Rebel Sky
You've heard about the demonic invasion on earth, how legions of dark, mysterious creatures appeared out of the depths of darkness - bringing with them a blo...
Filenames
rebelsky.wad, REBELSKY.WAD
Size
1.45 MB
MD5
5df8ba1ecef4212bf73c5f43d0a6fe55
SHA-1
87a7fcae6c404112adf11ba18cff35e1ddd1f2a5
SHA-256
3b9fbd6bc33ae4ac48398954544003f9d12e33be856466165cd9ef18d3329aec
WAD Type
PWAD
IWAD
Unknown
Engines
Doom II
Lumps
85
Maps
MAP01
Download
Read Me
=========================================================================== Primary purpose : Single play =========================================================================== Title : Rebel Sky Filename : rebelsky.wad Release date : 10/28/17 Author : Michael Jan Krizik (valkiriforce) Email Address : [redacted] Other Files By Author : doom core, reverie, eternally yours, vispire, absolute dishonor Misc. Author Info : Still an old school doomer... Description : You've heard about the demonic invasion on earth, how legions of dark, mysterious creatures appeared out of the depths of darkness - bringing with them a blood red sky that threatens to set the very atmosphere on fire wherever they tread. The unknown fear of humanity now has a face - after many squadrons of troops have long disappeared, you are now tasked to infiltrate the haunted headquarters of this entity. It appears this hidden castle fortress is being converted into a staging ground for another invasion - many troops have attacked this effort, but communications have short-circuited, leaving many questions unanswered. Now the operation rests in your hands with uncertainty... You were supposed to teleport to a flooded graveyard outpost leading to this fortress, but a slight miscalculation traps you in a crowded hall surrounded by locked doors. It seems this headquarters has been partially built into a fully-functioning gateway for the hellspawn, and they've locked down hard in response to previous wanderers. Your job now is to solve this monstrosity they've constructed by releasing these hidden doorways, and acquire the three keys needed to seal their path into the physical realm. Doing this should hinder their effort of continually spawning these nightmares of humanity that have long been sealed away to prevent their return strategy, and pray that the rest of the commandos working elsewhere have been successful in keeping the others away. If you remain trapped in these headquarters, you may never see the light of day again... Additional Credits to : Ribbiks, Man Q. Bus, anotak and Jthom for playtesting. =========================================================================== =Additional Info= This is a difficult puzzle map which uses some Doom 64/Eternal Doom textures including an Eternal Doom MIDI from Rich Nagel. The sky texture was lifted from a compilation called Classic Doom SKY Textures. * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Started this in October 2014; dusted it off and finished it recently, so can't say... Editor(s) used : Doom Builder 2 Known Bugs : Savegame buffer overflow, possible hall of mirrors in the southern outdoor area. May Not Run With : none Tested With : chocorenderlimits * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors