100 minutes of /vr/
Filenames
100minvr.wad
Size
1.76 MB
MD5
605e519fa9dbc28eab6734fdf7152d33
SHA-1
838ad2431362c20804a2986f3e3f63b438906c05
SHA-256
e12048546a7fd07e02df64e04703ad481f2a92f3e72abdfbd6cc5ab911f8ed14
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
189
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14
Download
Read Me
=========================================================================== Advanced engine needed : Boom or newer Primary purpose : Single play =========================================================================== Title : 100 minutes of /vr/ Filename : 100minvr.wad Release date : 12/26/2018 Author : Various Email Address : [redacted] Other Files By Author : 200 minutes of /vr/, 300 minutes of /vr/ Misc. Author Info : /doom/ community on 4chan's /vr/ board Description : 100 minute speed-mapping challenge with 13 maps. All maps were made within 100 minutes. Additional Credits to : Dogman, Action Max, Revae, Party Boy, Raul The Ghoul, A2Rob, Mosin Nagant, Anonymous, and Anonymous =========================================================================== * What is included * New levels : 13 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 100 minutes each map over a few months in 2018 Editor(s) used : Various Doombuilder branches Known Bugs : Visual hiccups (misaligned textures and the like) typical of speed maps. No known game breaking bugs. Tested With : PRBoom+ * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors