TOTALSFX.WAD 101 sounds for DOOM II
Replaces most sounds for DOOM II (not just sounds common to DOOM I and DOOM II). I created two sound wads for myself but mixed them together (quite literally...
This WAD is corrupt, it may not load or play correctly.
Filenames
totalsfx.wad
Size
3.45 MB
MD5
0b5337ca0184e069b9a3e30f7f0586d9
SHA-1
894ade6fe290c5e3c77ddbeaf3b5d2359211a293
SHA-256
8ed3503c0363f99e748486c22976570461e2e54ff1b5d2ad7d2d3d576723c6d1
WAD Type
PWAD
IWAD
Final Doom: Plutonia
Engines
Doom II
Lumps
200
Download
Read Me
=========================================================================== Title : TOTALSFX.WAD 101 sounds for DOOM II Date Finished : Aug 95 Author : Scott Furman Email Address : [email protected] Other Files By Author : Haven't put them out yet Misc. Author Info : Working on PhD in chemistry Description : Replaces most sounds for DOOM II (not just sounds common to DOOM I and DOOM II). I created two sound wads for myself but mixed them together (quite literally) to make this one for the Internet. Its big cause lots of the sounds are real long. I've also gotten rid of those 'tick' noises so many sound wads have in them. They really piss me off. I suggest getting the new version of DMAUD from CDROM (DMAUD11C.ZIP) as NWT has a few problems handling the larger sounds. So, rip this wad apart, add your own favorites, smoke a big bomber, and catch some UV. Additional Credits to : All the sound files I ripped apart to make this one =========================================================================== * Type of DOOM or DOOM II file* Sound PWAD Only : The total DOOM II Sound Conversion * Play Information * Sounds designed to help and confuse you! 'Kill People' Map # : N/A This is for DOOM II Episode and Level # : N/A Single Player : N/A Cooperative 2-4 Player : N/A Deathmatch 2-4 Player : Check out respawn and messages Difficulty Settings : N/A New Sounds : You Bet Your Ass! New Music : N/A New Graphics : N/A Demos Replaced : N/A * Construction * Base : Original Build Time : months (since I got my soundcard) Editor(s) used : NWT and DMAUD (new version for DOOM II) Known Bugs : Set your soundblster for maximum channels (duh) May Not Run With... : DOOM I (haven't tried) * Copyright / Permissions * You may do whatever you want with this file. I couldn't give a shit. * Where to get this WAD * FTP sites: CDROM Sound number 1: DSPISTOL - Pistol fire Sound number 2: DSSHOTGN - Shotgun fire (with cock) Sound number 3: DSSGCOCK - Shotgun cock Sound number 4: DSSAWUP - Chainsaw Start Sound number 5: DSSAWIDL - Chainsaw Idle Sound number 6: DSSAWFUL - Chainsaw with trigger pulled Sound number 7: DSSAWHIT - Chainsaw hitting monster Sound number 8: DSRLAUNC - Rocket Launcher firing Sound number 9: DSRXPLOD - BFG9000 Round exploding Sound number 10: DSFIRSHT - Rocket / Fireball passing by Sound number 11: DSFIRXPL - Rocket / Fireball hitting object Sound number 12: DSPSTART - Lift activated Sound number 13: DSPSTOP - Lift stopping Sound number 14: DSDOROPN - Mechanical Door opening Sound number 15: DSDORCLS - Mechanical Door closing Sound number 16: DSSTNMOV - Stairs rising Sound number 17: DSSWTCHN - Switch closing Sound number 18: DSSWTCHX - Switch Sound number 19: DSPLPAIN - Player injured Sound number 20: DSDMPAIN - Demon Soldier injured Sound number 21: DSPOPAIN - Demon Soldier injured Sound number 22: DSSLOP - Slop (What the name says) Sound number 23: DSITEMUP - Item pickup Sound number 24: DSWPNUP - Weapon pickup Sound number 25: DSOOF - Player hitting ground Sound number 26: DSTELEPT - Player / Monster teleport Sound number 27: DSPOSIT1 - Demon Soldier spotting Player Sound number 28: DSPOSIT2 - Demon Soldier spotting Player Sound number 29: DSPOSIT3 - Demon Soldier Spotting Player Sound number 30: DSBGSIT1 - Imp spotting Player Sound number 31: DSBGSIT2 - Imp spotting Player Sound number 32: DSSGTSIT - Demon / Spectre spotting Player Sound number 33: DSBRSSIT - Demon Lord spotting Player Sound number 34: DSSGTATK - Demon / Spectre clawing at Player Sound number 35: DSCLAW - Demon / Spectre hitting Player Sound number 36: DSPLDETH - Player dying Sound number 37: DSPODTH1 - Demon Soldier dying Sound number 38: DSPODTH2 - Demon Soldier dying Sound number 39: DSPODTH3 - Demon Soldier dying Sound number 40: DSBGDTH1 - Imp dying Sound number 41: DSBGDTH2 - Imp dying Sound number 42: DSSGTDTH - Demon / Spectre dying Sound number 43: DSBRSDTH - Demon Lord dying Sound number 44: DSPOSACT - Demon Soldiers nearby Sound number 45: DSBGACT - Imps nearby Sound number 46: DSDMACT - Demon / Spectre nearby Sound number 47: DSNOWAY - Player push on wall Sound number 48: DSBAREXP - Barrel, rocket explosion Sound number 49: DSPUNCH - Player punching Sound number 50: DSPLASMA - * Plasma Gun firing Sound number 51: DSBFG - * BFG9000 firing Sound number 52: DSCACSIT - * Cacodemon nearby Sound number 53: DSCYBSIT - * Cyber Demon nearby Sound number 54: DSSPISIT - * Demon Spider nearby Sound number 55: DSSKLATK - * Evil Skull nearby Sound number 56: DSCACDTH - * Cacodemon dying Sound number 57: DSSKLDTH - * Player Push on wall Sound number 58: DSCYBDTH - * Cyber Demon dying Sound number 59: DSSPIDTH - * Demon Spider dying Sound number 60: DSHOOF - * Cyber Demon walking Sound number 61: DSMETAL - * Demon Spider walking Sound number 62: DSPDIEHI - # Alternate Player death Sound number 63: DSTINK - # Message from other player Sound number 64: DSBDOPN - # Fast Open Door Sound number 65: DSBDCLS - # Fast Close Door Sound number 66: DSITMBK - # Item Respawn Sound number 67: DSGETPOW - # Got Power-up Sound number 68: DSDSHTGN - + Super-Shotgun blast Sound number 69: DSDBOPN - + Super-Shotgun Open Sound number 70: DSDBCLS - + Super-Shotgun Close Sound number 71: DSDBLOAD - + Super-Shotgun Load Sound number 72: DSVIPAIN - + Arch Vile Injured Sound number 73: DSMNPAIN - + Mancubus Injured Sound number 74: DSPEPAIN - + Pain Elemental Injured Sound number 75: DSBSPSIT - + Arachnotron Spotting Player Sound number 76: DSKNTSIT - + Hell Knight Spotting Player Sound number 77: DSVILSIT - + Arch Vile Spotting Player Sound number 78: DSMANSIT - + Mancubus Spotting Player Sound number 79: DSPESIT - + Pain Elemental Spotting Player Sound number 80: DSSKEPCH - + Revenant Punching (hit) Sound number 81: DSVILATK - + Arch Vile Attacking Sound number 82: DSSKESWG - + Revenant Punching (miss) Sound number 83: DSBSPDTH - + Arachnotron Dying Sound number 84: DSVILDTH - + Arch Vile Dying Sound number 85: DSKNTDTH - + Hell Knight Dying Sound number 86: DSPEDTH - + Pain Elemental Dying Sound number 87: DSSKEDTH - + Revenant Dying Sound number 88: DSBSPACT - + Arachnotrol Near Sound number 89: DSBSPWLK - + Arachnotron Walking Sound number 90: DSVILACT - + Arch Vile Near Sound number 91: DSFLAME - + Pillar of Fire Sound number 92: DSFLAMST - + Pillar of Fire Sound number 93: DSBOSPIT - + Boss Firing Cube Sound number 94: DSBOSCUB - + Cube > Monster Sound number 95: DSBOSSIT - + Boss Spotting Player Sound number 96: DSBOSPN - + Final Boss Injured Sound number 97: DSBOSDTH - + Final Boss Dying Sound number 98: DSMANATK - + Mancubus Firing Sound number 99: DSMANDTH - + Mancubus Dying Sound number 100: DSSSSIT - + SS Spotting Player Sound number 101: DSSSDTH - + SS Dying Sound number 102: DSKEENPN - + Keen doll Injured Sound number 103: DSKEENDT - + Keen doll Dying Sound number 104: DSSKEACT - + Revenant Near Sound number 105: DSSKESIT - + Revenant Spotting Player Sound number 106: DSSKEATK - + Revenant Firing Sound number 107: DSRADIO - + Messages in Multipalyer * DOOM 1.2 # DOOM 1.666 + DOOM 2