Pip

Pip

Pip - pip.wad is a PWAD featuring 1 map (E1M1)

Filenames
pip.wad, pip.zip
Size
45.55 KB
MD5
ac291713d931e63c9ead1c4c284c3939
SHA-1
a0417b33df14d8e6a4971be53a1adbcb823c5a4b
SHA-256
5aaf68191fb176a1eab0f5f6bfe79a182a7cbd2c9d39df1e78789c002d18f88c
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E1M1

Read Me

===============================================================
Date				: 19/9/94
Title               	   	: Pip  
Filename         	   	: pip.wad
Author                  	: Phil Kime
Email Address			: [email protected]

Description
-----------
Roughly octangonal arena dived into four by raised walkway. Designed for
Deathmatch 2 rules really (not much in the way of extra ammo or health).
There is an exit for those who moan about not having one. Each quadrant is
a little different. Some nice ledges around the edge for those who can work
out how to get the rocket launcher. Some invisible walls for trigger-happy
rocketeers to blow themselves up with. These have items on the top too
(gettable) for that `shit there's some health floating in the air' type
experience. 
================================================================

* Play Information *

Episode and Level #		: E1M1
Single Player			: No 
Cooperative 2-4 Player		: No
Deathmatch 2-4 Player		: Yes. Probably better with 3 or 4.
Difficulty Settings     	: Not implemented
New Sounds			: No
New Graphics			: No
New Music			: No
Demos Replaced			: None 

* Construction *

Base                   	 : New level from scratch 
Time taken		 : Ages before I realised most of the HOM bugs were
			 : engine limits in 1.2 :-|
Editor(s) used         	 : DEU v5.21, BSP 1.2
Known Bugs               : Some HOM if you're using < 1.666
	
* Copyright / Permissions *

Authors may use this level as a base to build additional
levels.  

(One of the following)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu and mirrors.




================================================================
Date				: 19/9/94
Title               	   	: Pip  
Filename         	   	: pip.wad
Author                  	: Phil Kime
Email Address			: [email protected]

Description
-----------
Roughly octangonal arena dived into four by raised walkway. Designed for
Deathmatch 2 rules really (not much in the way of extra ammo or health).
There is an exit for those who moan about not having one. Each quadrant is
a little different. Some nice ledges around the edge for those who can work
out how to get the rocket launcher. Some invisible walls for trigger-happy
rocketeers to blow themselves up with. These have items on the top too
(gettable) for that `shit there's some health floating in the air' type
experience. 
================================================================

* Play Information *

Episode and Level #		: E1M1
Single Player			: No 
Cooperative 2-4 Player		: No
Deathmatch 2-4 Player		: Yes. Probably better with 3 or 4.
Difficulty Settings     	: Not implemented
New Sounds			: No
New Graphics			: No
New Music			: No
Demos Replaced			: None 

* Construction *

Base                   	 : New level from scratch 
Time taken		 : Ages before I realised most of the HOM bugs were
			 : engine limits in 1.2 :-|
Editor(s) used         	 : DEU v5.21, BSP 1.2
Known Bugs               : Some HOM if you're using < 1.666
	
* Copyright / Permissions *

Authors may use this level as a base to build additional
levels.  

(One of the following)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu and mirrors.



Maps

E1M1

E1M1

Deathmatch Spawns
4
Co-op Spawns
1