MWeaps

MWeaps

My first attempt to make a weapons .wad, Mweaps didn´t go as bad as I thought. This mod replaces all original Doom 2 weapons (With exception of fists and cha...

Filenames
mweaps.wad
Size
562.34 KB
MD5
262b001192fde94ad296b21f158df793
SHA-1
9f8c098450714686b8e7165eb49bcedfa6781619
SHA-256
01554a2262b61b467eaf140a5610c721927002ce94213d5ceab5a3c524d0b121
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
70

Read Me

===========================================================================
Advanced engine needed  : Any ports that support railguns.
Primary purpose         : Deathmatch
===========================================================================
Title                   : MWeaps
Filename                : Mweaps.zip
Release date            : Re-released on December 6th, 2007
Author                  : Marcello Delai
Email Address           : [email protected]

Description             : My first attempt to make a weapons .wad, Mweaps didn´t go as bad as I thought.
			  This mod replaces all original Doom 2 weapons (With exception of fists and chainsaw)
			  with new weapons of my own imagination. The weapons are:

	Slot 2 -> The Uzi -  A hand sub-machinegun in its burst mode.Useful at all ranges.
	Slot 3a -> The Sniper rifle - A very powerful weapon but with a slow firing rate.Not recommended for close combat.
	Slot 3b -> The Mega Shotgun -  A devastating weapon, but innacurate at long range.Best for close combats.
        Slot 4 -> M16 Rifle - As powerful as the Chaingun, but with a faster firing rate.Excels at close combat.
	Slot 5 -> Baron Powers - A strange potion that gives you the powers of a Baron of Hell.Good at all ranges.
        Slot 6 -> Dual Railguns - Less powerful than the sniper rifle, but faster firing rate.Quite better at close combat.
        Slot 7 -> The BattleHammer - The name comes from ´´Metroid Prime : Hunters´´ but its not the same weapon.
        More devastating than the BFG9000.

Additional Credits to   : eXtendable Wad Editor [XWE] Team
                          IDSoftware
                          Skulltag Team and Community
                          Zdoom Team
                          Omega Editors Clan
                          The Nintendo Team
                          The Gimp
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : None
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : Any.
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : No Idea.
Editor(s) used          : XWE, The Gimp.
Known Bugs              : None, yet
May Not Run With...     : Doom ports that don't support railguns.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

Web sites: http://www.freewebs.com/omegaeditors

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