Recoloured Doom and Doom 2 textures v2

These textures are all recoloured versions of textures from Doom and Doom 2. They include different coloured lights, golden versions of the SHAWNx and relate...

Filenames
NB_RECOL.WAD
Size
5.64 MB
MD5
73be03309871224f0533906ee9eb2408
SHA-1
8b27755ab55f58e4cf7a8278b8612afd5a9cf519
SHA-256
97d183a6acfcf2bc523992c715ca86f54f6c58a4cffc67cdd64e277c42dbe302
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
825

Read Me

===========================================================================
Primary purpose         : No levels included
===========================================================================
Title                   : Recoloured Doom and Doom 2 textures v2

Filename                : nb_recol.zip (nb_recol.txt and nb_recol.wad)

Release Date:		: November 19th, 2006

Author                  : Nick Baker, aka NiGHTMARE
		  
Email Address           : [email protected]

Description             : These textures are all recoloured versions of
			  textures from Doom and Doom 2.  They include
			  different coloured lights, golden versions of
			  the SHAWNx and related textures, water and
			  lava falls, and so on.

			  A few of these textures were included in
			  previous texture packs, but most of them have
			  since been improved.  They generally still
			  have the same name, so you should be able to
			  simply copy 'n' paste on top of the older
			  versions.

			  For the sake of completeness, I've also
			  included all the original Doom 1 textures.
			  Some of these have been 'improved', as have a
			  few Doom 2 textures (such as CRATx, DOORSTOP,
			  and SUPPORT2).

			  Version 2 adds an additional 250 or so new
			  textures (including several specifically
			  intended for use in CTF maps), a couple of
			  dozen new flats, and modifications to several
			  textures from v1.

			  Much effort has been put into making certain
			  v1 textures bear a greater resemblance to the
			  stock Doom (2) textures; for example, the red
			  marble textures are now a closer match for
			  SP_HOT.

			  A word of warning: don't try adding new
			  textures to this wad via WinTex.  WinTex is
			  incapable of handling more than a certain
			  number of texture entries, and will corrupt
			  the TEXTURE1 and PNAMES lump if you add even
			  one more to this particular wad.  You'll need
			  to use another utility - such as SLumpEd, XWE,
			  or DeePSea - instead.

Additional Credits To	: ID Software for the original textures (from
			  Doom 1, Doom 2, and the Doom Alpha).

			  Michael Mesko for the lava fall.

			  The author of neutered.wad for SUPPORT2,
			  TTALL1_2 and a couple of others.

================================================================

* What is included *

Graphics                : Yes (textures and flats)
Anything else		: No


* Construction *

Base                    : Modified Doom (2) textures
Build time		: Several hours
Editor(s) used          : WinTex v5.0
			  Paintshop Pro v6.00, v7.00, v7.04, v11.00
Known Bugs              : None
Tested With		: ZDoom v2.1.7, Skulltag v0.96f, GZDoom v1.0.21


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification 
or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.

You may distribute this file in any electronic format (BBS, Diskette,
CD, etc) as long as you include this file intact.


* Where to get this WAD *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.doomworld.com/afterglow