Hitler
: Hitler.wad is a compilation of Wolfenstein 3D to the Doom engine only to those who supports decorate
Filenames
hitler.wad
Size
395.91 KB
MD5
59f66beec65f9130ea9e55fe7380aa7d
SHA-1
9bce252281261d8f0f9caed436a35f6835848e1f
SHA-256
6c9ec24d444dc7a4855f139f9f97753341ee65d609298f8cca2f18e5b6c4512d
WAD Type
PWAD
IWAD
Unknown
Engines
Doom, Zandronum, ZDaemon
Lumps
136
Download
Read Me
=========================================================================== Advanced engine needed : Skulltag, ZDaemon, any Doom engine that supports decorate. May not work with : Doom95 Purpose : The real purpose is to spread the fun of playing. I mean, what fun is there if you have an enemie with only a front rotation?? There you go. =========================================================================== Title : Hitler Filename : Hitler.wad Release date : 03 May 2012 Authors : ID Software, UnTrustable Email Address : [email protected] Description: : Hitler.wad is a compilation of Wolfenstein 3D to the Doom engine only to those who supports decorate Download location : http://www.3dshots.nl/wads/Hitler.zip or http://www.3dshots.nl/wads/Hitler.rar =========================================================================== * What is included * New levels : no Sounds : yes New sounds : no Music : no Graphics : Yes New Graphics : Yes, absolutely YES ! :D Dehacked/BEX Patch : no Decorate : Yes Demos : NA Other : NA Other files required : NA =========================================================================== * Play Information * Summon or summonfriend: hitler_01 : Hitler skill 1 original to Wolfenstein 3D (no suit damage and no blood control) hitler_02 : Hitler skill 2 original to Wolfenstein 3D (no suit damage and no blood control) hitler_03 : Hitler skill 3 original to Wolfenstein 3D (no suit damage and no blood control) hitler_04 : Hitler skill 4 original to Wolfenstein 3D (no suit damage and no blood control) hitler_11 : Hitler Skill 1 advanced version of the original Wolf3D with suit damage impact and blood control hitler_12 : Hitler Skill 2 advanced version of the original Wolf3D with suit damage impact and blood control hitler_13 : Hitler Skill 3 advanced version of the original Wolf3D with suit damage impact and blood control hitler_14 : Hitler Skill 4 advanced version of the original Wolf3D with suit damage impact and blood control hitler_21 : Hitler Skill 1 advanced version of the original Wolf3D with suit damage impact and blood control AND with pain state and alternate death hitler_22 : Hitler Skill 2 advanced version of the original Wolf3D with suit damage impact and blood control AND with pain state and alternate death hitler_23 : Hitler Skill 3 advanced version of the original Wolf3D with suit damage impact and blood control AND with pain state and alternate death hitler_24 : Hitler Skill 4 advanced version of the original Wolf3D with suit damage impact and blood control AND with pain state and alternate death More to come.... The first number after 'Hitler' means what level of advancing. 0 means original to Wolfenstein 1 means abit more advanced than 0 2 means more advanced than 1 etc... The second number after 'Hitler' means what skill number (1-4) 1 means Skill 1 2 means Skill 2 3 means Skill 3 4 means Skill 4 You have here 3 versions of hitler, have fun with this. Best recommendated and fun Hitler to see and fight is Hitler_14. In the future there will be more graphical art available of Hitler. =========================================================================== * Construction * Base : Wolfenstein 3D Hitler, but Wolfenstein 3D has no rotations. Build Time : I have no idea. I've started somewhere in 2007, left off and continued at 13 april 2012....probably 25 days, every day a hour or 4 tops.... (100 hours tops ??) Editor(s) used : Paint Shop Pro 6, XWE 1.16, SlumpEd 0.7, Slade3.0.2 Known Bugs : none. Not really a bug, but hitler might not finish speaking active sound "Die, hella schweinhund !" when he is under rapid fire attack compared to the minichaingun of Skulltag. May Not Run With... : other than Doom- or Doom2 related game engines. * Copyright / Permissions * Authors may use the sprites as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, Flashdrive, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: http://www.3dshots.nl/wads/Hitler.zip, or http://www.3dshots.nl/wads/Hitler.rar Web sites: Unknown FTP sites: Unknown =====Other Creds===== Credits: Id Software (Existing front Sprites), Skulltag (Engine), Zdoom (Forums), Zdoom wiki, Fathax Wadhost, (zdoom forum people) Gez, InsanityBringer, and kinsie for helping me with sorting graphical issues out, Gez again for helping me figuring out the transparancy problem with PNG sprites. whoever else I forgot that should get credit. :) ===========================================================================