MOTRHOME.WAD

MOTRHOME.WAD

You board a motorhome, and end up in traffic infested

Filenames
motrhome.wad
Size
240.80 KB
MD5
208edd56ae931ac5d1293c3fa61fcc47
SHA-1
8853b2dc0a10229eb1e3b12a0a439533be0476a0
SHA-256
db0b9c7c28cf25617db1d7627c1944178f9658687407510582734761364fe3f1
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Title                   : MOTRHOME.WAD 
                                
Date Finished           : February 2000
Engine                  : Any Boom compatable engine that supports jumping.
Tested with Zdoom 2.0.96 and 
Author                  : I'm me
Email Address           : [email protected]
Misc. Author Info       : I'm me

Description             : You board a motorhome, and end up in traffic infested
by demons. You have to leap from car to car and seize the truck in front. 


Additional Credits to   : ID, the makers of Doom builder, Boom sourceport and
derivitives. Also, Action Doom for the general car idea.

===========================================================================

* Play Information *

Map #                   : Map 01 
Single Player           : Yes
Cooperative 2-4 Player  : untested
Deathmatch 2-4 Player   : untested
Difficulty Settings     : I sort of made two different games out of this
one. One is the standard shoot/dodge the bad guys while trying to make
it to the truck. You get ammo from the very start, and there are bits laying
around in various places.  The second game ultra violence+ you get no weaponry
(except the standard pistol, but it's very useless) and you have to get to
the truck while Archviles try to blow you up.

(you'll know which game you are in by the formation of the lamps right
infront of you when you start.)

Advice:

 Try not to hit the ground, you'll be badly injured if you do.

New Sounds              : No
New Music               : Nope
New Graphics            : No
Demos Replaced          : None.

* Construction *

Build Time              : A couple days. Don't expect m3Ga 31ee7e d3tAi1,
but hopefuly this is a pretty damn good map.

Doom Utilities used     : Doom Builder. 
Other software          :
Known Bugs              : I saw a couple thin slime trails here and there.



  Authors may use this level to build aditional levels.

  You may distribute this archive as long as none of the files
 inside are changed.

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
2