Alpha Accident: Terra Nova

Alpha Accident: Terra Nova

I always wanted to make something classic but with a new content. This wad has not only new maps, textures and music but also new things. Also there are new ...

Filenames
aa_e1.wad
Size
8.19 MB
MD5
97255506dec599d033093500d45868e7
SHA-1
86b038ad790611aa97233dc2668794502dd6778a
SHA-256
15dd580a0aa1348ee8f8029ed9bae6aa6bb749100234989b9179e4ac47e17d25
WAD Type
PWAD
IWAD
Doom
Engines
Boom, Doom
Lumps
471
Maps
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9

Read Me

===========================================================================
Archive Maintainer      : Please, keep email address in this file
Advanced engine needed  : Limit-removing port may be needed
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Alpha Accident: Terra Nova
Filename                : AA_E1.wad
Release date            : 25.08.2016
Author                  : Wraith777
Email Address           : [email protected]
Other Files By Author   : Wonderful DooM, Defragmentation Factor
Misc. Author Info       : Classic Keeper

Description             : I always wanted to make something classic but with 
			  a new content. This wad has not only new maps, 
			  textures and music but also new things.
			  Also there are new monsters (boss included), 
			  and a new (barely) map hazard - voltage...
			  Maps in this episode are quite large and more of an 
			  andventure sort than anything else, but there's
			  enough monsters to shoot at.

			  I hope this will not end being a cliffhanger, because
			  there are lot of things saved for later episodes which
			  I'd like to implement.

Additional Credits to   : Testing - Shadowman, Memfis, Guest, kmxexii
			  Music - Paul Corfiatis, Kyle "Skunk" Guthrie, Nmn, 
				  Das Boot
			  Tools - CodeImp, Greg Lewis, Csabo, Exl, Entryway,
				  Aap, Zink The Dink
		          DooM - id Software

===========================================================================


* Story so far *

Set on Mars during horrific events on it's moons another marine is stranded
on old terraformation base, suddenly under attack by unknown force. During his 
journey he learns that there's something more serious going on than just UAC's 
genetic experiments...


===========================================================================


* Instructions *

Zip archive should have those files:
AA_E1.wad - all maps and resources (sprites, textures, graphics, dehacked)
AA_E1.deh - Dehacked patch with new monsters, objects, texts
AA_E1.exe - DooM+ executable patched with AA_E1.deh
AA_TEXTS.txt - intermission texts, credits
AA_E1.txt - this file
AA.bat - don't touch it
AA_dosbox.bat - Run it to play in dosbox (specify paths to dosbox and doom 
		folders) 

--------------------------------------------------
Warning!!! This wad Works only with Ultimate DooM!
--------------------------------------------------

Jumping, crouching, looking up/down is prohibited.

This wad may be considered quasi-vanilla - it doesn't need a sourceport to
be played because AA_E1.exe is provided (so, only DooM.wad is needed).
AA_E1.exe has increased static limits (because some maps are too large and
can cause visplane or savegame errors), so a limit-removing port should be used.

Most of new objects are interactive.

Voltage sometimes has a little secret about it.

This time a boss fight isn't just your average baron beating.

===========================================================================


* What's New *

levels                  : 9
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other files required    : None


* Play Information *

Game                    : Ultimate DooM
Map #                   : E1M1-E1M9
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-8 Player   : Yes (DM-only weapons and special rooms included)
Other game styles       : none
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 3 years (or 1,5 without long pauses)
Editor(s) used          : Doom Builder v.1.68, XWE, Whacked2, Dehacked 3.0
Known Bugs              : in ZDoom v.2.8.1 and earlier objects appear in front
			  container sprite after loading a savegame;
			  otherwise, nothing critical
			  
May Not Run With        : Chocholate doom (some maps may cause savegame or 
			  visplane errors)

Tested With             : Tested in DosBOx with AA_E1.exe,
			  prboom+ v.2.5.1.3, zdoom v.2.8.1


===========================================================================


* Copyright / Permissions *

Permissions have been obtained from original authors for any of their resources 
modified or included in this file.

Authors may NOT use these levels as a base for modification or reuse. 

You MAY use the resources in your own wads as long as you credit the appropriate 
author. Resources made by me: most of the new sprites, some of the new textures

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format as long as you include this file intact.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

HUSTR_E1M1

HUSTR_E1M1 (E1M1)

Deathmatch Spawns
8
Co-op Spawns
4
Par Time
30
HUSTR_E1M2

HUSTR_E1M2 (E1M2)

Deathmatch Spawns
10
Co-op Spawns
4
Par Time
75
HUSTR_E1M3

HUSTR_E1M3 (E1M3)

Deathmatch Spawns
9
Co-op Spawns
4
Par Time
120
HUSTR_E1M4

HUSTR_E1M4 (E1M4)

Deathmatch Spawns
10
Co-op Spawns
4
Par Time
90
HUSTR_E1M5

HUSTR_E1M5 (E1M5)

Deathmatch Spawns
10
Co-op Spawns
4
Par Time
165
HUSTR_E1M6

HUSTR_E1M6 (E1M6)

Deathmatch Spawns
12
Co-op Spawns
7
Par Time
180
HUSTR_E1M7

HUSTR_E1M7 (E1M7)

Deathmatch Spawns
12
Co-op Spawns
4
Par Time
180
HUSTR_E1M8

HUSTR_E1M8 (E1M8)

Deathmatch Spawns
14
Co-op Spawns
4
Par Time
30
HUSTR_E1M9

HUSTR_E1M9 (E1M9)

Deathmatch Spawns
9
Co-op Spawns
4
Par Time
165

Endoom

ENDOOM

ENDOOM

 
                                                                                
                                                                                
                         ALPHA ACCIDENT:Terra nova                              
                                                                                
                           A Classic DooM episode                               
                                by Wraith777                                    
                                                                                
                                                                                
                                                                                
                    -------------------------------------                       
                                                                                
                                                                                
                                Ultimate DooM                                   
                                                                                
                               An ultimate game                                 
                                by id SOFTWARE