Pain Keep

Pain Keep

A nice map for Boom, using the gothicdm textures. Standard hell building and some fights, I hope you like it. I have added more ammo and a hidden megasphere ...

Filenames
keep.wad
Size
986.88 KB
MD5
e9edf43d9b0e42b4748f665c08df6983
SHA-1
963f891764a926f6630281faaa1d4a35bf4396a6
SHA-256
cf65e7d0dfc0aecb63a421aa122c9a2dc578a605721a3248df2a77efba2a0291
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, PRBOOM+, Limit Removing
Lumps
52
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Boom, Prboom-plus recommended.
Primary purpose         : Single play
===========================================================================
Title                   : Pain Keep
Filename                : keep.wad
Release date            : Febuary 2010.
Author                  : John Cartwright
Email Address           : [email protected]
Other Files By Author   :
Misc. Author Info       : Doom nerd

Description             : A nice map for Boom, using the gothicdm textures. Standard hell building and
                          some fights, I hope you like it.
                          I have added more ammo and a hidden megasphere near the start of the map and
                          there should be plenty of ammo and health now.

Additional Credits to   : Gothic DM crew, Codeimp, Chtulu. ID Software, Doomworld.com/vb

===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes, From HEXEN.
Graphics                : Yes, STBAR & some flats from Scythe2 & console.wad by Kaiser.
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : Yes, colormap & animated lumps.
Other files required    : gothictx.wad get it from /IDgames: 

http://www.doomworld.com/idgames/index.php?id=10203


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 9 Weeks
Editor(s) used          : Doom Builder, deutex, bsp, Midnight Commander, Gimp, Sox, Yadex.
Known Bugs              : None

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4