zdoomwarsimapsv1.5b.pk3
zdoomwarsimapsv1.5b.pk3 (Doom II) is a PK3 featuring 32 maps (ZDWARS1, ZDWARS10, ZDWARS11, ZDWARS12, ZDWARS13, and more)
Filenames
zdoomwarsimapsv1.5b.pk3
Size
16.53 MB
MD5
04680e00aacba011321edd7ef1961172
SHA-1
821ed9a5c9fa16be53e26c98fd1a01c60314f0a9
SHA-256
cb9f315b39c9562c1cb5e374edc1809b3d7fe56f47b34017af1d78ed9db867da
WAD Type
PK3
IWAD
Doom II
Engines
GZDoom
Lumps
2250
Maps
ZDWARS1, ZDWARS10, ZDWARS11, ZDWARS12, ZDWARS13, ZDWARS14, ZDWARS15, ZDWARS16, ZDWARS17, ZDWARS18, ZDWARS19, ZDWARS2, ZDWARS20, ZDWARS21, ZDWARS22, ZDWARS23, ZDWARS24, ZDWARS25, ZDWARS26, ZDWARS27, ZDWARS28, ZDWARS29, ZDWARS3, ZDWARS30, ZDWARS31, ZDWARS32, ZDWARS4, ZDWARS5, ZDWARS6, ZDWARS7, ZDWARS8, ZDWARS9
Read Me
-Reorganized and refiled the pk3 to proper directories instead of wads -Removed some Chex resource leftovers that overwrote some patches, textures and skies -ZDWARS2 Lowered the rock/dirt clod next to the base with the gate. This allows for greater crossfire -ZDWARS5 Made the room on the roof more accessable and adjusted other minor arctecture. -Added another tower facing the elevator of the skybase -ZDWARS8 Barred off that one particular area... -ZDWARS10 Fixed some height issues with the water -ZDWARS14 Shortened the two long halls on the south west and south east portions of the map -Revenants missiles for some reason had bullet sound effects when fired -The monsters are now controlled by a CVar. To disable, set 'ZDWars14 Monsters' to 1 before the start of the round -ZDWARS16 Fixed some height issues with the water -ZDWARS17 Fixed a few messed up details -ZDWARS18 Fixed the area behind the middle part where some people thought it was fun to abuse engine flaws and not play the rules -ZDWARS19 The boss is now controlled by a CVar. To disable, set 'ZDWars19 Boss' to 1 before the start of the round -ZDWARS20 The map should not cause as many fps drops now -ZDWARS21 Fixed some scrolled textures on the floor in the waterfall base -ZDWARS24 Fixed a segment that didn't teleport the player and resulted in death -ZDWARS26 The boss is now controlled by a CVar. To disable, set 'ZDWars26 Boss' to 1 before the start of the round -Some areas were adjusted towards the pit and a pillar was added -ZDWARS28 The mountain area around the northern edge of the map is no longer accessable for c375 -ZDWARS30 Fields of Fate has been removed from the map pack and replaced with a new map called 'The Rule of Three' by yours truly -ZDWARS32 Edited the back area in the hill base