dmws-1.wad

dmws-1.wad (Final Doom: TNT) is a PWAD

Filenames
dmws-1.wad
Size
503.77 KB
MD5
6a7a134efa056b3598d50d210c845d7b
SHA-1
a22ceff374f01fa8932b1d7418d90676927e60b9
SHA-256
95cf24c38d8b33d9d113abe9196d223fbf867de40a36947fbd31f72f0e60697f
WAD Type
PWAD
IWAD
Final Doom: TNT
Engines
Doom II
Lumps
37

Read Me

***DeathMatch Weapons Set 1***       for Doom 2 v1.9 by Kerkko V„lil„ (email: [email protected])Now it's here! No more superweapon patches to be used in Deathmatch.And no more single weapon hacks! Includes five new weapons, each onedifferent. Also there is better gore! Guts fly, tasty! Cattleprod: Close combat weapon that makes an electric shock for 30 damage!  Replaces chainsaw Automatic shotgun: Fast weapon, killer in close range. The dark side, anyway,  is that your opponent can get the same gun. Replaces super shotgun Mines: Lay 'em down in a small, dark tunnel and wait 'til your foe steps on  it. This is not 0-speed patch, in other words: if you lay a mine, you can  be killed by it too. Replaces rocket launcher Holoplayer: Meaner than Holoduke in Duke 3d. This one floats around and  shoots with a pistol from far range, but don't go too close, this baby  can blow itself up. Requires skill to be used effectively.  Replaces plasma gun. Tech-Shield: Prevents the bullets and shells, but explosives still kill you.  Replaces BFG.Bug report: While building this patch there was a serious bug with tech-shield, but after final tests I haven't met it, but if your game crashes, report me. I'll be most likely removing the shield from the Set in future releases.Installation: DMWS-IN.BAT installs the set and DMWS-OUT uninstalls the stuff. anyway, if you have to use DOOM2.EXE to run Deathmatch, backup the EXE and rename the hacked one to DOOM2.EXE, that's what I do when I use DeathManager (comes with doom).Legalties: You MAY use this stuff freely as long as you credit me, if you don't, you will get a one way ticket to HELL! Also, I'd like to be aware WHO uses my work on WHAT, so please email me if you want to use my stuff.  I take no responsibility about anything this stuff can cause to your computer. BTW, Some graphics were taken from Michael Gummelt's Insane Weapons (cool, but no good for DeathMatch) and Aliens doom. The mine graphic he took from Dark Forces.Future plans: In the close future I will release more Weapons Sets. I've already figured out Molotov coktail, nitrate spiller, hand grenades, flamer, "laser effect" and "implant gun".That's it, 'til DeathMatch Weapons Set 2
***DeathMatch Weapons Set 1***
       for Doom 2 v1.9
 by Kerkko V„lil„ (email: [email protected])

Now it's here! No more superweapon patches to be used in Deathmatch.
And no more single weapon hacks! Includes five new weapons, each one
different. Also there is better gore! Guts fly, tasty!

 Cattleprod: Close combat weapon that makes an electric shock for 30 damage!
  Replaces chainsaw

 Automatic shotgun: Fast weapon, killer in close range. The dark side, anyway,
  is that your opponent can get the same gun. Replaces super shotgun

 Mines: Lay 'em down in a small, dark tunnel and wait 'til your foe steps on
  it. This is not 0-speed patch, in other words: if you lay a mine, you can
  be killed by it too. Replaces rocket launcher

 Holoplayer: Meaner than Holoduke in Duke 3d. This one floats around and
  shoots with a pistol from far range, but don't go too close, this baby
  can blow itself up. Requires skill to be used effectively.
  Replaces plasma gun.

 Tech-Shield: Prevents the bullets and shells, but explosives still kill you.
  Replaces BFG.

Bug report:
 While building this patch there was a serious bug with tech-shield, but
 after final tests I haven't met it, but if your game crashes, report me.
 I'll be most likely removing the shield from the Set in future releases.

Installation:
 DMWS-IN.BAT installs the set and DMWS-OUT uninstalls the stuff.
 anyway, if you have to use DOOM2.EXE to run Deathmatch, backup the EXE and
 rename the hacked one to DOOM2.EXE, that's what I do when I use
 DeathManager (comes with doom).

Legalties:
 You MAY use this stuff freely as long as you credit me, if you don't, you
 will get a one way ticket to HELL! Also, I'd like to be aware WHO uses my
 work on WHAT, so please email me if you want to use my stuff.
  I take no responsibility about anything this stuff can cause to your
 computer.
 BTW, Some graphics were taken from Michael Gummelt's Insane Weapons (cool,
 but no good for DeathMatch) and Aliens doom. The mine graphic he took from
 Dark Forces.

Future plans:
 In the close future I will release more Weapons Sets. I've already figured
 out Molotov coktail, nitrate spiller, hand grenades, flamer, "laser effect"
 and "implant gun".

That's it, 'til DeathMatch Weapons Set 2