stjohns.wad

stjohns.wad

stjohns.wad is a PWAD featuring 1 map (E2M1)

Filenames
stjohns.wad, STJOHNS.WAD, stjohns.zip
Size
128.41 KB
MD5
9dd4e522e55520943f22f75af8dc6f05
SHA-1
863fe992142042341e281c021147af31ac089989
SHA-256
7b7194540eda816388577460e2b4504c26aa628ec770b039c0f49326ac166308
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E2M1

Read Me

STJOHNS.WAD
===========

This is a (fairly) topologically accurate map of St John's College,Cambridge.
Architecturally speaking its fairly reasonable too (at least I think so).
Contains no altered bitmaps,textures, sprites or sounds.
Extensively play tested, designed primarily for deathmatch but single player
is ok. A co-operative ending is required (2 players in co-operation) for a
net game.

Secret passages are (mostly) relevant to St John's College and to the author,
a graduate of St Johns . A working knowledge of St John's will help you find
your way around.

INFO
====
Patch level - E2M1, could be changed if wished.Contains a cyberdemon, so maybe
not E2M8.
Difficulty levels allowed for.
Editors  - doomcad,deu,dmapedit.
Node builders - BSP,IDBSP10
Writing time - about 3 weeks, on and off.

BUGS
====
When compiled under IDBSP10, there is a Hall of mirrors effect visible at the
top of the "chapel tower" when viewed from the "main gate".This bug disappears
when compiled under BSP.However the IDBSP version is a fair sight faster
(due to having the reject resource) so is more suited to a net game.Both
versions are included.

DISTRIBUTION
============
STJOHNS.WAD - IDBSP compiled, recommended for net.
STJNOHOM.WAD - BSP compiled, slower, no reject, no HOM.
STJOHNS.TXT - this file

This wad file should not be incorporated/altered without the authors permission.
A Cambridge mission may be put together at some point in the future, time
allowing (the Cavendish physics labs have already been done by somebody else).

AUTHOR
======
Ian Calderbank ([email protected])
Donations to the author's May week beer fund gratefully received,
 c/o St Johns College
        Cambridge
        UK

STJOHNS.WAD
===========

This is a (fairly) topologically accurate map of St John's College,Cambridge.
Architecturally speaking its fairly reasonable too (at least I think so).
Contains no altered bitmaps,textures, sprites or sounds.
Extensively play tested, designed primarily for deathmatch but single player
is ok. A co-operative ending is required (2 players in co-operation) for a
net game.

Secret passages are (mostly) relevant to St John's College and to the author,
a graduate of St Johns . A working knowledge of St John's will help you find
your way around.

INFO
====
Patch level - E2M1, could be changed if wished.Contains a cyberdemon, so maybe
not E2M8.
Difficulty levels allowed for.
Editors  - doomcad,deu,dmapedit.
Node builders - BSP,IDBSP10
Writing time - about 3 weeks, on and off.

BUGS
====
When compiled under IDBSP10, there is a Hall of mirrors effect visible at the
top of the "chapel tower" when viewed from the "main gate".This bug disappears
when compiled under BSP.However the IDBSP version is a fair sight faster
(due to having the reject resource) so is more suited to a net game.Both
versions are included.

DISTRIBUTION
============
STJOHNS.WAD - IDBSP compiled, recommended for net.
STJNOHOM.WAD - BSP compiled, slower, no reject, no HOM.
STJOHNS.TXT - this file

This wad file should not be incorporated/altered without the authors permission.
A Cambridge mission may be put together at some point in the future, time
allowing (the Cavendish physics labs have already been done by somebody else).

AUTHOR
======
Ian Calderbank ([email protected])
Donations to the author's May week beer fund gratefully received,
 c/o St Johns College
        Cambridge
        UK


Maps

E2M1

E2M1

Deathmatch Spawns
8
Co-op Spawns
4