DooM Resurrection Episode I

DooM Resurrection Episode I

DooM Resurrection Episode I - doomres.wad (Doom II) is a PWAD featuring 5 maps (MAP01, MAP02, MAP03, MAP04, MAP05, and more)

Filenames
doomres.wad
Size
5.91 MB
MD5
22912e1b5bfa7bc214148be0469f493b
SHA-1
9bcd93f2ee792f005ae86c30ee2e45c48ac258dd
SHA-256
09931d1ef38d29249a44d0f2ae9eee24a2fe8c5a0d753410063549069d685a01
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
607
Maps
MAP01, MAP02, MAP03, MAP04, MAP05

Read Me

===========================================================================
Title                   : DooM Resurrection Episode I
Filename                : DOOMRES.WAD
Release date            : 31/10/2001

Author                  : Tommie (Fatal) Quick
Email Address           : [email protected]

Other Files By Author   : Trust (Single Player)
                            http://www.doomworld.com/fatal
                          Levels in Pursuit (TeamTNT)
                          Levels in Reclamation (TeamTNT)  
                            http://www.teamtnt.com
                          Levels in Crucified Dreams
                            http://www.doomworld.com/crucifiedreams

Misc. Author Info       : Hard House / Trance DJ
                          Ex-TeamTNT Member

The Story               : With the Icon of Sin destroyed, the hellwars came
                          to an abrupt end. Where the hellspawn had once
                          roamed, society was free to live again. It took many
                          months but slowly people started to rebuild.
                          Governments were re-instated and an investigation
                          into the cause of the destruction began.

                          The outcome was to point the finger at the UAC who
                          had mistakenly opened the gates to hell during various
                          experiments. The UAC was shut down, its functions
                          split down and franchised off to other companies.

                          Being the one space marine that had saved the day,
                          you were offered various positions in government and
                          the military, however enough was enough. You decided
                          to live the easy life. You took up the position of
                          head security officer at a new company called Core.

                          Core specialises in the production of military arms
                          for many of the world governments. There have also
                          been rumours that Core are developing Bio-Chemical
                          weapons but these are constantly denied.

                          Unfortunately things were about to go pear shaped.
                          You are called to your HQ early in the morning. The
                          briefing was to make your stomach turn......

                          Core had indeed been working on the development of
                          new bio-chemical weapons. What was worse is that
                          they had taken specimins of the hellspawn that had
                          almost wiped out the entire human population. They were
                          using their DNA as a basis for a new retro-virus.

                          Unfortunately, as you would expect, the proper
                          security measures were not implemented and the
                          hellspawn escaped. Luckily one of your security
                          inititives were implemented and the Core factories,
                          laboritories and storage facilities were evacuated
                          and sealed.

Your Mission            : Infiltrate and work your way through the Core
                          facilities and destroy all unidentified lifeforms.
                          Prevent the infestation from breaching out into
                          the outside world.

                          Happy Halloween!

Additional Credits to   : ID Software (Q2 Sounds & stuff)
                          Mike Tawney (Graphics)
                            Although Mikes level work never made it into
                            this episode, you may see his handy work if
                            there is more to come :)
                          Matt Mann (Level Pre-Design [map01])
                          Adelusion (Textures)
                          Iikka Keranen (Textures)
                          Tom Robinson (Textures)
                          Nick Baker (Textures)
                          Lawrence Hunter (Beta Testing / Graphics)
                          Andrew Stine (Beta Testing / Various)
===========================================================================
* What is included *

New levels              : MAP01 - MAP05
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : Just ZDoom version 1.17 or greater


* Play Information *

Game                    : DOOM2
Map #                   : Start from MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Too damn long....
Editor(s) used          : DCK 3.62, Zennode, NWT, WinTex
Known Bugs              : Hmm if you find any email me.
May Not Run With...     : Your momma


* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors
Web sites:
  My homepage:
    http://www.doomworld.com/fatal
FTP sites:

Maps

No image available

MAP01

Deathmatch Spawns
8
Co-op Spawns
6
No image available

MAP02

Deathmatch Spawns
0
Co-op Spawns
7
No image available

MAP03

Deathmatch Spawns
0
Co-op Spawns
5
No image available

MAP04

Deathmatch Spawns
0
Co-op Spawns
1
No image available

MAP05

Deathmatch Spawns
0
Co-op Spawns
6

Graphics