The Hall

The Hall

You've teleported into the rear of yet another demonic stonghold. Intelligence reports there is a large hall within where many comrads have vanished. The fin...

Filenames
dmhall.zip, hall.wad, HALL.WAD
Size
404.26 KB
MD5
1d1dd04bd39ef0a7c321068b82ba0a28
SHA-1
a1738333865e20e1ccfc0dbfac11f57a433415ca
SHA-256
bc073f6c6d774ee8d521a3fb8c81686d2811f1b7660ce05a62a2d62acd457a93
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
111
Maps
E1M1

Read Me

================================================================
Title                   : The Hall 
Filename                : Hall.WAD
Author                  : Jim McColm
Email Address           : CIS - 75040,1746 

Description             :     You've teleported into the rear of yet another 
                          demonic stonghold. Intelligence reports there is a 
                          large hall within where many comrads have vanished. 
                          The final phrase of your orders bothered you. It 
                          said simply "Lots-a-luck!"                                                              
                              Yes... this is a large WAD but it saves fine. 
                          Just don't add any more "things" to it. (or 
                          sectors) Well... you can if you want but it won't 
                          save then.<g>
                               I really hope you enjoy it! (Comments welcome)

Additional Credits to   : id Software - (the Doom people)
                          Colin Reed - (BSP Node Builder)
                          Raphael Quinet - (DEU)
                          Brendon Wyber - (DEU) 
                          John McColm - (for his hard work on the original 
                                music.)
                          Bill Neisius -(Doom Music Editor)

================================================================

* Play Information *

Episode and Level #     : E1M1 
Single Player           : Yes
Cooperative 2-4 Player  : Yes  (great fun... at least I liked it)
Deathmatch 2-4 Player   : Yes  (not tested)
Difficulty Settings     : Not implemented 
New Sounds              : No
New Graphics            : No
New Music               : Yes. The music is best if you have a wave table add 
                          on for your sound card. (Duh! Of course it is.<g>) 
                          Although it's quite decent without it. (I realize 
                          personal taste weighs heavy here.) You can revert 
                          to Doom's music by using Doom Music Editor 
                          (available in the Action Games Library in the 
                          Gamers Forum on Cserve as dmmusic.zip)
                          or by using DEU.(Available same place as DEU.zip)
                          
                          To change music by using DEU, throw the WAD into 
                          the editor and make any change (preferably delete 
                          a "thing" then add it back in. This way you won't 
                          have to rebuild the nodes.) Save and quit. This 
                          will put back the original music. Careful not to 
                          add anythig or the WAD won't save when you play.
Demos Replaced          : None

    
    To load: Type "doom -file hall.wad" from the Doom directory without the 
             quotes. Choose the first episode (Kneedeep In The Dead) and your 
             all set. You must copy hall.wad into the doom derectory.

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU and BSP node builder
Known Bugs              : none 


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.



================================================================
Title                   : The Hall 
Filename                : Hall.WAD
Author                  : Jim McColm
Email Address           : CIS - 75040,1746 

Description             :     You've teleported into the rear of yet another 
                          demonic stonghold. Intelligence reports there is a 
                          large hall within where many comrads have vanished. 
                          The final phrase of your orders bothered you. It 
                          said simply "Lots-a-luck!"                                                              
                              Yes... this is a large WAD but it saves fine. 
                          Just don't add any more "things" to it. (or 
                          sectors) Well... you can if you want but it won't 
                          save then.<g>
                               I really hope you enjoy it! (Comments welcome)

Additional Credits to   : id Software - (the Doom people)
                          Colin Reed - (BSP Node Builder)
                          Raphael Quinet - (DEU)
                          Brendon Wyber - (DEU) 
                          John McColm - (for his hard work on the original 
                                music.)
                          Bill Neisius -(Doom Music Editor)

================================================================

* Play Information *

Episode and Level #     : E1M1 
Single Player           : Yes
Cooperative 2-4 Player  : Yes  (great fun... at least I liked it)
Deathmatch 2-4 Player   : Yes  (not tested)
Difficulty Settings     : Not implemented 
New Sounds              : No
New Graphics            : No
New Music               : Yes. The music is best if you have a wave table add 
                          on for your sound card. (Duh! Of course it is.<g>) 
                          Although it's quite decent without it. (I realize 
                          personal taste weighs heavy here.) You can revert 
                          to Doom's music by using Doom Music Editor 
                          (available in the Action Games Library in the 
                          Gamers Forum on Cserve as dmmusic.zip)
                          or by using DEU.(Available same place as DEU.zip)
                          
                          To change music by using DEU, throw the WAD into 
                          the editor and make any change (preferably delete 
                          a "thing" then add it back in. This way you won't 
                          have to rebuild the nodes.) Save and quit. This 
                          will put back the original music. Careful not to 
                          add anythig or the WAD won't save when you play.
Demos Replaced          : None

    
    To load: Type "doom -file hall.wad" from the Doom directory without the 
             quotes. Choose the first episode (Kneedeep In The Dead) and your 
             all set. You must copy hall.wad into the doom derectory.

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU and BSP node builder
Known Bugs              : none 


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.



Maps

E1M1

E1M1

Deathmatch Spawns
4
Co-op Spawns
4