ToxicHole

ToxicHole

This is a map that was locked forever in the vault, never to be released. Oringinally created back in 2003, this wad was made for the Plutonia II project. We...

Filenames
kaiser_18.wad
Size
2.26 MB
MD5
b66bc43ac0bc6ebd47bd7b40ef957da1
SHA-1
8bdb5b5beb3957967438f96f4f8e247db1f01072
SHA-256
a57e8f171f726e3869f8ded4d9e2bf60e92c51528c31ce7f0d72588e276541cf
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
162
Maps
MAP01, MAP02

Read Me

===========================================================================
Advanced engine needed  : (ANY LIMIT REMOVING PORT)
Primary purpose         : Single+Coop play

NOTE TO PORT USERS: If your port enables jumping, please disable it as it can spoil or ruin the gameplay.
===========================================================================
Title                   : ToxicHole
Filename                : kaiser_18.wad
Release date            : May 2, 2005
Author                  : Samuel 'Kaiser' Villarreal
Email Address           : [email protected] // [email protected] 
Other Files By Author   : The DSV megawads, Icerial 2, Demon Sanctuary 2, CChest Internal Reaches,
			CChest Breakout, CChest Termination Center, Toxichole(Plutonia II),			
			ConsoleDoom, Doom64 TC, Kaiser's Stupid DM pack, Untitled, 
			Not Another E1 WAD, Return to Genesis(Plutonia II), Internal Reaches 2,
			Their Selfish Relams, Nickel Electroplate Facility, Dsv5,
			CCehst2 - Internal Reaches 3, Not another E3 Wad,
		                Palladium Electorplate Facility, Internal Reaches 4, Crusader,
			The Attraction to all Things Uncertain, Return of the Order, Halo of Wonders, ChainMill, Untitled #2
			Community is Falling 2
Misc. Author Info       : Someone who loves mapping for various video games, mainly FPS games. Goal in life is to get a career out of this addictive hobby.

Description             :This is a map that was locked forever in the vault, never to be released. Oringinally created back in 2003, this wad was made for the Plutonia II project. Well, its been countless years since its development and ya know what? I am not letting this go to waste.

Additional Credits to   :  ID Software, SB Software, Gherkin, Agent Spork, Overlord, but most of  all,
			Newdoom.com and Doomworld.com, without you guys, this wouldn't even
			be possible. 

===========================================================================
* What is included *

New levels              : 1
Sounds                  :  no
Music                   : Yes	- Return To Silius ^_^
Graphics                : New sky, Plutonia.wad textures
Dehacked/BEX Patch      : Yes
Demos                   : No


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2 Months (during its development
Editor(s) used          : Deepsea
Known Bugs              : Here and there...
May Not Run With...     : Any source port that didn't remove any visplane limits


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://vault.d3files.com/index.htm

=====================================

May 2, 2005
Samuel A. Villarreal
Enjoy the wad!


Maps

MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
4
No image available

MAP02

Deathmatch Spawns
0
Co-op Spawns
0