Gehenna

Gehenna

Gehenna was a fun project to work on. It was inspired mainly by KDIZD, and it shows. I had so much fun mapping for it. A lot of people believed I didn't quit...

Filenames
gehna.wad
Size
6.92 MB
MD5
94e83e18e403e8652b2a52158666418a
SHA-1
87b8dceee998bb06161ef0c3ce55ced8f60d75ec
SHA-256
c8263ebcdce82933e950ee766bf57fbab5f4b9c5f6b126f7d0f580a24aef68d5
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, GZDoom
Lumps
1128
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : G/ZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Gehenna
Filename                : gehna.wad
Release date            : 1/28/14
Author                  : MatthewDoomer
Email Address           : [email protected]
Other Files By Author   : Agonizing Vault
                          (and several jokewads)
Misc. Author Info       : ...cheese is good

Description             : Gehenna was a fun project to work on. It was
                          inspired mainly by KDIZD, and it shows. I had so
                          much fun mapping for it. A lot of people believed
                          I didn't quit making jokewads, but we finally
                          settled that I'm not. I made this map
                          incompatible with skulltag on purpose, because
                          there are several 3D floors you need to see, and
                          skulltag only has that on software mode, so play
                          on zdoom if you want software rendering! Once I
                          thought I was done with the map, I thought "What
                          the hell, add more!", and people on the zdoom
                          forums apparently like it, so I hope you like it
                          too! So go play it! 

Additional Credits to   : Authors of KDIZD for a lot of sounds,
                          inspiration, and script references. GZdoom
                          coders, ID 
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : about 2 months
Editor(s) used          : GZdoombuilder, Slade3
Known Bugs              : Some HOMs
May Not Run With...     : ST and anything that isn't G/Zdoom


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You may NOT distribute this file in any format.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1