QuakeGuy Skin
Ranger is back after killing shub-niggurath and armagon and the dragon, Ranger gets teleported to the arena eternal and etc, After fragging since 1999 Vadrig...
Filenames
qguy.wad
Size
229.56 KB
MD5
32ec489abca82e658a036d1b08bdc214
SHA-1
97d6075628e14601b0ca437b5ab2715cf3feeec9
SHA-256
87c409d3f607a853c2a3377694b9d0f3e03f5d92a2391c5a95b14a050c593cfd
WAD Type
PWAD
IWAD
Doom
Engines
ZDoom, Doom
Lumps
62
Download
Read Me
=========================================================================== Archive Maintainer : Put it on skins folder! Update to : Skins folder Advanced engine needed : Any that is based on zdoom Primary purpose : No levels included =========================================================================== Title : QuakeGuy Skin Filename : qguy.zip Release date : 17/06/2016 Author : Massao Email Address : [redacted] Other Files By Author : I make some levels, i will upload soon! Misc. Author Info : I like Quake and Doom fps my multiplayer name is Massao, i use colored name in quake 3! to color name put a ^ and a number from 1-9 and then your name! Description : Ranger is back after killing shub-niggurath and armagon and the dragon, Ranger gets teleported to the arena eternal and etc, After fragging since 1999 Vadrigar sends Ranger back to his home, But something is wrong looks like monsters have invaded again. ***Ending*** Ranger kills the monsters but he is then invited to Quake Champions by Tim. Take a look at Quake Champions if u have the guts! and of course the required requiremens (I have bad notebook) I did this skin because the others quakeguy skins don't have his sounds, Feel free to use! check S_SKINQG in the wad for correct credits. Additional Credits to : Id software the creators of the Quake and Doom Quake guy sprites by Chris "Dragon" Pisarczyk from QKEDOOM mod I wanted to use alphaent hud faces but i can't get it to work but credits still included. And you for download! =========================================================================== * What is included * New levels : None Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Taunt sound from Q3a and jump sound Other files required : None * Play Information * Game : Doom Map # : Any Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : All Difficulty Settings : Not implemented * Construction * Base : Chris "Dragon" Pisarczyk Ranger sprites Build Time : 1 hour (I think) Editor(s) used : Slade 3 Known Bugs : Not runs with doom legacy, Low quality sprite (It was the only one i could find!) May Not Run With : To make the pain sounds work with zdaemon uncheck the // from dsplpain in the S_SKINQG, I could not make it compatible with doomlegacy but u can try converting. Tested With : Zdoom gzdoom, Zandronum and zdaemon. * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: Doomworld.com FTP sites: Gamers.org