Recoloured Doom and Doom 2 textures v2
These textures are all recoloured versions of textures from Doom and Doom 2. They include different coloured lights, golden versions of the SHAWNx and relate...
Filenames
NB_RECOL.WAD
Size
5.64 MB
MD5
73be03309871224f0533906ee9eb2408
SHA-1
8b27755ab55f58e4cf7a8278b8612afd5a9cf519
SHA-256
97d183a6acfcf2bc523992c715ca86f54f6c58a4cffc67cdd64e277c42dbe302
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
825
Download
Read Me
=========================================================================== Primary purpose : No levels included =========================================================================== Title : Recoloured Doom and Doom 2 textures v2 Filename : nb_recol.zip (nb_recol.txt and nb_recol.wad) Release Date: : November 19th, 2006 Author : Nick Baker, aka NiGHTMARE Email Address : [email protected] Description : These textures are all recoloured versions of textures from Doom and Doom 2. They include different coloured lights, golden versions of the SHAWNx and related textures, water and lava falls, and so on. A few of these textures were included in previous texture packs, but most of them have since been improved. They generally still have the same name, so you should be able to simply copy 'n' paste on top of the older versions. For the sake of completeness, I've also included all the original Doom 1 textures. Some of these have been 'improved', as have a few Doom 2 textures (such as CRATx, DOORSTOP, and SUPPORT2). Version 2 adds an additional 250 or so new textures (including several specifically intended for use in CTF maps), a couple of dozen new flats, and modifications to several textures from v1. Much effort has been put into making certain v1 textures bear a greater resemblance to the stock Doom (2) textures; for example, the red marble textures are now a closer match for SP_HOT. A word of warning: don't try adding new textures to this wad via WinTex. WinTex is incapable of handling more than a certain number of texture entries, and will corrupt the TEXTURE1 and PNAMES lump if you add even one more to this particular wad. You'll need to use another utility - such as SLumpEd, XWE, or DeePSea - instead. Additional Credits To : ID Software for the original textures (from Doom 1, Doom 2, and the Doom Alpha). Michael Mesko for the lava fall. The author of neutered.wad for SUPPORT2, TTALL1_2 and a couple of others. ================================================================ * What is included * Graphics : Yes (textures and flats) Anything else : No * Construction * Base : Modified Doom (2) textures Build time : Several hours Editor(s) used : WinTex v5.0 Paintshop Pro v6.00, v7.00, v7.04, v11.00 Known Bugs : None Tested With : ZDoom v2.1.7, Skulltag v0.96f, GZDoom v1.0.21 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.doomworld.com/afterglow