tntpurst.wad

tntpurst.wad

tntpurst.wad (Doom II) is a PWAD featuring 32 maps (MAP01, MAP02, MAP03, MAP04, MAP05, and more)

Filenames
tntpurst.wad, TNTPURST.WAD
Size
4.02 MB
MD5
de14b79b99130f7f392a6c78471608f0
SHA-1
891d925e267d0604fb29606671222c62e825b7fa
SHA-256
7d1a6331d92d5ac96aa3ae0e2b1a855908040bcf20d35d6c49a5c14d56dfe61e
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
507
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32

Read Me

Pursuit text file 31 October 1997

Contents:
1. Announcement
2. Installation
3. Troubleshooting
4. System requirements
5. Where to find files
6. How to get help
7. Participants and credits
8. Some legalities

---------------
1. ANNOUNCEMENT
---------------

            TeamTNT proudly announces the release of

                  +--------------------------+
                  |         Pursuit          |
                  |    Deathmatch Reprise    |
                  +--------------------------+

Pursuit is the third set of 32 DOOM II Deathmatch-only levels from 
TeamTNT.  It is now available on ftp.cdrom.com and its mirrors.  
See below for the exact path.

TeamTNT strikes again with yet another 32 levels of all-Deathmatch
frag mayhem.  Pursuit follows in the footsteps of the popular TeamTNT
sets "Bloodlands" and "Grievance".  There's lots of interesting 
architecture, impeccable texture alignment and play balance, and 
frags out the wazoo.  Most of the levels are tight fragfests, a couple
that are big enough for a more leisurely pace, and lots of selection
in between.

You wondered what happened to the weekend when you played Icarus.  
You'll wonder what happened to the month when you play Bloodlands.
You'll wonder who blew your butt off in Grievance...
You'll wonder how we can keep making these great levels in Pursuit.

Features:

 - 32 brand new levels by some of the best Deathmatchers
 - Difficulty levels used to fine-tune game rules
 - Three 4-player fragfest demos
 - All in one WAD, easy to run
 - Works with DOOM II version 1.9 or Final DOOM
 - Intermission music by David Shaw
 - Though the overall WAD size is a bit over 3MB, it all zips
   to fit on a single diskette
 - It's by TeamTNT members, so you know it's good
 - Startup batch file included
 - Kept small by limiting new graphics and music


---------------
2. INSTALLATION
---------------
Pursuit comes in one WAD file, zipped into one ZIP file.  You'll
need PKUNZIP.EXE or an equivalent unzipping utility to unpack
TNTPURST.ZIP.  This will produce TNTPURST.WAD and TNTPURST.BAT (and
another copy of this file).

Just unzip it into your DOOM2 directory and run TNTPURST.BAT, or 
load TNTPURST.WAD in your favorite front-end program.

Floppy download:

Not a problem.  Pursuit fits on a floppy--it's not much over a meg
when zipped.


------------------
3. TROUBLESHOOTING
------------------

Not much can go wrong, since this is just one WAD file.  However,
since not much can go wrong, something might, and maybe a few
steps here will help.

a.  First, verify that TNTPURST.BAT and TNTPURST.WAD are in your
    DOOM2 directory, and that you are in that directory when you
    type TNTPURST.

b.  Spell TNTPURST right. (we left out some vowels)

c.  If it starts up and crashes with a message similar to

      "Demo is from a different version"

    then you're not running DOOM2 version 1.9.  You'll need to
    upgrade if you're going to look at the demos (which are 
    well worth the trouble).  Upgrade files are available all
    over the place, and particularly at ftp.cdrom.com or 
    ftp.idsoftware.com.  Your DOOM2 version number will appear 
    at the top of the screen while DOOM2 is initializing.

d.  If you notice that the full-screen intermission texts (like
    between MAP06 and MAP07) don't make sense any more, or that
    the automap names don't match the level names, that's because
    we chose to honor id Software's wish that we not alter their
    DOOM2.EXE file, and that's where that stuff is stored.


----------------------
4. SYSTEM REQUIREMENTS
----------------------

   A computer that will play DOOM2 well.  Deathmatch is deathmatch,
   and you won't need any more computer or modem power than you'd 
   need with DOOM2 by itself.  

   You'll like it better if you have a good sound card, but if you
   do much deathmatch you already know that.

   The WAD file is a bit over 4MB, and you'll need about 6MB 
   free available during unzipping.

   Any other requirements (modem, network stuff) are no different
   than if you were running DOOM2 without Pursuit.


---------------------
5. WHERE TO GET FILES
---------------------

   Pursuit was uploaded to ftp.cdrom.com on Hallowe'en 1997 (Oct 31)
   and can be found with the rest of the TeamTNT products in 

	ftp://pub/idgames/themes/TeamTNT

   It will be propagated to the cdrom.com mirrors after that.  
   We will also more or less simultaneously upload it to Compuserve, 
   with AOL, Fidonet, etc. following close behind.  Most of 
   these locations have a waiting period before the files are 
   publically available, but it won't be long...

   ftp.cdrom.com is the one place you can be guaranteed to find
   the most recent version, and you can always get to a pointer to
   the file from our web site (see below).

   While you're there, get Eternal DOOM, Icarus, Grievance and 
   Bloodlands if you don't already have them.

------------------
6. HOW TO GET HELP
------------------

   If it's about DOOM2 itself, contact id Software.

   If it's about Pursuit, don't contact id Software.

   Pursuit questions can be handled by other players on the
   usenet newsgroups, various forums on Compuserve and other
   services, and by TeamTNT by email.  Either write to us at

      [email protected]

   or go to our web page at

      <http://www.neosoft.com/~teamtnt>


---------------------------
7. PARTICIPANTS AND CREDITS
---------------------------

   The following TeamTNT members were involved in creating
   Grievance.  Testing was a team effort, and a big thanks goes
   out to the fragbait the team members used to test against.

   Ty Halderman   
	Project Coordinator, builds, web and FTP sites, 
	email support, Punch Team, new textures, titlepic,
        intermission, credit, etc. graphics, review coordinator.
	Oh, and made 3 levels too.

   Gary Gosson
        Levels and Punch Team.

   Lisa Moore
	Levels and Punch Team

   David Shaw
        Intermission music and Punch Team

   Level design information:
	01   Ty Halderman   "Case Closed"
	02   Gary Gosson   "Sunrise"
	03   Lisa Moore "Terminal Obsession"
	04   Gary Gosson   "Waiting for Worms"
	05   Richard Jaspars - Styx "Solar Plexus"
	06   Lisa Moore "Your Own Pit to Die in"
	07   William Whitaker "Weekend at OJ's"
	08   Ty Halderman   "Shadow Boxing"
	09   Richard Jaspars - Styx "Arena"
	10   Gary Gosson   "Mommy, Where's Daddy?"
	11   Lisa Moore "Monolithic"
	12   Tommie Quick "Black Rage"
	13   Ty Halderman   "Deathway"
	14   Jeremy Wagner - Iron Lich "Damn It!"
	15   Richard Jaspars - Styx "Run Like Hell"
	16   Richard Jaspars - Styx "Chaos"
	17   Yonatan Donner "Broken World"
	18   Mark Hatton - Hatty "Pulse"
	19   William Whitaker "Halflife"
	20   William Whitaker "No Way Out"
	21   Andrew Dowswell "Under an Open Sky"
	22   William Whitaker "Terminus"
	23   Charles Cox - Mange "Riven"
	24   Gary Gosson   "Hot Patootie"
	25   Jim Kennedy "Spelunker"
	26   Tommie Quick "Deathyard"
	27   Jeremy Wagner - Iron Lich "Kill 'em Dead"
	28   Tommie Quick "Pillars"
	29   William Whitaker "A Time to Kill, A Time to Die"
	30   Yonatan Donner "The Holy Goat"
	31   Richard Jaspars - Styx "Sector 7" 
	32   Mark Hatton - Hatty "Interstellar Overdrive"

   Members and non-members who offered themselves as fragbait:
	Robert Taylor [TeamTNT member]
	'Mich'			(Michel Thomissen)
	'SpaceManSpiff'		(Lorenzo Cricchio)
	'Lamer'			(Dave Stewart)
	'Blackacid'		(Robert Hough)
	'Grean'se Lightning'	(Andrew Goode)
	'Cordata'		(Steven Sturza)
	'Fragleader'		(Erik)
	'LickMe'		(Dave the FragMeat)
	'Lord Bevis'		(Phil)
	'Get Some!'		(Anton)
	'Daf'			(Daphne Halderman)

   Thanks to John Minadeo for mailing list resources.

   And of course we thank the authors of the many utilities we used
   to produce Pursuit.  Without you the DOOM-editing environment
   would just suck.  

------------------
8. SOME LEGALITIES
------------------

   Pursuit is a copyrighted work and though free
   is not public property ("public domain").  Don't take stuff
   out of our levels, and don't take our levels out of Pursuit.
   Pursuit should have been free to you (connection times and
   stuff notwithstanding) and shouldn't have shown up on
   someone's DM collection or CD.  If it does, let us know right
   away.  We are serious about the CD thing--no commercial
   compilations are allowed to include any TeamTNT products under
   any circumstances, even if they delete this text file...

   We thank you for trying Pursuit.  Let us know what you think
   about it.  Try out Icarus, Bloodlands, Grievance, Eternal DOOM
   and Final DOOM too, and keep checking our web page for other 
   team products--we're still churning stuff out.

   Pursuit and associated files are
   (C) Copyright 1997 TeamTNT

///End of file
Pursuit text file 31 October 1997

Contents:
1. Announcement
2. Installation
3. Troubleshooting
4. System requirements
5. Where to find files
6. How to get help
7. Participants and credits
8. Some legalities

---------------
1. ANNOUNCEMENT
---------------

            TeamTNT proudly announces the release of

                  +--------------------------+
                  |         Pursuit          |
                  |    Deathmatch Reprise    |
                  +--------------------------+

Pursuit is the third set of 32 DOOM II Deathmatch-only levels from 
TeamTNT.  It is now available on ftp.cdrom.com and its mirrors.  
See below for the exact path.

TeamTNT strikes again with yet another 32 levels of all-Deathmatch
frag mayhem.  Pursuit follows in the footsteps of the popular TeamTNT
sets "Bloodlands" and "Grievance".  There's lots of interesting 
architecture, impeccable texture alignment and play balance, and 
frags out the wazoo.  Most of the levels are tight fragfests, a couple
that are big enough for a more leisurely pace, and lots of selection
in between.

You wondered what happened to the weekend when you played Icarus.  
You'll wonder what happened to the month when you play Bloodlands.
You'll wonder who blew your butt off in Grievance...
You'll wonder how we can keep making these great levels in Pursuit.

Features:

 - 32 brand new levels by some of the best Deathmatchers
 - Difficulty levels used to fine-tune game rules
 - Three 4-player fragfest demos
 - All in one WAD, easy to run
 - Works with DOOM II version 1.9 or Final DOOM
 - Intermission music by David Shaw
 - Though the overall WAD size is a bit over 3MB, it all zips
   to fit on a single diskette
 - It's by TeamTNT members, so you know it's good
 - Startup batch file included
 - Kept small by limiting new graphics and music


---------------
2. INSTALLATION
---------------
Pursuit comes in one WAD file, zipped into one ZIP file.  You'll
need PKUNZIP.EXE or an equivalent unzipping utility to unpack
TNTPURST.ZIP.  This will produce TNTPURST.WAD and TNTPURST.BAT (and
another copy of this file).

Just unzip it into your DOOM2 directory and run TNTPURST.BAT, or 
load TNTPURST.WAD in your favorite front-end program.

Floppy download:

Not a problem.  Pursuit fits on a floppy--it's not much over a meg
when zipped.


------------------
3. TROUBLESHOOTING
------------------

Not much can go wrong, since this is just one WAD file.  However,
since not much can go wrong, something might, and maybe a few
steps here will help.

a.  First, verify that TNTPURST.BAT and TNTPURST.WAD are in your
    DOOM2 directory, and that you are in that directory when you
    type TNTPURST.

b.  Spell TNTPURST right. (we left out some vowels)

c.  If it starts up and crashes with a message similar to

      "Demo is from a different version"

    then you're not running DOOM2 version 1.9.  You'll need to
    upgrade if you're going to look at the demos (which are 
    well worth the trouble).  Upgrade files are available all
    over the place, and particularly at ftp.cdrom.com or 
    ftp.idsoftware.com.  Your DOOM2 version number will appear 
    at the top of the screen while DOOM2 is initializing.

d.  If you notice that the full-screen intermission texts (like
    between MAP06 and MAP07) don't make sense any more, or that
    the automap names don't match the level names, that's because
    we chose to honor id Software's wish that we not alter their
    DOOM2.EXE file, and that's where that stuff is stored.


----------------------
4. SYSTEM REQUIREMENTS
----------------------

   A computer that will play DOOM2 well.  Deathmatch is deathmatch,
   and you won't need any more computer or modem power than you'd 
   need with DOOM2 by itself.  

   You'll like it better if you have a good sound card, but if you
   do much deathmatch you already know that.

   The WAD file is a bit over 4MB, and you'll need about 6MB 
   free available during unzipping.

   Any other requirements (modem, network stuff) are no different
   than if you were running DOOM2 without Pursuit.


---------------------
5. WHERE TO GET FILES
---------------------

   Pursuit was uploaded to ftp.cdrom.com on Hallowe'en 1997 (Oct 31)
   and can be found with the rest of the TeamTNT products in 

	ftp://pub/idgames/themes/TeamTNT

   It will be propagated to the cdrom.com mirrors after that.  
   We will also more or less simultaneously upload it to Compuserve, 
   with AOL, Fidonet, etc. following close behind.  Most of 
   these locations have a waiting period before the files are 
   publically available, but it won't be long...

   ftp.cdrom.com is the one place you can be guaranteed to find
   the most recent version, and you can always get to a pointer to
   the file from our web site (see below).

   While you're there, get Eternal DOOM, Icarus, Grievance and 
   Bloodlands if you don't already have them.

------------------
6. HOW TO GET HELP
------------------

   If it's about DOOM2 itself, contact id Software.

   If it's about Pursuit, don't contact id Software.

   Pursuit questions can be handled by other players on the
   usenet newsgroups, various forums on Compuserve and other
   services, and by TeamTNT by email.  Either write to us at

      [email protected]

   or go to our web page at

      <http://www.neosoft.com/~teamtnt>


---------------------------
7. PARTICIPANTS AND CREDITS
---------------------------

   The following TeamTNT members were involved in creating
   Grievance.  Testing was a team effort, and a big thanks goes
   out to the fragbait the team members used to test against.

   Ty Halderman   
	Project Coordinator, builds, web and FTP sites, 
	email support, Punch Team, new textures, titlepic,
        intermission, credit, etc. graphics, review coordinator.
	Oh, and made 3 levels too.

   Gary Gosson
        Levels and Punch Team.

   Lisa Moore
	Levels and Punch Team

   David Shaw
        Intermission music and Punch Team

   Level design information:
	01   Ty Halderman   "Case Closed"
	02   Gary Gosson   "Sunrise"
	03   Lisa Moore "Terminal Obsession"
	04   Gary Gosson   "Waiting for Worms"
	05   Richard Jaspars - Styx "Solar Plexus"
	06   Lisa Moore "Your Own Pit to Die in"
	07   William Whitaker "Weekend at OJ's"
	08   Ty Halderman   "Shadow Boxing"
	09   Richard Jaspars - Styx "Arena"
	10   Gary Gosson   "Mommy, Where's Daddy?"
	11   Lisa Moore "Monolithic"
	12   Tommie Quick "Black Rage"
	13   Ty Halderman   "Deathway"
	14   Jeremy Wagner - Iron Lich "Damn It!"
	15   Richard Jaspars - Styx "Run Like Hell"
	16   Richard Jaspars - Styx "Chaos"
	17   Yonatan Donner "Broken World"
	18   Mark Hatton - Hatty "Pulse"
	19   William Whitaker "Halflife"
	20   William Whitaker "No Way Out"
	21   Andrew Dowswell "Under an Open Sky"
	22   William Whitaker "Terminus"
	23   Charles Cox - Mange "Riven"
	24   Gary Gosson   "Hot Patootie"
	25   Jim Kennedy "Spelunker"
	26   Tommie Quick "Deathyard"
	27   Jeremy Wagner - Iron Lich "Kill 'em Dead"
	28   Tommie Quick "Pillars"
	29   William Whitaker "A Time to Kill, A Time to Die"
	30   Yonatan Donner "The Holy Goat"
	31   Richard Jaspars - Styx "Sector 7" 
	32   Mark Hatton - Hatty "Interstellar Overdrive"

   Members and non-members who offered themselves as fragbait:
	Robert Taylor [TeamTNT member]
	'Mich'			(Michel Thomissen)
	'SpaceManSpiff'		(Lorenzo Cricchio)
	'Lamer'			(Dave Stewart)
	'Blackacid'		(Robert Hough)
	'Grean'se Lightning'	(Andrew Goode)
	'Cordata'		(Steven Sturza)
	'Fragleader'		(Erik)
	'LickMe'		(Dave the FragMeat)
	'Lord Bevis'		(Phil)
	'Get Some!'		(Anton)
	'Daf'			(Daphne Halderman)

   Thanks to John Minadeo for mailing list resources.

   And of course we thank the authors of the many utilities we used
   to produce Pursuit.  Without you the DOOM-editing environment
   would just suck.  

------------------
8. SOME LEGALITIES
------------------

   Pursuit is a copyrighted work and though free
   is not public property ("public domain").  Don't take stuff
   out of our levels, and don't take our levels out of Pursuit.
   Pursuit should have been free to you (connection times and
   stuff notwithstanding) and shouldn't have shown up on
   someone's DM collection or CD.  If it does, let us know right
   away.  We are serious about the CD thing--no commercial
   compilations are allowed to include any TeamTNT products under
   any circumstances, even if they delete this text file...

   We thank you for trying Pursuit.  Let us know what you think
   about it.  Try out Icarus, Bloodlands, Grievance, Eternal DOOM
   and Final DOOM too, and keep checking our web page for other 
   team products--we're still churning stuff out.

   Pursuit and associated files are
   (C) Copyright 1997 TeamTNT

///End of file

Maps

MAP01

MAP01

Deathmatch Spawns
9
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
6
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
10
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
10
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
9
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
8
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
9
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
9
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
9
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
7
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
10
Co-op Spawns
4
MAP12

MAP12

Deathmatch Spawns
5
Co-op Spawns
4
MAP13

MAP13

Deathmatch Spawns
4
Co-op Spawns
4
MAP14

MAP14

Deathmatch Spawns
10
Co-op Spawns
4
MAP15

MAP15

Deathmatch Spawns
10
Co-op Spawns
4
MAP16

MAP16

Deathmatch Spawns
8
Co-op Spawns
4
MAP17

MAP17

Deathmatch Spawns
8
Co-op Spawns
4
MAP18

MAP18

Deathmatch Spawns
4
Co-op Spawns
4
MAP19

MAP19

Deathmatch Spawns
10
Co-op Spawns
4
MAP20

MAP20

Deathmatch Spawns
8
Co-op Spawns
4
MAP21

MAP21

Deathmatch Spawns
10
Co-op Spawns
4
MAP22

MAP22

Deathmatch Spawns
9
Co-op Spawns
4
MAP23

MAP23

Deathmatch Spawns
7
Co-op Spawns
4
MAP24

MAP24

Deathmatch Spawns
8
Co-op Spawns
4
MAP25

MAP25

Deathmatch Spawns
7
Co-op Spawns
4
MAP26

MAP26

Deathmatch Spawns
8
Co-op Spawns
4
MAP27

MAP27

Deathmatch Spawns
4
Co-op Spawns
4
MAP28

MAP28

Deathmatch Spawns
8
Co-op Spawns
4
MAP29

MAP29

Deathmatch Spawns
9
Co-op Spawns
4
MAP30

MAP30

Deathmatch Spawns
7
Co-op Spawns
4
MAP31

MAP31

Deathmatch Spawns
7
Co-op Spawns
4
MAP32

MAP32

Deathmatch Spawns
6
Co-op Spawns
4

Endoom

ENDOOM

ENDOOM

 
                                                                                
┌──────────────────────────────────────────────────────────────────────────╖    
│                    Pursuit -- 32 more Deathmatch Levels                  ║─╖  
│           Designed, implemented and presented to you by TeamTNT          ║ ║  
╞══════════════════════════════════════════════════════════════════════════╣ ║  
│                                                                          ║ ║  
│ Thanks for playing yet another TeamTNT product.  Be sure to play our     ║═╣  
│ other 32-level sets of all original Deathmatch levels, Bloodlands and    ║ ║  
│ Grievance, then play Icarus:Alien Vanguard, 32 levels made for solo,     ║ ║  
│ cooperative and deathmatch play, and of course buy Final DOOM and play   ║ ║  
│ 64 levels, all made by TeamTNT members.  And Eternal DOOM.  Get 'em all. ║ ║  
│                                                                          ║ ║  
│             (C) Copyright 1997, TeamTNT - All rights reserved            ║ ║  
│                                                                          ║ ║  
│ Pursuit is free, but it's not public domain.  So don't use our levels    ║ ║  
│ in compilations, or extract them as separate levels, or put Pursuit on   ║ ║  
│ a CD.  If you paid anything for any TeamTNT product besides Final DOOM,  ║ ║  
│ you've been ripped off.  Let us know.  But share Pursuit with everyone.  ║ ║  
│                                                                          ║ ║  
│           Keep up with TeamTNT goings on!  See our web page at:          ║ ║  
│                     <http://www.neosoft.com/~teamtnt>                    ║ ║  
│                                                                          ║ ║  
╘══════════════════════════════════════════════════════════════════════════╝ ║  
  ╘══════════════════════════════════════════════════════════════════════════╝