Quake Guns Mod (Test10)

Quake Guns Mod (Test10)

This wad turns Doom into Quake. Weapons look and feel, items, HUD, menu, sound and text messages!

Filenames
q1guns_test10.wad
Size
2.30 MB
MD5
b7aaea7820479f02efc25ef924cbcbdf
SHA-1
90437cc53ad1ef040f3908c78d3a311acf3e4ad5
SHA-256
12ae69357031f6183aaf2453cb036415ba5045750557ed6b405a2cc976acb758
WAD Type
PWAD
IWAD
Final Doom: Plutonia
Engines
Doom II
Lumps
708

Read Me

================================================================
Title                   : Quake Guns Mod (Test10)
Filename                : q1guns_test10.wad
Author                  : phenex2
Email Address           : [email protected]
Description             : This wad turns Doom into Quake.
                          Weapons look and feel, items,
                          HUD, menu, sound and text messages!

Additional Credits to   : - Fanatic for letting me use some
                            of his weapon and item pickup sprites
                            from his qdoom project.
                          - Chris "Dragon" Pisarczyk for
                            QuakeDOOM (qkedoom.wad).
                            I 'borrowed' his player skin sprites.
                            because my own were looking bad.
                          - [n00b]Adereth for help on dehacked
                            issues and stimulating discussions.
                          - Worst-vd-plas for dehsupp magic and
                            dehacked help!
                          - Cybershark for testing, kicking
                            me in the butt to finish this
                            and everything else he did for me!
                          - Marax for testing.
                          - Everyone else I forgot.

================================================================

* Play Information *

Game                    : DOOM II (Zdaemon)
Level #                 : no maps
Single Player           : No (monster states were replaced)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : Yes
New Graphics            : Yes
New Music               : No
Demos Replaced          : None
DMFLAGS                 : allow crosshair, allow freelook, respawn items,
                          spawn spheres, respawn mega powerups, allow jump,
                          falling damage
Skins                   : Yes (replaced player base skin)

* Construction *

Base                    : id's quake
Editor(s) used          : XWE, WhackEd2, Photoshop, qME
Known Bugs              : None at the moment
Build Time              : don't ask
Todo                    : scale items in dehacked, speed up nails

* Copyright / Permissions *

You can do whatever you want with this wad as long as you give
credit to the people mentioned here.
================================================================
Title                   : Quake Guns Mod (Test10)
Filename                : q1guns_test10.wad
Author                  : phenex2
Email Address           : [email protected]
Description             : This wad turns Doom into Quake.
                          Weapons look and feel, items,
                          HUD, menu, sound and text messages!

Additional Credits to   : - Fanatic for letting me use some
                            of his weapon and item pickup sprites
                            from his qdoom project.
                          - Chris "Dragon" Pisarczyk for
                            QuakeDOOM (qkedoom.wad).
                            I 'borrowed' his player skin sprites.
                            because my own were looking bad.
                          - [n00b]Adereth for help on dehacked
                            issues and stimulating discussions.
                          - Worst-vd-plas for dehsupp magic and
                            dehacked help!
                          - Cybershark for testing, kicking
                            me in the butt to finish this
                            and everything else he did for me!
                          - Marax for testing.
                          - Everyone else I forgot.

================================================================

* Play Information *

Game                    : DOOM II (Zdaemon)
Level #                 : no maps
Single Player           : No (monster states were replaced)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : Yes
New Graphics            : Yes
New Music               : No
Demos Replaced          : None
DMFLAGS                 : allow crosshair, allow freelook, respawn items,
                          spawn spheres, respawn mega powerups, allow jump,
                          falling damage
Skins                   : Yes (replaced player base skin)

* Construction *

Base                    : id's quake
Editor(s) used          : XWE, WhackEd2, Photoshop, qME
Known Bugs              : None at the moment
Build Time              : don't ask
Todo                    : scale items in dehacked, speed up nails

* Copyright / Permissions *

You can do whatever you want with this wad as long as you give
credit to the people mentioned here.