Shadow Androids
This was something left over from the numerous sprite comics I make I decided to replace the SS-Nazis
Filenames
sandroid.wad
Size
114.03 KB
MD5
dbd214576d164a2c270500f7199b77a5
SHA-1
8a51cf231ec256b5ee415a8ed6ec413f24985d48
SHA-256
fb106960e8c7a6d2c8e1d2400653af3b08ea9635bb75e655fdd431011def259a
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
54
Download
Read Me
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : Boom-compatible (or anything that can run a Bex patch) Primary purpose : Single+Coop play =========================================================================== Title : Shadow Androids Filename : sandroid.wad Release date : Author : Lupinx-ressurected Email Address : [email protected] Other Files By Author : Noob Project series Misc. Author Info : Its me lupinx-ressurected (now renamed to lupinx-kass). Im 15, and I like cheese sticks. Description : This was something left over from the numerous sprite comics I make I decided to replace the SS-Nazis with them. I didn't think there were enough Sonic themed wads, so I decided to whip this one up real quick. They are the Dr. Eggman's Shadow Androids! If any of you recognize them, they are the copies of Shadow the Hedgehog created by Eggman for his own good, in some of the more crappier Sonic Games (but they were just to cool of an enemy to leave out). They are just as annoying as they are in the game fast, hard to hit, and a pain, but instead of lock-on mistles, they have standard machine guns. Heh, they are more annoying then the Nazis they replaced. Additional Credits to: Sega and the Sonic Team, for the original Sonic sprites and for creating the character. Also ID for making the kick-ass Doom in the first place. =========================================================================== * What is included * New levels : N/A Sounds : yes Music : no Graphics : yes Dehacked/BEX Patch : yes Demos : no Other : no Other files required : just whats provided. * Play Information * Game : DOOM2 Map # : N/A Single Player : N/A Cooperative 2-4 Player : N/A Deathmatch 2-4 Player : N/A Other game styles : Huh? Difficulty Settings : N/A * Construction * Base : Heavily edited Sonic sprites. Build Time : This morning. Editor(s) used : Wintex 5.0 Known Bugs : No May Not Run With... : Anything that can't run a dehacked BEX patch. * Copyright / Permissions * Go ahead and use them, but if you do, please give me credit. * http://www.doomworld.com/idgames/ * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: