Phobos Abandoned Outpost (pt1)
Fast-paced tech base shootout. Play time: around 45mins. Story: You are an ex-marine mercenary called in to investigate a very old abandoned UAC facility on ...
Filenames
pao.pk3
Size
32.06 MB
MD5
df3baecedd99fb1fc2e7c10719e42539
SHA-1
9e74c7f6a9cf44d95dbe81b49cfd96f1a5249179
SHA-256
915944f516495d819e3e6fa19d1ea3ea8a69a611744a12403d512c27569d4e7a
WAD Type
PK3
IWAD
Unknown
Engines
GZDoom
Lumps
2974
Maps
MAP01, MAP02
Download
Read Me
=========================================================================== Advanced engine needed : GZdoom Primary purpose : Single + coop play =========================================================================== Title : Phobos Abandoned Outpost (pt1) Filename : PAO.pk3 Release date : March 21 2019 Author : Peter Moro Email Address : [redacted] Other Files By Author : Deimos Abandoned Base #79 Misc. Author Info : Amateur mapper - This is my 2nd map. Description : Fast-paced tech base shootout. Play time: around 45mins. Story: You are an ex-marine mercenary called in to investigate a very old abandoned UAC facility on Phobos. This is the first half of what turned out to be quite a large map. So big in fact that i decided to split it into two maps. Part two will be released later this year. Upon that release I'll compile pt1 + pt2 into a 2-map wad for continuous play. Pt1 plays just fine as a single wad so I'm releasing it early. Map Format : UDMF. Made in GZDB for GZdoom. (contains slopes). Jump and Crouch have been disabled. Free-look is ok. Feel free to use any MOD you like. I strongly recommend the lastest version of Brutal Doom because it's fucking awesome and enhances atmosphere in many ways. (better lighting etc.) Additional Credits to : Big thanks to - Everyone at ID games 1993. Andrew Hulshult (great music!) HAK3180 for the review and helpful commentary. ChubzDoomer for making great Doom mapping tutorials and for getting me into mapping in the first place. Very special thanks to : - Dragonfly (for the very helpful pk3 video and mapping advice) Also very special thanks : - JP LeBreton (for helping me figure out some issues with Slade / textures / file sizes) Thanx so much JP! Play testers: UNERXAi + Mistersector(thanx guys!) Anyone who worked on these great texture packs: Texture packs : Doom textures for DoomII / grasstex / jimmytex / koultex / nb_flats / NB_RECOL / nb_silv / ultratex /wallytex Shoutout to all my favourite DOOM streamers: Dragonfly, JP LeBreton (Random WAD Wednesday), JoshtheNESNerd, Mr Icarus, Database Error. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Hard to say...around 6 months? A few hours a week in my spare time. Editor(s) used : Doombuilder2, GZDoombuilder, Slade Known Bugs : none May Not Run With : non GZDoom Tested With : GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors