Devil's Wake
Since this is my first WAD, I tried to incorporate a few different ideas and locations. This was more of a trial run for me. Your comments and feedback are m...
Filenames
devilswake.wad
Size
106.89 KB
MD5
566504e4bef8466efd25435cd0c04cda
SHA-1
89ececfd5660e936a04b49d36c13f35cd63b293b
SHA-256
4e96fe3c4768cfec7042927da7fcea33756bceb0b3d6a1ac71d66df1f1d83053
WAD Type
PWAD
IWAD
Unknown
Engines
GZDoom
Lumps
11
Maps
MAP07
Download
Read Me
=========================================================================== Advanced engine needed : GZDoom / ZDL Primary purpose : Single play =========================================================================== Title : Devil's Wake Filename : Devil's Wake Release date : 11 June 2019 Author : Tyler Email Address : [redacted] Other Files By Author : This is my first WAD. Description : Since this is my first WAD, I tried to incorporate a few different ideas and locations. This was more of a trial run for me. Your comments and feedback are much appreciated. (Use MAP07). =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP07 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : One week Editor(s) used : Doom Builder Known Bugs : Shouldn't be any. May Not Run With : Ports other than GZDoom / ZDL Tested With : ZDL * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors