Move Teleports

Move Teleports

Moving teleports and IOS targets experiment

Filenames
movets.wad
Size
14.51 KB
MD5
0c09f481982f79e10ad19755d0efa3e7
SHA-1
98d14da01f364fe6a439933a94b62e28403c9e13
SHA-256
8c81c1a6b266404e6c96a81560eaeb798f18b16d4cd57a094029ce4eb935b560
WAD Type
PWAD
IWAD
Doom II
Engines
Unknown
Lumps
22
Maps
MAP01, MAP30

Read Me

===========================================================================
Advanced engine needed  : Probably not
Primary purpose         : Single play
===========================================================================
Title                   : Move Teleports
Filename                : movets.wad movets.deh
Release date            : 2014.06.26
Author                  : Jimi
Email Address           : [email protected]


Description             : Moving teleports and IOS targets experiment


Additional Credits to   : scifista42 and Foxpup
===========================================================================
* What is included *


New levels              : 2
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : No




* Play Information *


Game                    : DOOM2
Map #                   : MAP01, MAP30, both are the same.. the only difference is: monsters/IOS cubes can telefrag in MAP30
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Not implemented




* Construction *


Base                    : New from scratch
Build Time              : 20 mins
Editor(s) used          : WhackEd4, Doom Builder 2
Known Bugs              : Maybe it's possible to get stuck... and monsters can obviously get stuck on each other or player in MAP01...
May Not Run With        : No idea
Tested With             : Chocolate Doom






* Copyright / Permissions *


Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.




* Where to get the file that this text file describes *


The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:


Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP30

MAP30

Deathmatch Spawns
0
Co-op Spawns
1