End of Eon

End of Eon

A map made for the vinesauce 2016 mapping contest. I had just released Tapperoo and was looking forward to a break when doomworld posted about one of my favo...

Filenames
gzjoel.wad
Size
1.23 MB
MD5
b1a6d7e6024eb4e734d59242d4e698b2
SHA-1
90c516e3d3cf477d2e5bfd242ddbbf5843af8b73
SHA-256
7484b2cbfab27e5dee599c23cf818d3b0d14ce3af0321670fd4957721fd0c3c1
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II, GZDoom
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : limit removing and skywall support (gzdoom)
Primary purpose         : Single+Coop play
===========================================================================
Title                   : End of Eon
Filename                : gzjoel.wad
Release date            : 9/9/16
Author                  : Overstory_Lover_63
Email Address           : [email protected]
Other Files By Author   : Union Aerospace Computers (newuac.wad)
			  Tapperoo (tapps.wad)
Misc. Author Info       : N/A

Description             : A map made for the vinesauce 2016 mapping contest.
			  I had just released Tapperoo and was looking
			  forward to a break when doomworld posted about
			  one of my favorite youtubers/streamers hosting
			  a mapping contest. Might as well insert the text
			  screen from Circle of Death. But I buckled down
			  and decided to do this thing. Through a haze of 70-
			  hour long days, foreigner and Kenny Loggins mixtapes
			  , and watching Rick Steve's "Europe", I finished it.
			  I'm pretty proud of it, I just hope people don't put 
			  that in quotations on a 0-star review. This readme
			  was written before the stream, so I don't know if
			  it's a winner or not. And here's a short story for
			  the people like me who actually like a story in the
			  readme: You've tracked down your prey. The government
			  hired you to find and destroy a giant collossus
			  that goes by the name of "Eon". You're not sure if
			  he's actually here, but his mark is: a large demonic
			  tablet with his face straight in the ground. You must 
			  destroy the areas he's left his power in; a mining
			  site, a chemical plant, and his own temple, in order
			  to get into the database in the center of the hub.
			  Beware, Eon's power comes from his telepathy and
			  magic, punching you with his mind and summoning his 
			  worshippers to fight for him. Good Luck.
			  P.S: this was made in a week and a half,
			  so expect problems that naturally arise out of
			  speedmapping (I know over a week's not really
			  speedmapping, but it was for me).

Additional Credits to   : Id, as always. Pandora and all the bands I listened
			  to for getting me through it. Rick steve's "Europe"
			  and Painkiller for inspiring the architecture and 
			  gameplay in Eon's Temple and the Finale. My friend
			  David for letting me borrow his mouse when mine
			  broke. Of course, Joel of Vinesauce for supplying
			  your viewers with great games and hilarity. You
			  have changed lives, whether you should've or
			  shouldn't have with just a funny game show.
			  Hope you had fun with the map!!
===========================================================================
* What is included *

New levels              : 1 
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No 
Other files required    : None


* Play Information *

Game                    : DOOM 2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A week and a half
Editor(s) used          : Doombuilder 2
Known Bugs              : If you open it up in any editor or cheat,
			  there's a lot of weird stuff behind the scenes.
			  Other than that, everything should be fine. If you
			  find any bugs, send them to my email. but send it in
			  english, not an error report or something, because
			  I don't know coding. Remember, if there's homs in the
			  sky, you're using the wrong engine. Also, I
			  accidentaly made some places too dark, so feel free
			  to turn up the brightness.
May Not Run With        : Zdoom 2.9
Tested With             : GZdoom 2.1.1 (stable), zandronum 3.0



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse, as long as this author is mentioned and credited. 
Permissions have been obtained from original authors for any of their resources modified or included in this file.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4