The Overcoming

The Overcoming

This level can be somewhat tough, considering that if you don't find the (very well-hidden) single-barrel shotgun, you'll have to get around with just the pi...

Filenames
overcome.wad
Size
127.83 KB
MD5
cafea17ecc73b776539eefc324c564bd
SHA-1
8e6672362c62c224ef1a1271a12295b62ed40be2
SHA-256
fb580c98adb084fd105b2c0aebc3e4cb9cb7c07cfa5f43c67c203b54cf8b34aa
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
13
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      :
Update to               :
Advanced engine needed  : ZDoom v2.0.63
Primary purpose         : Single+Coop play
===========================================================================
Title                   : The Overcoming
Filename                : overcome.wad
Release date            : Dec. 19, 2004 
Author                  : Ian Chipman (riki)
Email Address           : [email protected]
Other Files By Author   : map30p.wad

Description             : This level can be somewhat tough, considering that
                          if you don't find the (very well-hidden)
                          single-barrel shotgun, you'll have to get around
                          with just the pistol.

                          Interesting things to note in this level are a
                          drainable toxic waste pit, a conveyor belt maze,
                          a crumbling corridor, and a lot of colored lighting
                          like in the PSone Doom games.

Additional Credits to   : id Software, Randy Heit, CodeImp, and everybody
                          else
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
                          (see Deathmatch Notes below)
Other game styles       : No
Difficulty Settings     : Yes

* Construction *

Base                    : New from scratch
Build Time              : about 56 hours, including thinking and taking
                          breaks
Editor(s) used          : Doom Builder
Known Bugs              : None
May Not Run With...     : An old version of ZDoom.

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse, as long as due credit is given.  Permissions have been obtained
from original authors for any of their resources modified or included in
this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

* Deathmatch Notes *

- This level isn't really for deathmatch, but you do start with a shotgun.
- There are 8 deathmatch starts.
- There's a chaingun somewhere in this level. It's behind the door that
  opens after five minutes, which can be found in the northern part of this
  level. Another chaingun can be found at the topmost ledge which must be
  reached from the conveyor belt maze.
- The exit is blocked.

Maps

MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
8