Disparate Realities
A set of 9 slaughtermaps designed to be played from pistol starts. 10th map is an end map with no gameplay (MAP08).
Filenames
drfv.wad
Size
26.35 MB
MD5
001797e65a34b2d3041007c7c895434e
SHA-1
958319c4850fbb533ddbff3fb39d0d15e604befa
SHA-256
48dcd1b9f776b14fd7b4bdb9dd60509a3d6690af9f107f26ad5880b9677aac4b
WAD Type
PWAD
IWAD
Unknown
Engines
Boom, PRBOOM+, Limit Removing
Lumps
2304
Maps
MAP01, MAP02, MAP04, MAP05, MAP06, MAP07, MAP31, MAP32, MAP03, MAP08
Download
Read Me
=========================================================================== Advanced engine needed : PrBoom-Plus Primary purpose : Single + Co-op play =========================================================================== Title : Disparate Realities Filename : DRfv.wad Release date : Author : NoReason Email Address : [redacted] Other Files By Author : N/A Misc. Author Info : N/A Description : A set of 9 slaughtermaps designed to be played from pistol starts. 10th map is an end map with no gameplay (MAP08). Additional Credits to : Textures and flats from cc4-tex, sf3, sf2013-pre-tex, aa-tex, Violence texture pack, and any other source these packs pull from. =========================================================================== * What is included * New levels : 9 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Dehacked lump included in the main wad. Demos : No Other : MAPINFO, PLAYPAL, ANIMATED, etc. Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-08, MAP31 and MAP32 Single Player : Designed for Cooperative 2-4 Player : Designed for(?) Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 1 Year Editor(s) used : GZDoom Builder, Slade, XWE, GIMP Known Bugs : Default text colors on the automap and sub-menus of prboom+ may be borked due to amateurish palette modifications May Not Run With : Vanilla, anything not listed below. Tested with : Prboom/Glboom+ 2.5.1.4/5, Gzdoom 2.1.1 - 3.6.0, Zandronum 3.0 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse, as long as proper credit is given. (although I'd recommend not using this as a base since the palette is somewhat screwed up). You MAY distribute this file for free, provided you include this text file, with no modifications. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Other: Doomworld =========================================================================== Texture Resources: - cc4-tex - aa-tex - slaughterfest 3 (sf3_c and sf2013pr-tex-v2) - "Violence" compilation (Textures compiled by AD_79 from Valiant and various other sources) - idsoftware A few textures are just modified vanilla ones cc4-tex includes textures from: -NiGHTMARE -Espi -Eriance -Fredrik Johansson -Janitor -DaGGeR -Ola Bjorling -Vader -XDelusion -esselfortium -RottKing -Nuxius -Afterglow -AgentSpork -RottKing -Enjay -Huy Pham -SargeBaldy -Tormentor667 -The GothicDM Team -The Requiem Team -The Eternal Doom Team -id Software -Raven Software -Rogue Entertainment Music Credits: - Title - "Raising the Dead" by Immorpher - Intermission - "D_MSSG2" by yakfak from the Plutonia midi pack - Map01 - "Cyborg" by Immorpher - Map02 - Level 18 (Miranda Mine) from Descent - Map03 - "Dance of the Green Gnome" (Mission 3) from 19xx: The War Against Destiny sequenced by Sean Bee - Map04 - "Hangar 7" by Jimmy from the Revolution! midi pack - Map05 - "Industrial" by Simon Judd, from Hellcore 2.0 (hc20.wad) - Map06 - "The Red Naval Port" (Mission 2) from 19xx: The War Against Destiny sequenced by Sean Bee - Map07 - "The Forgotten God" by Eris Falling from the Revolution! midi pack - Map31 - "Earthlight" from Einhänder - Map32 - "Force of Darkness" by Knightrider of Doom Playtesters: - Amackert - Bemused