The Ghoul's Forest Gaiden

The Ghoul's Forest Gaiden

The Ghoul's Forest Gaiden - gfgaiden.wad is a PWAD featuring 1 map (MAP01)

Filenames
gfgaiden.wad, gfgaiden2.wad
Size
4.52 MB
MD5
ee6ee32779f7f1c41cbaae159adb101b
SHA-1
8c9b5d42a2803e4ea5df19bcb379c0fa7cab12cb
SHA-256
f826a753b2be165d2aafa0854f4355483aee6005d242324ce813b583a81a07b2
WAD Type
PWAD
IWAD
Unknown
Engines
Zandronum
Lumps
50
Maps
MAP01

Read Me

===========================================================================
Title                   : The Ghoul's Forest Gaiden
Filename                : gfgaiden.zip
Release date            : 08 July 2007
Author                  : Max Duckwall
Email Address           : [email protected]
Other Files By Author   : Various unreleased.
Misc. Author Info       : Moderate mapper and scripter.
Description             : The Ghoul's Forest Gaiden is an addition Cutmanmike's Ghoul Series.

* NOT FOR THE FAINT OF HEART! *
It seems those restless Ghouls have comeback and begun to the forest once more. Many people have braved into the forset, 
but none of them returned. After hearing the strange noises and reports in the news. You must outside and into the depths of the
Forest and defeat the Ghouls once again. 

I may make a sequel to this if alot of people really enjoy this.

For more info, stratergies etc, visit the Cutmanmike's official ghoul website:
http://gothic.34sp.com/ghoul.htm

Additional Credits to	: Cutmanmike, ID, Carnevil, Bouncy, Wartorncove, Wolf O'Donnell, QuakeSniper, Wolf, Ruin, and Seres/Alucard, 
Tensa Zangetsu, and any other ppl I forgot to mention

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : Yes
Music                   : Yes
Graphics                : no
Dehacked/BEX Patch      : Yes (Also Decorate and ACS)
Demos                   : No
Other                   : Some Zdoom lumps

* Play Information *
Game                    : Doom II
Map #                   : MAP01
Single Player           : Of course.
Cooperative 2+ Players  : Yes. Survival recommended
Deathmatch 2+ Players   : No. (due to the fact of Choke or Sjas running around)
Difficulty Settings     : Yes
Source Port		: Skulltag

* Construction *
Base                    : From scratch.
Build Time              : About a few months
Editor(s) used          : XWE, DOOMBuilder
Known Bugs              : Sometimes Sjas will spawn twice making it harder for the player
May Not Run With...     : Anything that's not called Skulltag 
 
 
* Copyright / Permissions *

Don't steal anything without permission.
If you want to use anything PLEASE CONTACT CUTMANMIKE FIRST!!!

* Where to get the file that this text file describes *

http://www.doomworld.com/idgames/
===========================================================================
Title                   : The Ghoul's Forest Gaiden
Filename                : gfgaiden.zip
Release date            : 08 July 2007
Author                  : Max Duckwall
Email Address           : [email protected]
Other Files By Author   : Various unreleased.
Misc. Author Info       : Moderate mapper and scripter.
Description             : The Ghoul's Forest Gaiden is an addition Cutmanmike's Ghoul Series.

* NOT FOR THE FAINT OF HEART! *
It seems those restless Ghouls have comeback and begun to the forest once more. Many people have braved into the forset, 
but none of them returned. After hearing the strange noises and reports in the news. You must outside and into the depths of the
Forest and defeat the Ghouls once again. 

I may make a sequel to this if alot of people really enjoy this.

For more info, stratergies etc, visit the Cutmanmike's official ghoul website:
http://gothic.34sp.com/ghoul.htm

Additional Credits to	: Cutmanmike, ID, Carnevil, Bouncy, Wartorncove, Wolf O'Donnell, QuakeSniper, Wolf, Ruin, and Seres/Alucard, 
Tensa Zangetsu, and any other ppl I forgot to mention

===========================================================================

* What is included *

New levels              : Yes
Sounds                  : Yes
Music                   : Yes
Graphics                : no
Dehacked/BEX Patch      : Yes (Also Decorate and ACS)
Demos                   : No
Other                   : Some Zdoom lumps

* Play Information *
Game                    : Doom II
Map #                   : MAP01
Single Player           : Of course.
Cooperative 2+ Players  : Yes. Survival recommended
Deathmatch 2+ Players   : No. (due to the fact of Choke or Sjas running around)
Difficulty Settings     : Yes
Source Port		: Skulltag

* Construction *
Base                    : From scratch.
Build Time              : About a few months
Editor(s) used          : XWE, DOOMBuilder
Known Bugs              : Sometimes Sjas will spawn twice making it harder for the player
May Not Run With...     : Anything that's not called Skulltag 
 
 
* Copyright / Permissions *

Don't steal anything without permission.
If you want to use anything PLEASE CONTACT CUTMANMIKE FIRST!!!

* Where to get the file that this text file describes *

http://www.doomworld.com/idgames/

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
8

Graphics