duel32-beta4a.pk3
duel32-beta4a.pk3 (Doom II) is a PK3 featuring 33 maps (BOO, BRIT11 MAP01, BRIT11 MAP02, BRIT11 MAP05, DUEL16 START, and more)
Filenames
duel32-beta4a.pk3
Size
5.72 MB
MD5
58123dc4778b91e03f5fa49879b08d81
SHA-1
96c7b18c3560e653357a670c218ff5b3e35af7b7
SHA-256
0af91284ea62ffadc8d22650ac7f9ecc5769472cfcea640c0aecc28832868382
WAD Type
PK3
IWAD
Doom II
Engines
Unknown
Lumps
320
Maps
BOO, BRIT11M1, BRIT11M2, BRIT11M5, DUEL16, DWEL2M1, DWEL2M11, DWGO5M1, DWGO5M7, DWGO6M1, DWGO6M11, EXODUS11, EXPOSED, FULOSER, GWAR16, GWAR20, GWAR24, HIPAFRAG, JUDAS23_, KING1, LAZ1JM4, LEGEND_A, MOO2D, OBLIVX, POBLA8, SHOOT, SIPOOMA, SSL2, START, STYX1M1, UROBUROS, XENOS9M4, XFIRE5
Read Me
Beta 4a (7/11/10) - Added map labels to START map. Beta 4 (7/11/10) - Added support for Spanish, French, Portuguese, Czech and Russian languages. - Modified global ACS to not force DMFLAGS, for 98b compatibility. - New START map created using UDMF map format. There is no secret in it yet, so don't bother looking. There's also no way to access DUEL16 yet. Beta 3 (11/14/09) - Added Stealth's ZDaemon Oldschool Emulation wad. - Added TITLEPIC and CONBACK. - Addeded two hidden switches to the secret map. - Fixed a bug in EXODUS1ON1 that manifests itself in Skulltag. - Fixed a wrong texture in the secret map. - Made the teleporter ball semi-translucent. - Moved per-player map pick messages to the bottom of the screen. - Removed the puzzle almost entirely. The secret map is now much more convenient to access. - START map is now sectioned off into colored quadrants to better orient the player. Beta 2 (10/31/09) - All maps actually have pictures now, normal resolution 128x96 and high resolution 512x384. - Monkeypatched a bug that forced you to choose between not being able to use the map warps and allowing players to exit maps prematurely. - Updated ????????'s puzzle, now the solution is not as obscure. - Updated the secret map. Beta 1 (10/10/09) - Initial release love and kisses AlexMax
Beta 4a (7/11/10) - Added map labels to START map. Beta 4 (7/11/10) - Added support for Spanish, French, Portuguese, Czech and Russian languages. - Modified global ACS to not force DMFLAGS, for 98b compatibility. - New START map created using UDMF map format. There is no secret in it yet, so don't bother looking. There's also no way to access DUEL16 yet. Beta 3 (11/14/09) - Added Stealth's ZDaemon Oldschool Emulation wad. - Added TITLEPIC and CONBACK. - Addeded two hidden switches to the secret map. - Fixed a bug in EXODUS1ON1 that manifests itself in Skulltag. - Fixed a wrong texture in the secret map. - Made the teleporter ball semi-translucent. - Moved per-player map pick messages to the bottom of the screen. - Removed the puzzle almost entirely. The secret map is now much more convenient to access. - START map is now sectioned off into colored quadrants to better orient the player. Beta 2 (10/31/09) - All maps actually have pictures now, normal resolution 128x96 and high resolution 512x384. - Monkeypatched a bug that forced you to choose between not being able to use the map warps and allowing players to exit maps prematurely. - Updated ????????'s puzzle, now the solution is not as obscure. - Updated the secret map. Beta 1 (10/10/09) - Initial release love and kisses AlexMax