Grenade Weapon Patch
Filenames
dmgren.zip, grenade2.wad, grenade2.zip
Size
195.56 KB
MD5
de872e6bb6ad4b3b152becd664bc67b1
SHA-1
a29ccf29f32b300c5ee13d2a75946f499aadb86b
SHA-256
7ca4bc3cd10a66aba2eebf7e5de9e78c3028b9730c1f4e450c423ebd3441f9dd
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
45
Maps
E3M9
Download
Read Me
============================================================================= GRENADE/PISTOL CROSSBOW PATCH FOR DooM v1.666 ================================= v2.0 =======================Sept. 28, 94=== Ok, here it is, the next version of my grenades patch. A weapons patch for DooM that among other things includes a Hand Grenade and a Pistol Crossbow. Please let me know if you find any bugs, and I'll fix them. Hope you like it. I used Deluxe Paint II Enhanced to create the graphics for this patch. ============================================================================= Title : Grenade Weapon Patch Author : Douglas Beck Email Address : [email protected] Additional Credits to : Dehacked v2.0 (Thank You, Tree!) WackerB7 (Great Programs!) iD (They're God's, enough said) BETA testers : [email protected] [email protected] [email protected] [email protected] Thanks for all the great testing/feedback! ============================================================================= * Play Information * Base : New level from scratch Build Time : About 25 hours, plus playtesting Editor(s) used : Dehacked v2.0, Dmgraph, WackerB7 Known Bugs : none. The following things are changed with the Grenade Weapons Patch installed: Rocket Launcher -----> Hand Grenades. Work Very Nice. First you need to find the Grenade Trigger. (a little box you stick the grenades in to arm them) Then aim and throw. Once thrown, they only last about 3-4 seconds before exploding. The little red light on the grenade will 'turn on' about a half second before the grenade goes off. enjoy :) You can also "pummel" the enemies with them, although it's more humerous then effective. I like watching them jump and scream as it hits them even though it hardly does any damage---I think it just scares them :) Plasma Gun -----> Pistol Crossbow. This weapon works very nicely. Also, the crossbow bolt can be seen from all angles. It looks neat when it sticks in opponents. >:) Barrels -----> Respawns! Sargeants -----> Now you can blow their legs off with grenades! >:) Sprites -----> About 25 new sprites. Targets! -----> Crossbow targets (items 73 and 74) E3M9 -----> Now a Target Range DEMO1 -----> Demo of the Target range. Watch it! ============================================================================= * Files Included * GRENADE2.TXT ----> This text file GRENADE2.DEH ----> DeHackEd v2.0 patch file GRENADE2.WAD ----> The .WAD file ============================================================================= * Loading and Playing Requirements * To play with these new features you first need to use Dehackedv2.0 to install the patch. Just run dehacked and press 'L' then type 'grenade2.deh' make sure the .DEH file is in the correct directory: something like \doom\patches. IMPORTANT: To install this patch you need the REGISTERED DooM v1.666. To run the grenade patch after loading the dehacked patch type: DOOM -FILE GRENADE2.WAD ============================================================================= * Copyright / Permissions * Authors may NOT use this patch as a base to build additional patches. If you feel like you want to, just email me. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ============================================================================= * For those of you who haven't seen the patch yet.... * I suggest ALTDEATH on LEDGESI.WAD. You can stand up high on the top of the tall elevator, and throw a grenade all the way across to the other side and land it on another ledge. Very Cool. Another neat thing is to go get the Blur Sphere, sneak up behind your buddy, and throw a grenade right next to him while he is hiding. Then watch his guts crumble >:) [drool] The grenade looks especially neat when you throw it up at an enemy and it lands at his feet and blows up. [drool] ============================================================================= * Side Effects * The following are side effects that I would be impressed if somebody could tackle: 1. There is no sound when the grenades explode. This would require a hack into the main program. 2. The grenades just throw straight out unless your throwing up at a monster. It would be neet if a hack to the program could make the grenades always launch upward a bit. ============================================================================= * Liability * I am not responsible for anything. :) I am not responsible for my grenade patch, my actions, etc... Just be careful. ALWAYS backup your DOOM.EXE and your DOOM.WAD! ============================================================================= * Sprites * The following objects are included in the GRENADE2.WAD file: DSPLASMA ---> Sound of crossbow firing DSRLAUNC ---> Sound of crossbow bolt impact TITLEPIC ---> Made a little change on the Title Screen SPOSV0 ---> Sprites to make the Sargeants legs blow off. SPOSW0, SPOSX0, SPOSY0, SPOSX0 PISGF0 ---> Pistol Crossbow Graphics PISGG0, PISGH0, PISGI0 PMAPE0 ---> Grenade Graphics PMAPF0, PMAPG0 BROKB0 ---> Grenade box, and single grenade graphics for when they BFUGB0, ROCKB0 are sitting on the ground LAUNB0 PLASB0 ---> Pistol Crossbow on the ground PLSSC1 ---> Crossbow Bolt graphics from all angles PLSSC2C8, PLSSC3C7 PLSSC4C6, PLSSC5 AMMOB0 ---> Graphics for the target AMMOC0, AMMOD0, AMMOE0, AMMOF0, AMMOG0, AMMOH0 S_END ---> Termination of sprites E3M9 ---> Simple walkthrough level with targets DEMO1 ---> Demo of the target level. Watch! ============================================================================= * Where to get this patch * "finger" my account and pipe it into a file. From the unix prompt type: finger [email protected] > grenade2.uue Or this WAD can be FTPed: infant2.sphs.indiana.edu /pub/doom/incoming XXXXX PLEASE help reduce the load on infant2. Below are a list of XXXXX XXXXX mirror sites of infant2. These are official infant2 mirrors, XXXXX XXXXX and all of them update nightly. Use them first before infant2. XXXXX ftp wcarchive.cdrom.com /pub/doom ftp ftp.uni-erlangen.de /pub/pc/msdos/doom ftp ftp.sun.ac.za/pub/msdos /doom ftp iglou.com /doom ftp flinux.tu-graz.ac.at /pub/doom ftp ftp.dungeon.com /pub/msdos/games/doom ftp aurora.bld189.jccbi.gov /infant2 ftp ftp.cdrom.com /pub/doom ftp ftp.orst.edu /pub/gaming/doom ftp ftp.luth.se /pub/doom ============================================================================ Please email me with suggestions/comments at [email protected] or post what you think to a.g.d.
============================================================================= GRENADE/PISTOL CROSSBOW PATCH FOR DooM v1.666 ================================= v2.0 =======================Sept. 28, 94=== Ok, here it is, the next version of my grenades patch. A weapons patch for DooM that among other things includes a Hand Grenade and a Pistol Crossbow. Please let me know if you find any bugs, and I'll fix them. Hope you like it. I used Deluxe Paint II Enhanced to create the graphics for this patch. ============================================================================= Title : Grenade Weapon Patch Author : Douglas Beck Email Address : [email protected] Additional Credits to : Dehacked v2.0 (Thank You, Tree!) WackerB7 (Great Programs!) iD (They're God's, enough said) BETA testers : [email protected] [email protected] [email protected] [email protected] Thanks for all the great testing/feedback! ============================================================================= * Play Information * Base : New level from scratch Build Time : About 25 hours, plus playtesting Editor(s) used : Dehacked v2.0, Dmgraph, WackerB7 Known Bugs : none. The following things are changed with the Grenade Weapons Patch installed: Rocket Launcher -----> Hand Grenades. Work Very Nice. First you need to find the Grenade Trigger. (a little box you stick the grenades in to arm them) Then aim and throw. Once thrown, they only last about 3-4 seconds before exploding. The little red light on the grenade will 'turn on' about a half second before the grenade goes off. enjoy :) You can also "pummel" the enemies with them, although it's more humerous then effective. I like watching them jump and scream as it hits them even though it hardly does any damage---I think it just scares them :) Plasma Gun -----> Pistol Crossbow. This weapon works very nicely. Also, the crossbow bolt can be seen from all angles. It looks neat when it sticks in opponents. >:) Barrels -----> Respawns! Sargeants -----> Now you can blow their legs off with grenades! >:) Sprites -----> About 25 new sprites. Targets! -----> Crossbow targets (items 73 and 74) E3M9 -----> Now a Target Range DEMO1 -----> Demo of the Target range. Watch it! ============================================================================= * Files Included * GRENADE2.TXT ----> This text file GRENADE2.DEH ----> DeHackEd v2.0 patch file GRENADE2.WAD ----> The .WAD file ============================================================================= * Loading and Playing Requirements * To play with these new features you first need to use Dehackedv2.0 to install the patch. Just run dehacked and press 'L' then type 'grenade2.deh' make sure the .DEH file is in the correct directory: something like \doom\patches. IMPORTANT: To install this patch you need the REGISTERED DooM v1.666. To run the grenade patch after loading the dehacked patch type: DOOM -FILE GRENADE2.WAD ============================================================================= * Copyright / Permissions * Authors may NOT use this patch as a base to build additional patches. If you feel like you want to, just email me. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ============================================================================= * For those of you who haven't seen the patch yet.... * I suggest ALTDEATH on LEDGESI.WAD. You can stand up high on the top of the tall elevator, and throw a grenade all the way across to the other side and land it on another ledge. Very Cool. Another neat thing is to go get the Blur Sphere, sneak up behind your buddy, and throw a grenade right next to him while he is hiding. Then watch his guts crumble >:) [drool] The grenade looks especially neat when you throw it up at an enemy and it lands at his feet and blows up. [drool] ============================================================================= * Side Effects * The following are side effects that I would be impressed if somebody could tackle: 1. There is no sound when the grenades explode. This would require a hack into the main program. 2. The grenades just throw straight out unless your throwing up at a monster. It would be neet if a hack to the program could make the grenades always launch upward a bit. ============================================================================= * Liability * I am not responsible for anything. :) I am not responsible for my grenade patch, my actions, etc... Just be careful. ALWAYS backup your DOOM.EXE and your DOOM.WAD! ============================================================================= * Sprites * The following objects are included in the GRENADE2.WAD file: DSPLASMA ---> Sound of crossbow firing DSRLAUNC ---> Sound of crossbow bolt impact TITLEPIC ---> Made a little change on the Title Screen SPOSV0 ---> Sprites to make the Sargeants legs blow off. SPOSW0, SPOSX0, SPOSY0, SPOSX0 PISGF0 ---> Pistol Crossbow Graphics PISGG0, PISGH0, PISGI0 PMAPE0 ---> Grenade Graphics PMAPF0, PMAPG0 BROKB0 ---> Grenade box, and single grenade graphics for when they BFUGB0, ROCKB0 are sitting on the ground LAUNB0 PLASB0 ---> Pistol Crossbow on the ground PLSSC1 ---> Crossbow Bolt graphics from all angles PLSSC2C8, PLSSC3C7 PLSSC4C6, PLSSC5 AMMOB0 ---> Graphics for the target AMMOC0, AMMOD0, AMMOE0, AMMOF0, AMMOG0, AMMOH0 S_END ---> Termination of sprites E3M9 ---> Simple walkthrough level with targets DEMO1 ---> Demo of the target level. Watch! ============================================================================= * Where to get this patch * "finger" my account and pipe it into a file. From the unix prompt type: finger [email protected] > grenade2.uue Or this WAD can be FTPed: infant2.sphs.indiana.edu /pub/doom/incoming XXXXX PLEASE help reduce the load on infant2. Below are a list of XXXXX XXXXX mirror sites of infant2. These are official infant2 mirrors, XXXXX XXXXX and all of them update nightly. Use them first before infant2. XXXXX ftp wcarchive.cdrom.com /pub/doom ftp ftp.uni-erlangen.de /pub/pc/msdos/doom ftp ftp.sun.ac.za/pub/msdos /doom ftp iglou.com /doom ftp flinux.tu-graz.ac.at /pub/doom ftp ftp.dungeon.com /pub/msdos/games/doom ftp aurora.bld189.jccbi.gov /infant2 ftp ftp.cdrom.com /pub/doom ftp ftp.orst.edu /pub/gaming/doom ftp ftp.luth.se /pub/doom ============================================================================ Please email me with suggestions/comments at [email protected] or post what you think to a.g.d.