Wolf O'Donnell
It's Wolf as he appears in Smash Bros. now as a playable character in Doom.
Filenames
wolfskin.wad
Size
344.69 KB
MD5
6fa840d3ba5675fc785a6a6e2b1161f3
SHA-1
a32587070c3d7eed8a0b02db997e813046618545
SHA-256
2ad25c82c863e4732d4ef1bb59a6fa7b59f50bd0685fedf1cde4d3b9ee7bde38
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
101
Download
Read Me
=========================================================================== Archive Maintainer : place under skins/ Advanced engine needed : Anything that allows player skin support. Primary purpose : Single + coop play =========================================================================== Title : Wolf O'Donnell Filename : wolfskin.wad Release date : 08/12/16 Author : Michael Jan Krizik (valkiriforce) Email Address : [redacted] Other Files By Author : Doom Core, Reverie, Etrenally Yours, Vispire, some maps in October, Doom II Unleashed, Plutonia Revisited, Interception, TNT2 & Revilution among some other stuff. Misc. Author Info : Disappointed wolf didn't make Smash so here's here to have fun in Doom. Description : It's Wolf as he appears in Smash Bros. now as a playable character in Doom. Additional Credits to : That Star Fox Trio mod for Garry's Mod and Id for Doom stuff. =========================================================================== * What is included * New levels : none Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Player skin Other files required : None * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented ========================== *Wad description/History* I put this together in January this year using Garry's Mod to screen-capture Wolf at different angles and resize them as sprites. The color palette conflicted with Doom's color palette so I had to fix some parts of it so Wolf appears more like his Dark Wolf appearance in SSBB. Doesn't animate as well as I'd hoped, and the colors may not look as smooth as I'd like them to appear - but I'm pretty much finished working with this. Unless anyone else wants to polish this and fix it up to look more legit I consider this a finished work. * Construction * Base : New from scratch. Build Time : 3 or 4 days. Editor(s) used : XWE, MS Paint, Gimp 2.0. Known Bugs : none May Not Run With : Source ports that don't allow player skins. Tested With : ZDoom, Skulltag * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors