DoomHero85's Speedmap Session 001

DoomHero85's Speedmap Session 001

This was made by some members of the Doom community to see how

Filenames
dhspd001.wad
Size
1.49 MB
MD5
80ddf5428cd71ec4eb4742e90e443583
SHA-1
8b8862f9899e8109f9a4c231261692cb0b843138
SHA-256
c34b69ee8049a54357f86261fe8dbfa2f914e5335079194e78e4fc9685c116b4
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
96
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP08, MAP07

Read Me

===========================================================================
Archive Maintainer      : (special instructions if any)
Update to               : (original filename if updating an existing file)
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : DoomHero85's Speedmap Session 001
Filename                : DHSPD001.wad
Release date            : 6/15/2011
Author                  : Various
Email Address           : [email protected]
Other Files By Author   : A huge ammount of files
Misc. Author Info       : Various People of the doomworld community

Description             : This was made by some members of the Doom community to see how
fast they could make a sewer/city themed slaughtermap.  

Additional Credits to   : Id Software
			  Dommworld Community
			  gggmork for record all the FDA
===========================================================================
* What is included *

New levels              : 8
Sounds                  : No
Music                   : Yes (Check below)
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : Yes (dhsspd001-fda-ggg.zip)
Other                   : No 
Other files required    : None

* Play Information *

Game                    : DOOM2
Map #                   : Map 01 - Map 08
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch 
Build Time              : ~100 Minutes or fewer (except for 2 of them) over 3 days. 
Editor(s) used          : Doombuilder/Doombuilder 2 (I'm guessing)
Known Bugs              : None
May Not Run With        : 
Tested With             : See below

The Maps:
================================================================================================================================================
Map # 			Author 			Music   				Tested With:				Permissions:
================================================================================================================================================
01			dannebubinga		Jazz Jackrabbit CD version "Muckamok"	prboom+ 2.5.0.9, prboom+ -clvl 2	Authors may use
02			ProcessingControl	Map 28 of Icarus			prboom+ 2.5.0.9				Authors may use
03			Mithran Denizen		TNT by AC/DC				chocolate doom, prboom+ 2.5.0.9		Authors may use
04			walter confalonieri	Sewers from TMNT 4 			prboom+ 2.5.0.9				Authors may use
05			ArmouredBlood		F Zero GX Story Mode Chapter 6		prboom+ 2.5.0.9				?
06			DoomHero85		Lufia 2 Battle music			prboom+ 2.5.0.9				Authors may use
07			Phml			Something from Blood			prboom+ 2.5.0.9, GLBoom 2.5.0.6		Authors may use but don't credit final result
08			walter confalonieri	"One Love" by Prodigy			prboom+ 2.5.0.9				Authors may use



* Copyright / Permissions *

For the maps See above.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

===========================================================================
Archive Maintainer      : (special instructions if any)
Update to               : (original filename if updating an existing file)
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : DoomHero85's Speedmap Session 001
Filename                : DHSPD001.wad
Release date            : 6/15/2011
Author                  : Various
Email Address           : N/A
Other Files By Author   : N/A
Misc. Author Info       : 

Description             : This was made by some members of the Doom community to see how
fast they could make a sewer/city themed slaughtermap.  

Additional Credits to   : Id Software
===========================================================================
* What is included *

New levels              : 8
Sounds                  : No
Music                   : Yes (Check below)
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No 
Other files required    : None

* Play Information *

Game                    : DOOM2
Map #                   : Map 01 - Map 08
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch 
Build Time              : ~100 Minutes or fewer (except for 2 of them) over 3 days. 
Editor(s) used          : Doombuilder/Doombuilder 2 (I'm guessing)
Known Bugs              : None
May Not Run With        : 
Tested With             : See below

The Maps:
================================================================================================================================================
Map # 			Author 			Music   				Tested With:				Permissions:
================================================================================================================================================
01			dannebubinga		Jazz Jackrabbit CD version "Muckamok"	prboom+ 2.5.0.9, prboom+ -clvl 2	Authors may use
02			ProcessingControl	Map 28 of Icarus			prboom+ 2.5.0.9				Authors may use
03			Mithran Denizen		TNT by AC/DC				chocolate doom, prboom+ 2.5.0.9		Authors may use
04			walter confalonieri	Sewers from TMNT 4 			prboom+ 2.5.0.9				Authors may use
05			ArmouredBlood		F Zero GX Story Mode Chapter 6		prboom+ 2.5.0.9				?
06			DoomHero85		Lufia 2 Battle music			prboom+ 2.5.0.9				Authors may use
07			Phml			Something from Blood			prboom+ 2.5.0.9, GLBoom 2.5.0.6		Authors may use but don't credit final result
08			walter confalonieri	"One Love" by Prodigy			prboom+ 2.5.0.9				Authors may use



* Copyright / Permissions *

For the maps See above.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
7