Navala

Navala

TGRCP1 has 5 maps, with new features, and easier to setup from either Offline gameplay to Online gameplay! Version 1.00: 20 April. 2007 Original release Vers...

Filenames
tgrcp1.wad
Size
5.37 MB
MD5
400f916baa5406294499b1bc2169e921
SHA-1
8b8b2d1dcab56004d11767761358b2743164d781
SHA-256
870f1a865718a6c340e4d839e988318a575f0d3aba12d8c7eb8acb23343e5533
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
801
Maps
TGRCP01, TGRCP02, TGRCP03, TGRCP04, TGRCP05, CREDMAP

Read Me

===========================================================================
Archive Maintainer      : Would you kindly replace 'tgrcp1.zip' with this version. 
Update to               : tgrcp1.zip [ levels/doom2/Ports/s-u/tgrcp1.zip ]
Advanced engine needed  : ZDoom 2.4.1 and later
Primary purpose         : Single + coop play
===========================================================================
Title                   : Navala
Filename                : TGRCP1.wad
Release date            : 25 November. 2012
Author                  : Nicholas "Tiger" Gautier
Email Address           : [email protected]

Description             : TGRCP1 has 5 maps, with new features, and easier
                          to setup from either Offline gameplay to Online
                          gameplay!
                          
                          Version 1.00: 20 April. 2007
                               Original release
                          
                          Version 1.75: 2 Augest. 2008
                               Rewritten the whole ACS Trays
                               Fixed alot of Bugs
                               Fixed Runtime issues
                               Small changes in the maps
                               Added the "SVS" feature
                               Updated "RPC"
                          
                          Version 1.76: 15 June. 2009
                               Fixed a compatiablity issue on Skulltag 97e!
                               Wall cameras are not so distorted!
                               Fixed the platform height issue, on map five.
                          
                          Version 1.77: 17 June. 2009
                               Skulltag Monsters no longer fight with the same type.
                               Fixed the Map Rotation sequence for Online users.
                          
                          Unversioned Updates: 23 November. 2012
                               Expunged a superfluous lump
                               Created a new WADINFO
                               Changed version scheme 1.77 -> 1.03
                          
                          Version 1.04: 25 November. 2012
                               Ported the project to ZDoom!
                                Resources used from:
                                  * Monsters
                                     SkullTag\Zandronum
                                  * Weapons
                                     Realm667 Resources
                                  * Spheres
                                     Realm667 Resources
                                Sadly, not everything was ported over: Runes, and 
                                 some armor and health bonuses.
                               Converted images to PNG format.
                               Minor revision on the ClusterDef message.
                          
Credits                 : Sonja W. - Beta Tester
                          Bill W. - Beta Tester
                          Jacqueline K. - Beta Tester
                          KeksDose - Translations for 'TGRCP1DE'
                          Torr Samaho - Assistance
===========================================================================
* What is included *

New levels              : 5
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : TGRCP01 - TGRCP05
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Editor(s) used          : Doom Builder, Extendable Wad Editor (XWE), WHackEd2


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

TGRCP01

TGRCP01

Deathmatch Spawns
0
Co-op Spawns
8
TGRCP02

TGRCP02

Deathmatch Spawns
0
Co-op Spawns
8
TGRCP03

TGRCP03

Deathmatch Spawns
0
Co-op Spawns
8
TGRCP04

TGRCP04

Deathmatch Spawns
0
Co-op Spawns
8
TGRCP05

TGRCP05

Deathmatch Spawns
0
Co-op Spawns
8
CREDMAP

CREDMAP

Deathmatch Spawns
0
Co-op Spawns
1

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14