1000 Unheard Screams

1000 Unheard Screams

A very large, very mean, very hard map that will test your abilities to the max.

Filenames
1000screams.wad
Size
9.52 MB
MD5
09e56b11133675cb18eda66e7a3ee93a
SHA-1
829764bb4016e96542135c4fb7eb17cd05414765
SHA-256
1afd5521f3182668f237f5fa6207ac47a699eaef6352e06893953f4365b4105f
WAD Type
PWAD
IWAD
Doom
Engines
GZDoom, ZDoom, Doom
Lumps
664
Maps
E2M6

Read Me

===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : ZDoom/Gzdoom 
Primary purpose         : Single play
===========================================================================
Title                   : 1000 Unheard Screams
Filename                : 1000screams.wad
Release date            : 03/04/2010
Author                  : DoomHero85
Email Address           : [email protected]
Other Files By Author   : Misery.wad (not that great a level, but email me if you want the good version)
Misc. Author Info       : 24 year old doomer who's been playing for 15 years and finally decided to share some work with the community.
			  Classically trained Musician.  I live in Boston, MA.
Description             : A very large, very mean, very hard map that will test your abilities to the max.  

Additional Credits to   : NovaKiller (for the Meta-Cyberdemon and Hell-Elemental), Zrrion (for the Dark Cardinal), 
Eriance (for the Hellion and Overlord), Joseph Ritter for the Music replacement, and PFL for playtesting.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No 
Other files required    : Doom.wad


* Play Information *

Game                    : DOOM 
Map #                   : E2M6
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch 
Build Time              : 40+ hours
Editor(s) used          : Doombuilder 2, XWE 1.16
Known Bugs              : None
May Not Run With        : Sega Genesis, Super Nintendo, A microwave.
Tested With             : Gzdoom v. 1.4.2



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

*Longer Description*

First thing: this map is very hard.  The skill levels are as follows:  1/2: Casual
							                 3:   Hard
							                 4:   Extreme
							                 5:   :-(
Also there are 3 challenge areas, they are marked with crosses and they are all in the middle part of the map.
One is a puzzle, one is a skill challenge, one is a super-hard fight.  Doing them counts for secret credit.

One more thing: Jumping and Crouching are not allowed in this map.  Saving often is encouraged.   

Also, at the beginning there is a puzzle hall with a death trap (the hall with the fire cracks and torches). It has to
do with the number of torches and the fire cracks in each cell.  If you can't figure it out email me for the answer or look 
at the automap to navigate around the teleports.   

Maps

E2M6

E2M6

Deathmatch Spawns
0
Co-op Spawns
1