Corrupted Techbase
This was part of a project called Project Uber, but Jack cancelled it since it wasn't much for him. The UAC was doing some Teleportation experiments. However...
Filenames
cortech.wad, CorTech.wad
Size
22.83 MB
MD5
d76e154ae97433f9cfda9648b937ccfb
SHA-1
976b1136af1b16850aa87dde62ab30df56629811
SHA-256
0b0016af894d9b9eef4eb2a9f417648c5accc07087960413e84313f00cc46a18
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Zandronum, ZDoom
Lumps
395
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : GZDoom, Skulltag, And Zandronum (Open GL) Primary purpose : Single + coop play =========================================================================== Title : Corrupted Techbase Filename : Cortech.Zip Release date : April 30th, 2014 Author : Omegalore Email Address : [email protected] Other Files By Author : SRFINAL, SRREDO, SinHout, Pinky, SinHFix Misc. Author Info : Doing my very best to make great wads since didn't go very well. I'll keep trying til I get it right. Description : This was part of a project called Project Uber, but Jack cancelled it since it wasn't much for him. The UAC was doing some Teleportation experiments. However, the experiment has gone wrong. Opened the portal to Hell. Hellspawn and possessed humans took over and ruined and corrupted their base. It is up to you to kill the demons and close the gates. Additional Credits to : id Software for DOOM, Randy for ZDoom, Graf for GZDoom, Carn for Skulltag, Jack101 for beta testing suggestions, and HUD modification, System Shock for music, and Jimmy and Forty-Two for midis. Did I miss anyone? =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom II Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : Co-op Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : I forget, busy with my other work Editor(s) used : GZDoom Builder, SLADE 3 Known Bugs : None. If there is, let me know May Not Run With... : Non OpenGL ports except for ZDoom 2.7.1 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors