The big, bad 'n ugly one

The big, bad 'n ugly one

Guess what; a big, bad and ugly map. The only catch is that it took me under 16 hours to make, which is a record time for me at least. Minimum amount of play...

Filenames
bigbnu.wad
Size
177.60 KB
MD5
31d75e6f5a2d524c67b8840b45a8b668
SHA-1
7f71c1f405545e89619d434aa87f2e86e4d8565c
SHA-256
6270a0f1ad6062b30bf73a90a42af366eb26bcf4c06055adceb8cc8a74e69b30
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : No
Primary purpose         : Deathmatch
===========================================================================
Title                   : The big, bad 'n ugly one
Filename                : bigbnu.wad
Release date            : Wednesday 11th June 2003
Author                  : Dennis "Exl" Meuwissen
Email Address           : [email protected]
Other Files By Author   : mywad1.wad
                          Core Algorithm (corea.wad)
                          Io Anomaly (ioanomal.wad)
                          Disdainful, Daemon Campus (NDCP MAP05 and MAP17)
                          COMP 45 (comp45.wad, a.k.a. NBOD DM 1)
                          Spinal Injury (spineinj.wad)
                          WhackEd, the Windows Doom Dehacked utility
                          Other assorted crap

Description             : Guess what; a big, bad and ugly map. The only
                          catch is that it took me under 16 hours to
                          make, which is a record time for me at least.
                          
                          Minimum amount of players to have some fun would
                          be around 5 or 6. 10 would be recommended, but to
                          be honest I wouldn't know if it'd work since I've
                          only tested it with crappy bots.

Additional Credits to   : Id software for DooM
                          The entire DooM community
                          The authors of all DooM utilities
                          Authors of all the DooM ports
                          Blah blah blah...
                          
===========================================================================

* What is included *
New levels              : Yes, 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

* Play Information *
Game                    : DOOM2
Map #                   : MAP01
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for, has 7 DM starts
Other game styles       : No
Difficulty Settings     : No

* Construction *
Base                    : New from scratch
Build Time              : About 16 hours, including playtesting
Editor(s) used          : WinDEU 5.24, Zennode
Known Bugs              : Way too many of course.
May Not Run With...     : Your Phillips dishwasher


* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse, as long as you credit me, the author of the map.
Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
7
Co-op Spawns
4