POINT of CONTENTION

POINT of CONTENTION

Hello all my dooming friends! I'm here to release a map I've created recently, Point of Contention. There are five spawns - Two start with the chaingun and t...

Filenames
pointoc.wad
Size
511.97 KB
MD5
9314f9f9af39afcdd5acdb9ec614182e
SHA-1
9f3a6065e2dc8bed89e47991a6b6f31dbc968afb
SHA-256
03e5cfcbf036cb2e735402453920ea238998b9f746c82339201d6832b4cb4f7f
WAD Type
PWAD
IWAD
Unknown
Engines
Legacy, Odamex, Zandronum, ZDaemon
Lumps
85
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : Deathmatch, Single map
Update to               : ???
Advanced engine needed  : Zandronum, Odamex or Zdaemon
Primary purpose         : Deathmatch
===========================================================================
Title                   : POINT of CONTENTION
Filename                : pointoc.wad
Release date            : August 10th 2015
Author                  : Doomkid
Email Address           : [email protected] (the_miano, file uploader)
Other Files By Author   : A lot of stuff
Misc. Author Info       : I like Doom

Description             : Hello all my dooming friends! I'm here to release a
                          map I've created recently, Point of Contention.
                          There are five spawns - Two start with the chaingun
                          and three with the shogun. There is a central SSG
                          that is equidistant from each spawn. There is also
                          a plasma gun, blue armor and soulsphere present.
                          This makes for a frantic 1v1 map which can be
                          played in two different ways:
                          
                          Option#1 (Recommended) - Play with NOS flags: Items
                          Respawn, Freelook on, No Jump. With NOS flags, this
                          map will be all about moving through this tight
                          little spaceship as fast as you can. Continue to
                          grab the soulsphere and blue armor, then nab the
                          BFG and re-juice it with fresh ammo from the
                          provided plasma gun.
                          
                          Option#2 - Play with pure OS flags: Freelook,
                          Jumping, and Item respawn all OFF. This creates a
                          map where you will absolutely need that SSG, and it
                          will become a king of the hill scenario around the
                          BFG lift. Whoever is best at defending it will come
                          out on top, but they will have to grab that plasma
                          gun to reill their ammo at some point, so keep a
                          sharp eye on your enemy!
                          
                          This wad is very unforgiving to new players - It's
                          designed to reward knowledge of your guns, constant
                          movement and reading your opponent. I don't think
                          I'll make another map quite in this style again.
                          Oh, and of course, this runs in Zdaemon, Zandronum
                          and Odamex. I had a lot of fun making it and hope
                          you have a lot of fun playing it.

Additional Credits to   : the_miano for uploading it and mr.crispy for
                          playtesting it
===========================================================================
* What is included *

New levels              : map01
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : a multiplayer DOOM port


* Play Information *

Game                    : Doom 2
Map #                   : map01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : new
Build Time              : uh
Editor(s) used          : Doom Builder
Known Bugs              : viral infections
May Not Run With        : scissors
Tested With             : my hands and eyes


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: www.grandpachuck.org
FTP sites: -

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    ____  __  ___     __        ________
   / __ \/  |/  /____/ /___  __/ __/ __/
  / / / / /|_/ / ___/ __/ / / / /_/ /_  
 / /_/ / /  / (__  ) /_/ /_/ / __/ __/  
/_____/_/  /_/____/\__/\__,_/_/ /_/                 
    ____                 __           __  _                 
   / __ \_________  ____/ /_  _______/ /_(_)___  ____  _____
  / /_/ / ___/ __ \/ __  / / / / ___/ __/ / __ \/ __ \/ ___/
 / ____/ /  / /_/ / /_/ / /_/ / /__/ /_/ / /_/ / / / (__  ) 
/_/   /_/   \____/\__,_/\__,_/\___/\__/_/\____/_/ /_/____/  
                                                                                                                     


Check out our other wads on /idgames! 

Join us @ https://www.quakenet.org/ IRC Channel #DMstuff

Enjoy!

Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
4