Window over window special effect
Filenames
winwin.wad
Size
10.22 KB
MD5
4b6ec65e6e32d939b21fc01b2352ceaf
SHA-1
809a1fa507163c380f572f869e434c655a3a5195
SHA-256
5bb9147b44fde3b3e5c9788108d96ae74069f653bff93cdb77bb5d9e0caaadee
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01
Download
Read Me
=========================================================================== Title : Window over window special effect Date Finished : 06-18-98 Author : Eric James Roberts, aka Ricrob Email Address : [email protected] Other Files By Author : pfft! Misc. Author Info : I like goats and llamas Description : It's a window...you just stand there and look at it. Additional Credits to : Fingers, and Mordeth for helping me understand how to achieve this oh so coolio special effect. Oh, and id Software for Doom. =========================================================================== * Type of DOOM or DOOM II file* Other : Yes (this is a Doom II example wad) * Play Information * Map # : Map 01 Single Player : Yes * Construction * Base : New level from scratch Build Time : erm...sorry, my stopwatch broke. Editor(s) used : Edmap haha...j/k. Dck v. 3.62, but of course Known Bugs : This should be {Newbie : Yes/No} May Not Run With... : hmm * Copyright / Permissions * You may do whatever you want when playing with yourself. * Where to get this WAD * Ack! Stupid question. Anyway, if you're still reading...this is a wad that demos how to correctly achieve the window over window effect for Doom II. I made this wad because I want all of you doomers out there to go out and make windows over windows...and thought that this would be a good way to make that happen. For a killer example of just how kewl this effect can make your Doom maps look, check out Addictive deathmatches by, Iikka "Fingers" Keranen. It rocks man! Availaible on cdrom.com or at my website: http://www.doomworld.com/ricrob/ cya Oh yeah...almost forgot... Doom Rules! Yippy Skippy!