Music for "All for One", the first

This is a set of replacement background music for all of E1 and three missions of E2 of Doom. It was originally intended to be be included in a41_coop.wad, b...

Filenames
a41_mus.wad
Size
296.65 KB
MD5
8c93516459518af30a552bab0d003296
SHA-1
8b70be7b6ba0afb406de7a0bec625bb3e5cb0845
SHA-256
f5e7c169897b7c2967794d84740e3c9be52593c99bbb48aff49db8f7ac0c31f5
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
12

Read Me

================================================================
Title                   : Music for "All for One", the first
                          Co-op only Episode for Doom
Filename                : a41_mus.wad
Compiler                : Chris Hill
Posting from            : [email protected]
E-mail Address          : [email protected]
Misc. Author Info       : Lost about two weeks from his a41 project 
                          fiddling with music, and feels required to 
                          release the results in some form.

Description             : This is a set of replacement background
                          music for all of E1 and three missions of E2
                          of Doom.  It was originally intended to be 
                          be included in a41_coop.wad, but that's already
                          mighty big and I've come to reconsider the dubious
                          value of new music.

                          Still, I did work to find the best sounding .MID 
                          files to include, and rather than just write off
                          that time I've provided them in this companion
                          file.  I recommend you add a41_mus.wad along with 
                          a41_coop.wad until the novelty wears off, then 
                          delete it.  If any of the files strike you as
                          particularly noteworthy, clip them out and re-
                          assemble them with DEUtex (it's what I did).

Rationale               : When combing the hideously disorganised MIDI                          
                          sites or plowing through the previously compiled
                          music-only .wads (these two activities yielded
                          basically the same results) I had several criteria
                          in mind for selecting music to cut and save.

                          1) Decent overall volume.  For some reason, many
                          MIDI files seem to play at real low levels, or
                          to have a few voices buried in the overall mix.
                          I tried to find ones that played loud if possible.

                          2) Bass.  The low end seems to suffer in most MIDI
                          compositions.  I tried to avoid those.

                          3) Accuracy.  Large variations from the song's real
                          arrangement caused me to delete many files. 

                          4) Vocal line.  MIDI sequencers defend their 
                          exclusion of a vocal track from their work by
                          citing a reluctance to create MUZAK (TM).  Well, 
                          they miss two points - that MUZAK (TM) corrupts
                          its source material in many other ways besides 
                          rendering the vocal as a string part, including
                          sweetening the general arrangemant and slowing
                          the tempo to a relaxing pace, and that much 
                          pop music is dreadfully dull, boring, and rep-
                          etitive without the vocal.  Only files that were
                          exceptional in several other ways survived the 
                          culling if they lacked a vocal track.

Additional Credits to   : All the people who originally sequenced the 
                          MIDI files I converted and compiled.  *.MID
                          files rarely come with documentation, so I 
                          fear I can't be much more specific.  Also those
                          who included some of these files in their WADs.

================================================================

* Play Information *

Episode and Level #     : E1M1-9, E2M1-3
Single Player           : No
Cooperative 2-4 Player  : No; play a41_coop for four player games.
Deathmatch 2-4 Player   : No
Difficulty Settings     : Not applicable
New Sounds              : No
New Graphics            : No
New Music               : Yes
Demos Replaced          : None

Song List               : E1M1 = Coming Clean by GREEN DAY
                          E1M2 = About a Girl by NIRVANA
                          E1M3 = Lithium by NIRVANA
                          E1M4 = Verse Chorus Verse by NIRVANA
                          E1M5 = Smells like Teen Spirit by NIRVANA
                          E1M6 = Iron Man by BLACK SABBATH
                          E1M7 = Sunday Bloody Sunday by U2
                          E1M8 = When the Levee Breaks by LED ZEPPELIN
                          E1M9 = Mother by DANZIG
                          
                          E2M1 = Come Out and Play by OFFSPRING
                          E2M2 = One by METALLICA
                          E2M3 = Another One Bites the Dust by QUEEN

* Construction *          

Base                    : Drawn from numerous MIDI files and Music PWADs.
Editor(s) used          : Midi2mus, musplay 1.5, DEUtex
Known Bugs              : I understand that some versions of doom are touchy 
                          about music (from the documentation to the various
                          TIC offerings).  This was tested with 1.666.


* Copyright / Permissions *

You may do whatever you want with this file, except profit from its use, 
aside from normal, nominal connect time charges.


* Where to get this WAD *

FTP sites: ftp.cdrom.com & mirrors

Other: AOL and (soon) Compuserve