HXSKATE.WAD
Filenames
HXSKATE.WAD
Size
45.45 KB
MD5
a2441e1861f752a7844b4503b9b7428d
SHA-1
86a63b9ef262508ff979eda84e312ba80915d133
SHA-256
93ec0803c5dee07410044860ef6e6ecf952c1da6b7684320cce494d35126db2c
WAD Type
PWAD
IWAD
Hexen
Engines
Hexen
Lumps
13
Maps
MAP01
Download
Read Me
/===========================================================================\ | | | It's Hexen, it's hockey, it's totally twisted. It's Hexen Hockey! | | | :=======================.===================================================: | Title | Hexen: Ice-Hockey <1.0> | :-----------------------:---------------------------------------------------: | Filename | HXSKATE.ZIP | :-----------------------:---------------------------------------------------: | Author | David Russell | :-----------------------:---------------------------------------------------: | Email Address | [email protected] | :-----------------------:---------------------------------------------------: | WWW Home Page | http://www.luminet.net/~drussell/ | :-----------------------:---------------------------------------------------: | Misc. Author Info | Um, I'm me... For real! OK, I'm a 15 | | | year old male, who is deeply disturbed | | | and is highly intelligent. While | | | unarmed, I should be considered | | | extremly dangerous. In other words, | | | lock your doors. ;-> | | | | | | All in the name of good `fun', of | | | coarse. | :-----------------------:---------------------------------------------------: | Description | Well, what can I say about this. I will say | | | that I predict this to be the all American sport | | | in a year or two... | :-----------------------:---------------------------------------------------: | Other Notes | If you only read one part of this text file, let | | | this be it! To start with, in an one on one | | | match both players should be the fighter for one | | | simple reason, all of the fighters weapons can | | | move the puck except his last. The other two | | | are really not to effective. The cleric cannot | | | move the puck with any weapons, but will always | | | have access to any (useful in matches w/ 3+ | | | players?). The wizard can only move the puck | | | with his lightning weapon, but that weapon will | | | get the puck clear across the arena with one | | | hit, too bad you can't alter it's coarse once | | | moving. :( It should also be noted that the | | | wizard will alway's have access to better weapons | | | than the fighter (defensive player?). | | | And lastly, the harder the difficulty is set, the | | | fewer the items available. I like setting 3. | | | | | | And for those of you wondering, I did not copy | | | Seth Cohn's Doom Hockey, in fact I was not aware | | | of his 'till yesterday when my friend showed me | | | it. Basically, I got this idea when me and my | | | brother where having a DM on his level when a | | | disabled fire-demon (forget what they are really | | | called.) got in the cross-fire. Well somehow we | | | the started hiting it around and when my brother | | | knocked it into the cage behind me he yelled out | | | "he scores!", unlucky for him, I took the chance | | | and killed him, while he was unready. Anyway that | | | soon evolved into what you are about to | | | experience: Hexen Hockey! | | | | | | Oh ya, I would like some input on how to make | | | it even cooler. I'ld also like a demo that | | | shows a good game with lots of action. | :-----------------------:---------------------------------------------------: | Additional Credits | My brother, and some other dorks. | \=======================^===================================================/ /===.=======================================================================\ | @ | Play Information | :===^====================:==================================================: | | | | Level # | 1 | :------------------------:--------------------------------------------------: | Single Player | Yes "Just for practice" | :------------------------:--------------------------------------------------: | Cooperative 2-8 Player | 2-4 "You can, but stuff won't re-appear" | :------------------------:--------------------------------------------------: | Deathmatch 2-8 Player | 2-8 "This is the recommended play mode!" | :------------------------:--------------------------------------------------: | Difficulty Settings | Yes "Used to determine what items are present" | :------------------------:--------------------------------------------------: | New Sounds | No | :------------------------:--------------------------------------------------: | New Graphics | No | :------------------------:--------------------------------------------------: | New Music | No | :------------------------:--------------------------------------------------: | Demos Replaced | None | :------------------------:--------------------------------------------------: | PolyObjects | No | :------------------------:--------------------------------------------------: | New Scripts | Yes | \========================^==================================================/ /===.=======================================================================\ | @ | Construction | :===^====================:==================================================: | | | | Construction Time | 'Bout 1 hour | :------------------------:--------------------------------------------------: | Base | Level and scripts from scratch | :------------------------:--------------------------------------------------: | Editor(s) used | HCK, Heth, Deep, Zennode, WARM, DEU | :------------------------:--------------------------------------------------: | Known Bugs | Um, none to my knowledge. | | | | | | No exit... forgot that... Wouldn't | | | matter anyway, I have the MAPINFO | | | lump messed up. | | | Someone want to make a simple | | | program to get around this? | \========================^==================================================/ /===.=======================================================================\ | @ | Copyright / Permissions | :===^=======================================================================: | | | Authors MAY use this level as a base to build additional | | levels and MAY use my scripts however they please as long as | | credit is given! | | | | You MAY distribute this WAD, provided you include this file, | | with no modifications. You may distribute this file in any | | electronic format (BBS, Diskette, CD, etc) as long as you | | include this file intact. | | | | You may do whatever you want with these files as long as you | | give me credit! | \===========================================================================/ /===.=======================================================================\ | @ | Where to get this WAD | :===^=============.=========================================================: | | | | FTP sites | ftp.cdrom.com | | | ??? | :-----------------:---------------------------------------------------------: | WWW sites | http://www.luminet.net/~drussell/creation.html | | | ??? | :-----------------:---------------------------------------------------------: | BBS numbers | ??? | :-----------------:---------------------------------------------------------: | Other | The presidents toilet, I'd recomend using gloves to | | | retrieve! | \=================^=========================================================/
/===========================================================================\ | | | It's Hexen, it's hockey, it's totally twisted. It's Hexen Hockey! | | | :=======================.===================================================: | Title | Hexen: Ice-Hockey <1.0> | :-----------------------:---------------------------------------------------: | Filename | HXSKATE.ZIP | :-----------------------:---------------------------------------------------: | Author | David Russell | :-----------------------:---------------------------------------------------: | Email Address | [email protected] | :-----------------------:---------------------------------------------------: | WWW Home Page | http://www.luminet.net/~drussell/ | :-----------------------:---------------------------------------------------: | Misc. Author Info | Um, I'm me... For real! OK, I'm a 15 | | | year old male, who is deeply disturbed | | | and is highly intelligent. While | | | unarmed, I should be considered | | | extremly dangerous. In other words, | | | lock your doors. ;-> | | | | | | All in the name of good `fun', of | | | coarse. | :-----------------------:---------------------------------------------------: | Description | Well, what can I say about this. I will say | | | that I predict this to be the all American sport | | | in a year or two... | :-----------------------:---------------------------------------------------: | Other Notes | If you only read one part of this text file, let | | | this be it! To start with, in an one on one | | | match both players should be the fighter for one | | | simple reason, all of the fighters weapons can | | | move the puck except his last. The other two | | | are really not to effective. The cleric cannot | | | move the puck with any weapons, but will always | | | have access to any (useful in matches w/ 3+ | | | players?). The wizard can only move the puck | | | with his lightning weapon, but that weapon will | | | get the puck clear across the arena with one | | | hit, too bad you can't alter it's coarse once | | | moving. :( It should also be noted that the | | | wizard will alway's have access to better weapons | | | than the fighter (defensive player?). | | | And lastly, the harder the difficulty is set, the | | | fewer the items available. I like setting 3. | | | | | | And for those of you wondering, I did not copy | | | Seth Cohn's Doom Hockey, in fact I was not aware | | | of his 'till yesterday when my friend showed me | | | it. Basically, I got this idea when me and my | | | brother where having a DM on his level when a | | | disabled fire-demon (forget what they are really | | | called.) got in the cross-fire. Well somehow we | | | the started hiting it around and when my brother | | | knocked it into the cage behind me he yelled out | | | "he scores!", unlucky for him, I took the chance | | | and killed him, while he was unready. Anyway that | | | soon evolved into what you are about to | | | experience: Hexen Hockey! | | | | | | Oh ya, I would like some input on how to make | | | it even cooler. I'ld also like a demo that | | | shows a good game with lots of action. | :-----------------------:---------------------------------------------------: | Additional Credits | My brother, and some other dorks. | \=======================^===================================================/ /===.=======================================================================\ | @ | Play Information | :===^====================:==================================================: | | | | Level # | 1 | :------------------------:--------------------------------------------------: | Single Player | Yes "Just for practice" | :------------------------:--------------------------------------------------: | Cooperative 2-8 Player | 2-4 "You can, but stuff won't re-appear" | :------------------------:--------------------------------------------------: | Deathmatch 2-8 Player | 2-8 "This is the recommended play mode!" | :------------------------:--------------------------------------------------: | Difficulty Settings | Yes "Used to determine what items are present" | :------------------------:--------------------------------------------------: | New Sounds | No | :------------------------:--------------------------------------------------: | New Graphics | No | :------------------------:--------------------------------------------------: | New Music | No | :------------------------:--------------------------------------------------: | Demos Replaced | None | :------------------------:--------------------------------------------------: | PolyObjects | No | :------------------------:--------------------------------------------------: | New Scripts | Yes | \========================^==================================================/ /===.=======================================================================\ | @ | Construction | :===^====================:==================================================: | | | | Construction Time | 'Bout 1 hour | :------------------------:--------------------------------------------------: | Base | Level and scripts from scratch | :------------------------:--------------------------------------------------: | Editor(s) used | HCK, Heth, Deep, Zennode, WARM, DEU | :------------------------:--------------------------------------------------: | Known Bugs | Um, none to my knowledge. | | | | | | No exit... forgot that... Wouldn't | | | matter anyway, I have the MAPINFO | | | lump messed up. | | | Someone want to make a simple | | | program to get around this? | \========================^==================================================/ /===.=======================================================================\ | @ | Copyright / Permissions | :===^=======================================================================: | | | Authors MAY use this level as a base to build additional | | levels and MAY use my scripts however they please as long as | | credit is given! | | | | You MAY distribute this WAD, provided you include this file, | | with no modifications. You may distribute this file in any | | electronic format (BBS, Diskette, CD, etc) as long as you | | include this file intact. | | | | You may do whatever you want with these files as long as you | | give me credit! | \===========================================================================/ /===.=======================================================================\ | @ | Where to get this WAD | :===^=============.=========================================================: | | | | FTP sites | ftp.cdrom.com | | | ??? | :-----------------:---------------------------------------------------------: | WWW sites | http://www.luminet.net/~drussell/creation.html | | | ??? | :-----------------:---------------------------------------------------------: | BBS numbers | ??? | :-----------------:---------------------------------------------------------: | Other | The presidents toilet, I'd recomend using gloves to | | | retrieve! | \=================^=========================================================/