Ogro Power Facility

Ogro Power Facility

A power facility built into the side of a mountain. I included the (heavily modified) texture wad (ogrodtx2.wad) in case anyone wants to use it for their lev...

Filenames
opf.wad
Size
1.56 MB
MD5
7f366c23a229aa7d0fbd32ba173dfe2f
SHA-1
8881f1014ffd38254262836aa5e96f984c754ca2
SHA-256
cd9632daefc6f5762f0a3279a3e499a7d9194776845224386025f7b1776e3683
WAD Type
PWAD
IWAD
Doom II
Engines
Eternity Engine, Legacy
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Requires Eternity3.31 Prealpha 2 or later
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Ogro Power Facility
Filename                : opf.zip
Release date            : 11/23/04
Author                  : Stephen "SoM" McGranahan
Email Address           : [email protected]
Other Files By Author   : polution.zip, master.zip
Misc. Author Info       : http://som.mancubus.net/

Description             : A power facility built into the side of a mountain. I included the                           (heavily modified) texture wad (ogrodtx2.wad) in case anyone wants to 
                          use it for their levels. Just please credit me in addition to the 
                          credited people below.

Additional Credits to   : FrançoisX Delmotte (http://www.planetquake.com/pandemonium/)
                          for the origional texture set. Nick Baker
                          (http://www.doomworld.com/afterglow/) for converting them to doom.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other files required    : ogrodtx2.wad (included)


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : LONG ASS TIME
Editor(s) used          : Doombuilder, Wintex (yeah, yeah, wintex)
Known Bugs              : 
May Not Run With...     : Anything other than Eternity :P


* Copyright / Permissions *

Authors (MAY) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://som.mancubus.net/

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
10