Infernal Nuclear Plant

Infernal Nuclear Plant

Inspired by caustlab.wad, infebase.wad, here comes a small map I made with GZDoom Builder. I made it within about a month, and I had to fit it in with my per...

Filenames
infnplnt.wad
Size
240.62 KB
MD5
1d8b8e712e80615ebb3cf855173bf9b8
SHA-1
9fc089a492e92374cae449fa7ea0b5674c0012a5
SHA-256
3f48732e38e88300595fe3866efc5261eb5ec65558c1cf99a4771c5145a80388
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
10
Maps
MAP01

Read Me

===========================================================================
Message to Archive Maintainer : Ok fine here's the actual scripts >:(
Advanced engine needed  : Zandronum/Skulltag
Primary purpose         : Single play
===========================================================================
Title                   : Infernal Nuclear Plant
Filename                : infnplnt.wad
Release date            : 23/08/14
Author                  : nambona890
Email Address           : [email protected]

Description             : Inspired by caustlab.wad, infebase.wad, here
                          comes a small map I made with GZDoom Builder.
                          
                          I made it within about a month, and I had to fit
                          it in with my personal life, and terry-wads.
                          
                          But you haven't seen anything like this before
                          from me, with fun boss battles, nice detailing,
                          and most importantly, difficulty.

Additional Credits to   : Grapevine Elites for playtesting this
===========================================================================
* What is included *

New levels              : MAP01
Sounds                  : Yes
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : Skulltag_Data.pk3 Skulltag_Actors.pk3


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About a month
Editor(s) used          : GZDoom Builder and Slade
Known Bugs              : The Cacolantern and Abbadon don't face the right
                          way, it's the same glitch in XBROOD2.wad.
May Not Run With...     : Non-ZDoom Ports


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1