REDRUM

REDRUM

Redrum is a rather large file, over 300k. For some reason beyond my comprehension DOOM will not let you save your game while playing Redrum.wad, so you bette...

Filenames
DMRRUM.ZIP, redrum_g.zip, redrum.wad, REDRUM.WAD, redrum.zip
Size
330.70 KB
MD5
3845b06b6e8893a4e0317cd85f3583d4
SHA-1
8cb2b369b5dc4aff336ccd7e3aa0d736642295d8
SHA-256
ae846fd350e2e08ba69b8ca4aa93528a3416fda4858688c6f711433b32c6f329
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E1M1

Read Me

================================================================
Title                   : REDRUM   
Author                  : Mal Blackwell
Email Address           : HarpPlayer (America On-Line)

Misc. Author Info       : Professional DOOM editor.
                          "Now if I could only get paid for this"

Description             : Redrum is a rather large file, over 300k. For some
                          reason beyond my comprehension DOOM will not let
                          you save your game while playing Redrum.wad, so you
                          better be pretty good at doom! Also may I suggest
                          that you run doom with your "messages on". This is
                          the only way you will know if and what key you will
                          need to open a locked door for I have not color coded
                          them (I just didn't like the look of em' in my level)
                          I have included Deathmatch starts in this level but
                          I did not design the level for it. The level is so 
                          expansive you might never find each other.
                          I think there is a nice mix of monsters,amo,and 
                          first aid in the level. If you think it is too hard
                          or too easy you may add or delet amo and health to
                          suit your needs (I don't mind). I have also hidden
                          my secret doors very well, and you may have to use
                          more of a "Wolfenstein" approach to find them.
                          Have fun!

Additional Credits to   
      The Review Crew:   Chris Klie, Peter Ronhovde and Scott Smith,
                         Thanx to all of you guys for play testing Redrum
                         and giving it such a great review!!
                         Also thanx to id Software for such an
                         incredible peice of software and all the people
                         behind DEU(Thank god for DEU 5.2gcc I cant wait
                         for 6.0!!)and BSP. nuff said! 
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 80+Hours (Boy do I need a life) 
Editor(s) used          : Deu 5.1, 5.2gcc and Bsp 1.1x
Known Bugs              : None.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels or Episodes. If you do I'll come to your house and beat
you with a wet noodle!   

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

America On-Line (PC Games Forum) or where ever you can find it!
================================================================
Title                   : REDRUM   
Author                  : Mal Blackwell
Email Address           : HarpPlayer (America On-Line)

Misc. Author Info       : Professional DOOM editor.
                          "Now if I could only get paid for this"

Description             : Redrum is a rather large file, over 300k. For some
                          reason beyond my comprehension DOOM will not let
                          you save your game while playing Redrum.wad, so you
                          better be pretty good at doom! Also may I suggest
                          that you run doom with your "messages on". This is
                          the only way you will know if and what key you will
                          need to open a locked door for I have not color coded
                          them (I just didn't like the look of em' in my level)
                          I have included Deathmatch starts in this level but
                          I did not design the level for it. The level is so 
                          expansive you might never find each other.
                          I think there is a nice mix of monsters,amo,and 
                          first aid in the level. If you think it is too hard
                          or too easy you may add or delet amo and health to
                          suit your needs (I don't mind). I have also hidden
                          my secret doors very well, and you may have to use
                          more of a "Wolfenstein" approach to find them.
                          Have fun!

Additional Credits to   
      The Review Crew:   Chris Klie, Peter Ronhovde and Scott Smith,
                         Thanx to all of you guys for play testing Redrum
                         and giving it such a great review!!
                         Also thanx to id Software for such an
                         incredible peice of software and all the people
                         behind DEU(Thank god for DEU 5.2gcc I cant wait
                         for 6.0!!)and BSP. nuff said! 
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 80+Hours (Boy do I need a life) 
Editor(s) used          : Deu 5.1, 5.2gcc and Bsp 1.1x
Known Bugs              : None.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels or Episodes. If you do I'll come to your house and beat
you with a wet noodle!   

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

America On-Line (PC Games Forum) or where ever you can find it!

Maps

E1M1

E1M1

Deathmatch Spawns
16
Co-op Spawns
4