Demons of Problematique
A short trip through hell, set on by a classic Doom story. Originally intended as just a Boom compatible level, I got a little carried away with it, especial...
Filenames
dop.pk3
Size
12.35 MB
MD5
616589bf4542a40cb0e609303e4a16eb
SHA-1
a1c6a4d97b1ac5e6ad23207a22bb39faeb2cff0f
SHA-256
83155c8e92d46a4860399cd520d3c4d70a24032123e2b48d9b1bf2945b8ad157
WAD Type
PK3
IWAD
Doom II
Engines
ZDoom
Lumps
131
Maps
MAP01, MAP02, MAP03, MAP04, MAP05
Download
Read Me
=========================================================================== Advanced engine needed : ZDoom 2.1.7 SVN r538 or newer http://84.40.169.249/al/files/raztk/zdoom/zdoom-r538-win32.zip Primary purpose : Single play =========================================================================== Title : Demons of Problematique Filename : dop.pk3 Release date : 16th july 2007 Author : Dennis "Exl" Meuwissen E-mail : dennis.meuwissen (at) home [dot] nl Description : A short trip through hell, set on by a classic Doom story. Originally intended as just a Boom compatible level, I got a little carried away with it, especially the ending credits\scenes. It carries in at over 10 Mb because of the ambient sounds used... so turn off any music you have playing, turn up the volume on other music in ZDoom and enjoy! If you want to know your kill percentage, secrets found and playing time, wait until after the ending credits. This will run under GZDoom provided it supports ZDoom r538's features, but some lighting will look strange or too dark, no matter what setting. Additional Credits to : iori, DooMAD, playtesters, authors of resources I borrowed (like Nigel "Enjay" Rowands' splashes), Id software, the people of Townsville, etc. =========================================================================== * What is included * New levels : 3, though technically 5 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP05 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : A few months on and off. Editor(s) used : DoomBUilder, XWE, SLumpEd, Adobe CS2 Known Bugs : Hopefully none. May Not Run With... : Anything older than the SVN 538 revision of ZDoom 2.1.7, at the *moment* it can be found here: http://84.40.169.249/al/files/raztk/zdoom/zdoom-r538-win32.zip * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors