Astrostein

Astrostein

10-level WolfenDOOM adventure, featuring new

Filenames
astro.wad
Size
9.49 MB
MD5
1d1f55e48b56ed33bf5e133a3c67fe65
SHA-1
8490c9b5e8e92c096c7343903b2b726214e6e6cc
SHA-256
3fb7acba03c7cce7d7a5177a50594028b045d1d2fbf58e7232f0772424acd406
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
1669
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10

Read Me

This wad is a WolfenDOOM scenario for DOOM II; in other
words, a Wolf3D TC. Although created on a Macintosh, it is
fully compatible with PC DOOM, and the included patch file
works with DeHackEd 3.0.

This wad also replaces the original upload called astro.zip
which resides in the /themes/wolf3d directory.

Look for Astrostein 2 and Astrostein 3 in February 1998!

============================================================

Title: Astrostein
Filename: ASTRO.WAD
Author: Laz Rojas
Email Address: [email protected]
Misc. Author Info: web site at
http://www.pacificnet.net/~filmman
Description: 10-level WolfenDOOM adventure, featuring new
enemies, graphics and ambient sounds. Created on a
Macintosh.
Additional Credits to: The guys at id, for creating both
Doom and Wolfenstein.  Also Blake Zuckerman, for installing
all the flats.

============================================================

*Play Information*

Game: Doom II
Level #: MAP01-MAP10
Single Player: Yes
Cooperative 2-4 Player: No
Deathmatch 2-4 Player: No
Difficulty Settings: Not at this time.
New Sounds: Yes
New Graphics: Yes
New Music: No
Demos Replaced: None

*Construction*

Base: New levels from scratch
Build Time: Six months, on and off
Editor(s) Used: HellMaker, Demon, Deimos, MacBSP
Known Bugs: The game crashes sometimes when you move around
on the main bridge on Map 10.  Since it only happens
sometimes, I can't figure out the cause.  Make sure you
save the game just before you enter the bridge, just in
case. 

*Story*

After your failure to destroy the time portal, you wake up
to find out it's no longer 1943, but 2043!  Following your
capture, you were placed in suspended animation, and the
Nazis used the portal to bring back advanced weapons and
technology from the future and easily won World War II. 
Now, a century later, the Nazis not only rule earth,
they're extending their reign of terror across the solar
system, and you've been revived and placed aboard a
spaceship for transport to a penal colony in the asteroid
belt.  You have absolutely no idea how to get back to your
own time, but one thing's for sure -- you've got to get off
this ship somehow and get back to earth!

*Copyright/Permissions*

Authors may not use this level as a base to build
additional levels.

You may distribute this WAD as long as this read me is
included.

*Where to get this WAD*

FTP Sites: ftp.cdrom.com
BBS Numbers:
Other: http://www.pacificnet.net/~filmman

============================================================

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
1
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
1
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
1

Graphics