TOTALSFX.WAD 101 sounds for DOOM II

Replaces most sounds for DOOM II (not just sounds common to DOOM I and DOOM II). I created two sound wads for myself but mixed them together (quite literally...

Filenames
totalsfx.wad
Size
3.45 MB
MD5
0b5337ca0184e069b9a3e30f7f0586d9
SHA-1
894ade6fe290c5e3c77ddbeaf3b5d2359211a293
SHA-256
8ed3503c0363f99e748486c22976570461e2e54ff1b5d2ad7d2d3d576723c6d1
WAD Type
PWAD
IWAD
Final Doom: Plutonia
Engines
Doom II
Lumps
200

Read Me

===========================================================================
Title                   : TOTALSFX.WAD    101 sounds for DOOM II
Date Finished           : Aug 95
Author                  : Scott Furman 
Email Address           : [email protected]
Other Files By Author   : Haven't put them out yet
Misc. Author Info       : Working on PhD in chemistry

Description             : Replaces most sounds for DOOM II (not just
			  sounds common to DOOM I and DOOM II).  I 
			  created two sound wads for myself but mixed
			  them together (quite literally) to make this
			  one for the Internet.  Its big cause lots of
			  the sounds are real long.  I've also gotten
			  rid of those 'tick' noises so many sound wads
		          have in them.  They really piss me off.  I 
			  suggest getting the new version of DMAUD from
			  CDROM (DMAUD11C.ZIP) as NWT has a few problems
			  handling the larger sounds.  So, rip this wad
			  apart, add your own favorites, smoke a big bomber,
			  and catch some UV.
		
Additional Credits to   : All the sound files I ripped apart to make this one
===========================================================================
* Type of DOOM or DOOM II file*

Sound PWAD Only         : The total DOOM II Sound Conversion

* Play Information *      Sounds designed to help and confuse you!
			  'Kill People'

Map #                   : N/A             This is for DOOM II
Episode and Level #     : N/A
Single Player           : N/A
Cooperative 2-4 Player  : N/A
Deathmatch 2-4 Player   : Check out respawn and messages
Difficulty Settings     : N/A
New Sounds              : You Bet Your Ass!  
New Music               : N/A
New Graphics            : N/A 
Demos Replaced          : N/A 
* Construction *

Base                    : Original
Build Time              : months (since I got my soundcard)
Editor(s) used          : NWT and DMAUD (new version for DOOM II)
Known Bugs              : Set your soundblster for maximum channels (duh)
May Not Run With...     : DOOM I (haven't tried)

* Copyright / Permissions *

You may do whatever you want with this file.  I couldn't give a shit.

* Where to get this WAD *

FTP sites:  CDROM

Sound number   1: DSPISTOL - Pistol fire
Sound number   2: DSSHOTGN - Shotgun fire (with cock)
Sound number   3: DSSGCOCK - Shotgun cock
Sound number   4: DSSAWUP  - Chainsaw Start
Sound number   5: DSSAWIDL - Chainsaw Idle
Sound number   6: DSSAWFUL - Chainsaw with trigger pulled
Sound number   7: DSSAWHIT - Chainsaw hitting monster
Sound number   8: DSRLAUNC - Rocket Launcher firing
Sound number   9: DSRXPLOD - BFG9000 Round exploding
Sound number  10: DSFIRSHT - Rocket / Fireball passing by
Sound number  11: DSFIRXPL - Rocket / Fireball hitting object
Sound number  12: DSPSTART - Lift activated
Sound number  13: DSPSTOP  - Lift stopping
Sound number  14: DSDOROPN - Mechanical Door opening
Sound number  15: DSDORCLS - Mechanical Door closing
Sound number  16: DSSTNMOV - Stairs rising
Sound number  17: DSSWTCHN - Switch closing
Sound number  18: DSSWTCHX - Switch
Sound number  19: DSPLPAIN - Player injured
Sound number  20: DSDMPAIN - Demon Soldier injured
Sound number  21: DSPOPAIN - Demon Soldier injured
Sound number  22: DSSLOP   - Slop (What the name says)
Sound number  23: DSITEMUP - Item pickup
Sound number  24: DSWPNUP  - Weapon pickup
Sound number  25: DSOOF    - Player hitting ground
Sound number  26: DSTELEPT - Player / Monster teleport
Sound number  27: DSPOSIT1 - Demon Soldier spotting Player
Sound number  28: DSPOSIT2 - Demon Soldier spotting Player
Sound number  29: DSPOSIT3 - Demon Soldier Spotting Player
Sound number  30: DSBGSIT1 - Imp spotting Player
Sound number  31: DSBGSIT2 - Imp spotting Player
Sound number  32: DSSGTSIT - Demon / Spectre spotting Player
Sound number  33: DSBRSSIT - Demon Lord spotting Player
Sound number  34: DSSGTATK - Demon / Spectre clawing at Player
Sound number  35: DSCLAW   - Demon / Spectre hitting Player
Sound number  36: DSPLDETH - Player dying
Sound number  37: DSPODTH1 - Demon Soldier dying
Sound number  38: DSPODTH2 - Demon Soldier dying
Sound number  39: DSPODTH3 - Demon Soldier dying
Sound number  40: DSBGDTH1 - Imp dying
Sound number  41: DSBGDTH2 - Imp dying
Sound number  42: DSSGTDTH - Demon / Spectre dying
Sound number  43: DSBRSDTH - Demon Lord dying
Sound number  44: DSPOSACT - Demon Soldiers nearby
Sound number  45: DSBGACT  - Imps nearby
Sound number  46: DSDMACT  - Demon / Spectre nearby
Sound number  47: DSNOWAY  - Player push on wall
Sound number  48: DSBAREXP - Barrel, rocket explosion
Sound number  49: DSPUNCH  - Player punching
Sound number  50: DSPLASMA - * Plasma Gun firing
Sound number  51: DSBFG    - * BFG9000 firing
Sound number  52: DSCACSIT - * Cacodemon nearby
Sound number  53: DSCYBSIT - * Cyber Demon nearby
Sound number  54: DSSPISIT - * Demon Spider nearby
Sound number  55: DSSKLATK - * Evil Skull nearby
Sound number  56: DSCACDTH - * Cacodemon dying
Sound number  57: DSSKLDTH - * Player Push on wall
Sound number  58: DSCYBDTH - * Cyber Demon dying
Sound number  59: DSSPIDTH - * Demon Spider dying
Sound number  60: DSHOOF   - * Cyber Demon walking
Sound number  61: DSMETAL  - * Demon Spider walking
Sound number  62: DSPDIEHI - # Alternate Player death 
Sound number  63: DSTINK   - # Message from other player
Sound number  64: DSBDOPN  - # Fast Open Door
Sound number  65: DSBDCLS  - # Fast Close Door
Sound number  66: DSITMBK  - # Item Respawn
Sound number  67: DSGETPOW - # Got Power-up
Sound number  68: DSDSHTGN - + Super-Shotgun blast
Sound number  69: DSDBOPN  - + Super-Shotgun Open
Sound number  70: DSDBCLS  - + Super-Shotgun Close
Sound number  71: DSDBLOAD - + Super-Shotgun Load
Sound number  72: DSVIPAIN - + Arch Vile Injured
Sound number  73: DSMNPAIN - + Mancubus Injured
Sound number  74: DSPEPAIN - + Pain Elemental Injured
Sound number  75: DSBSPSIT - + Arachnotron Spotting Player
Sound number  76: DSKNTSIT - + Hell Knight Spotting Player
Sound number  77: DSVILSIT - + Arch Vile Spotting Player
Sound number  78: DSMANSIT - + Mancubus Spotting Player
Sound number  79: DSPESIT  - + Pain Elemental Spotting Player
Sound number  80: DSSKEPCH - + Revenant Punching (hit)
Sound number  81: DSVILATK - + Arch Vile Attacking
Sound number  82: DSSKESWG - + Revenant Punching (miss)
Sound number  83: DSBSPDTH - + Arachnotron Dying
Sound number  84: DSVILDTH - + Arch Vile Dying
Sound number  85: DSKNTDTH - + Hell Knight Dying
Sound number  86: DSPEDTH  - + Pain Elemental Dying
Sound number  87: DSSKEDTH - + Revenant Dying
Sound number  88: DSBSPACT - + Arachnotrol Near
Sound number  89: DSBSPWLK - + Arachnotron Walking
Sound number  90: DSVILACT - + Arch Vile Near
Sound number  91: DSFLAME  - + Pillar of Fire
Sound number  92: DSFLAMST - + Pillar of Fire
Sound number  93: DSBOSPIT - + Boss Firing Cube
Sound number  94: DSBOSCUB - + Cube > Monster
Sound number  95: DSBOSSIT - + Boss Spotting Player
Sound number  96: DSBOSPN  - + Final Boss Injured
Sound number  97: DSBOSDTH - + Final Boss Dying
Sound number  98: DSMANATK - + Mancubus Firing
Sound number  99: DSMANDTH - + Mancubus Dying
Sound number 100: DSSSSIT  - + SS Spotting Player
Sound number 101: DSSSDTH  - + SS Dying
Sound number 102: DSKEENPN - + Keen doll Injured
Sound number 103: DSKEENDT - + Keen doll Dying
Sound number 104: DSSKEACT - + Revenant Near
Sound number 105: DSSKESIT - + Revenant Spotting Player
Sound number 106: DSSKEATK - + Revenant Firing
Sound number 107: DSRADIO  - + Messages in Multipalyer

                             * DOOM 1.2
                             # DOOM 1.666
                             + DOOM 2