The Descent

The Descent

10 Map hub for Hexen. A serpent-infested complex reveals portals to various hells. The player must find a way to close the portals for good. Aiming for fairl...

Filenames
descent.wad
Size
1.71 MB
MD5
d73d341d3ea9592910c321eebf7a6d3a
SHA-1
a649e138c65cf1765a6c31185002123bf9da7863
SHA-256
c4309612aec8a50f7ce45b6566f18cae80902fae59ecedd187493bd03986e56b
WAD Type
PWAD
IWAD
Hexen
Engines
ZDoom, Hexen
Lumps
144
Maps
MAP09, MAP06, MAP07, MAP08, MAP05, MAP10, MAP01, MAP02, MAP03, MAP04

Read Me

===========================================================================
Archive Maintainer      : Update "The Descent"
Update to               : The Descent
Advanced engine needed  : zdoom
Primary purpose         : Single play
===========================================================================
Title                   : The Descent
Filename                : descent
Release date            : 20/6/2015
Author                  : The Architect
Email Address           : [email protected]
Other Files By Author   : Dregmere Dam, Archaeologists Nightmare, The Canyon
Misc. Author Info       : https://soundcloud.com/psllbof

Description             : 10 Map hub for Hexen.
                                                    
                          A serpent-infested complex reveals portals to      
                                             various hells. The player must
                          find a way to close the portals for good.
                                                    
                          Aiming for fairly quick time between sections, for
                          a slightly faster pace than original Hexen. I've
                          managed to learn a bit about scripting and have
                          included some cross-map triggers, building
                          platforms out of lava, earthquakes, ambient sounds,
                          traps and flavor descriptions. Also making use of
                          custom music and the "fade" function.

Additional Credits to   : Music by Glenn Stafford (Warcraft II), Kenji
                          Yamamoto (Super Metroid) and Nobuo Uematsu (FFVII)
===========================================================================
* What is included *

New levels              : 10
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Hexen
Map #                   : 10
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 Week
Editor(s) used          : Doom Builder 2, Slade 3
Tested With             : zdoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

HELL 5

HELL 5 (MAP09)

Deathmatch Spawns
0
Co-op Spawns
2
FROZEN TOMB

FROZEN TOMB (MAP06)

Deathmatch Spawns
0
Co-op Spawns
2
HELL 3

HELL 3 (MAP07)

Deathmatch Spawns
0
Co-op Spawns
2
HELL 4

HELL 4 (MAP08)

Deathmatch Spawns
0
Co-op Spawns
2
HELL 6

HELL 6 (MAP05)

Deathmatch Spawns
0
Co-op Spawns
2
FINALE

FINALE (MAP10)

Deathmatch Spawns
0
Co-op Spawns
2
THE DESCENT

THE DESCENT (MAP01)

Deathmatch Spawns
0
Co-op Spawns
9
HELL 1

HELL 1 (MAP02)

Deathmatch Spawns
0
Co-op Spawns
2
HELL 2

HELL 2 (MAP03)

Deathmatch Spawns
0
Co-op Spawns
2
DEMETERS BOG

DEMETERS BOG (MAP04)

Deathmatch Spawns
0
Co-op Spawns
2