Freedom
This level pushes DOOM to the limits of complexity. Half of the areas had to be toned down in detail and sophistication so the "side-def" limitation would no...
Filenames
freeblud.zip, freedom.wad, freedom.zip
Size
177.13 KB
MD5
47b16fb90adfe785237990f0dc96a1f2
SHA-1
97d72557f53001c1403f1925084ee04b6f01831e
SHA-256
e5b621bfcecae04d49055d585b5006cbbc78fa41a5eac91dfc45937ed8cc651d
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E2M2
Download
Read Me
================================================================ Title : Freedom Author : Greg Grimsby Email Address : [email protected] Misc. Author Info : Doom! rocks my world! I can be reached at the above address, but place my name in the subject... Description : This level pushes DOOM to the limits of complexity. Half of the areas had to be toned down in detail and sophistication so the "side-def" limitation would not be violated. It was designed first and foremost as a 1 player level, although multiplayer should prove enjoyable as well. As far as deathmatch, I believe its too big and complex to be good for that. The starts and weapons are there though, so give it a try if you like. Check out the imp pez dispenser 8^) Additional Credits to : my dedicated band of playtesters 8^) ================================================================ * Play Information * Episode and Level # : E2M2 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes -but it probably sucks for that. Difficulty Settings : Yes (admittingly, I haven't tried it on Nightmare) Difficulty : 7'ish out of 10 New demos : No New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : About 35 hours, plus playtesting Editor(s) used : DEU 5.1, BSP 1.1x Known Bugs : not really a bug, but it might run slower than most levels due to its complexity. There is an area where the sidedef limitation was violated. A shimmering effect can be seen way off in the distance, but its location does not interfer with gameplay. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * This WAD can be FTPed at wuarchive.wustl.edu in pub/MSDOS_UPLOADS/games/doomstuff The story: Your fellow marines have failed to escape this hellish playground. Once an alien base, it has now been taken over by the denizens of Hades!!! Armed with a pistol, you warp into certain Doom! If only you could find some beefier weapons, you too might see the sun one day!!!!
================================================================ Title : Freedom Author : Greg Grimsby Email Address : [email protected] Misc. Author Info : Doom! rocks my world! I can be reached at the above address, but place my name in the subject... Description : This level pushes DOOM to the limits of complexity. Half of the areas had to be toned down in detail and sophistication so the "side-def" limitation would not be violated. It was designed first and foremost as a 1 player level, although multiplayer should prove enjoyable as well. As far as deathmatch, I believe its too big and complex to be good for that. The starts and weapons are there though, so give it a try if you like. Check out the imp pez dispenser 8^) Additional Credits to : my dedicated band of playtesters 8^) ================================================================ * Play Information * Episode and Level # : E2M2 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes -but it probably sucks for that. Difficulty Settings : Yes (admittingly, I haven't tried it on Nightmare) Difficulty : 7'ish out of 10 New demos : No New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : About 35 hours, plus playtesting Editor(s) used : DEU 5.1, BSP 1.1x Known Bugs : not really a bug, but it might run slower than most levels due to its complexity. There is an area where the sidedef limitation was violated. A shimmering effect can be seen way off in the distance, but its location does not interfer with gameplay. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * This WAD can be FTPed at wuarchive.wustl.edu in pub/MSDOS_UPLOADS/games/doomstuff The story: Your fellow marines have failed to escape this hellish playground. Once an alien base, it has now been taken over by the denizens of Hades!!! Armed with a pistol, you warp into certain Doom! If only you could find some beefier weapons, you too might see the sun one day!!!!