ZPortal (ZDoom Portal Gun)

ZPortal (ZDoom Portal Gun)

ZPortal is the extension of the ZDoom Portal Gun WAD.

Filenames
zportal.pk3
Size
8.88 MB
MD5
015a05955b952b1eda967a740c1fe99d
SHA-1
7e274b65fc2e639d32e2139abbd8223ed2d4897e
SHA-256
6f1b960c2f7eb9586911c073d870973a33db9c2dfadf136b0f05531a5f3ed65e
WAD Type
PK3
IWAD
Doom II
Engines
GZDoom, Zandronum
Lumps
446
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, TITLEMAP

Read Me

===========================================================================
Title                   : ZPortal (ZDoom Portal Gun)
Filename                : zportal.zip
Release date            : 29th May 2008
Author                  : Cutmanmike
Email Address           : [email protected]
Other Files By Author   : Ghoul's Forest 1 2 and 3, Various
Misc. Author Info       : Takes years to get his crap out.
Description             : ZPortal is the extension of the ZDoom Portal Gun WAD.

== PLEASE USE THE LATEST* VERSION OF GZDOOM WITH THEGL RENDERER OR YOU WILL HAVE PROBLEMS ==

* Seriously, any lower versions won't work properly. PERIOD. Update it already!

As promised years ago, here is an expansion to the Portal Gun for ZDoom that I released
a while back. The wad contains a hub map with four levels (Complex, Canyon, Sky Palace
and Castle), two new portal guns and all new obstacles, puzzles and challenges for you
to accomplish! It also has a vauge storyline which isn't worth worrying too much about.

How to play:
Use the portal gun to create two "portals". Step into a portal to come out of the other.
Use fire and alternate fire to fire the two different portals.
Make sure you have Fire, Alternative Fire and Inventory keys set up on your keyboard.
Mouselook and jumping are also mandatory.
Find new inventory items and portal guns to help you solve even tougher puzzles.

Warning:
This wad is ONLY compatible with GZDoom as it uses 3D floors, models and dynamic lights.

For more info, visit the my website:
http://cutstuff.net/

If you get stuck, feel free to post over at the ZDoom forums or email me.

Additional Credits to	: See the CREDITS episode from the main menu
===========================================================================

* What is included *

New levels              : Yes
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No (Decorate and ACS)
Demos                   : No
Other                   : Various GZDoom lumps.

* Play Information *
Game                    : Doom II
Map #                   : Maps 1-6 via a hub. Play it from the start!
Single Player           : Yes.
Cooperative 2+ Players  : No. (See SnowKate709's Teleportal mod for that)
Deathmatch 2+ Players   : No. (See SnowKate709's Teleportal mod for that)
Difficulty Settings     : No.
Source Port		: GZDoom. SkullTag might work in the future.

* Construction *
Base                    : From scratch.
Build Time              : Almost 2 years!
Editor(s) used          : SlumpeD, Wadauthor, WinTex.
Known Bugs              : Probably. If you're getting fade problems, go get a later version of GZDoom. Fly cheat is unintentionally disabled.
May Not Run With...     : Anything that isn't called gzdoom.
 
 
* Copyright / Permissions *

Don't steal anything without permission.
If you want to use anything PLEASE CONTACT ME FIRST!!!

* Where to get the file that this text file describes *

http://www.doomworld.com/idgames/

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
7
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
9
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
1
TITLEMAP

TITLEMAP

Deathmatch Spawns
0
Co-op Spawns
1