UnNecessary: 30 Maps, 32 Days, Zero Texture Alignment; or,
The highly UnAnticipated sequel to 2016’s highly UnDerwhelming UnAligned! 32 bigger, badder, and even more bizarre maps for vanilla Doom II.
Filenames
unnecess.wad, UNNECESS.WAD
Size
2.41 MB
MD5
37bac4102cfb96aff96a04dfda4675db
SHA-1
7dd2b2bbc423a5d3e6fe9d1166753e164f708990
SHA-256
e8e5dbb5cf9785a44b5640c0179515faaad75551773133fc9663ab9e196594ad
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
391
Maps
MAP06, MAP07, MAP11, MAP17, MAP21, MAP23, MAP26, MAP12, MAP09, MAP22, MAP05, MAP31, MAP01, MAP16, MAP29, MAP02, MAP04, MAP27, MAP28, MAP30, MAP10, MAP13, MAP19, MAP20, MAP03, MAP08, MAP14, MAP15, MAP18, MAP24, MAP25, MAP32
Download
Read Me
Advanced engine needed : none Primary purpose : Single Player =========================================================================== Title : UnNecessary: 30 Maps, 32 Days, Zero Texture Alignment; or, UnAligned 2: A WAD No One Asked For Filename : unnecess.wad Release date : January 30, 2018 Author : Ryath/scwiba Email Address : [redacted] Other Files By Author : Return to Daro (rtd.zip) UnAligned (unalign.zip) Absolutely Killed (killed.zip) Tower of Lies (lies.zip) Misc. Author Info : Will never stop making garbage WADs Description : The highly UnAnticipated sequel to 2016’s highly UnDerwhelming UnAligned! 32 bigger, badder, and even more bizarre maps for vanilla Doom II. Additional Credits to : Jayextee for the stellar TITLEPIC art id Software CodeImp, SlayeR, exl, Visual Vincent, and anotak -- creators of Doom Builder, SLADE, WhackEd 4, Doom Writer, and Demopadr Playtesters: Albertoni anotak Breezeep David Newton Jayextee NoisyVelvet Voltcom9 Special Thanks to Altazimuth and anotak for help fixing the desync in DEMO2 =========================================================================== * What is included * New levels : 32 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : Included in WAD Demos : Yes Other : No Other files required : None * Play Information * Game : DOOM II Map # : MAP01-MAP32 Single Player : Designed for Cooperative 2-4 Player : Starts only (untested) Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : November of 2017, with playtesting and bugfixing through December and January Editor(s) used : Doom Builder 2, SLADE3, WhackEd 4, Doom Writer, Demopadr Known Bugs : Map26 relies on infinitely tall barrels as barriers. If you play in any port that allows walking over other actors (and doesn't support the MAPINFO lump that changes the compatibility setting for just this map), you'll find you can skip all the "puzzles" here! Tested With : Chocolate Doom, Eternity, ZDoom * Map List * Base Maps 01 - A Journey of 32 Maps... Begins With a Single Sector 02 - Futurebase 5000 03 - The Silver Bullet 04 - Chrome Dome 05 - Electric Boxaloo 06 - At the Mazes of Madness 07 - Choice and Consequence 08 - Thread the Needle 09 - The Crushlosseum 10 - Circle of Agitation 11 - Pipe Dream City Maps 12 - The Great Infight 13 - Barrelville 14 - Ye Olde Citye 15 - Rocket Defense Grid 16 - In the Trenches 17 - Stucco on the Styx-o 18 - Tower 1024 19 - Doom Roulette 20 - The Hunt for Red Octeleporters Hell Maps 21 - Dance of the Arch-Vile 22 - Don't Smack My Marine Up 23 - Brain Freeze 24 - Crimson Tide 25 - Quiet Please 26 - Rocket League 2.0 27 - Pattern Recognition 28 - Gaze Into the Abyss 29 - Hell's Gallbladder 30 - Sins of the Icon Secret Maps 31 - Space Race 32 - God Save the Keen * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Archive Maintainer : This is an update to UnNecessary to correct the the title in the text file from "...30 Maps, 32 Days.." to "...30 DAYS, 32 MAPS..." The WAD file has not been changed. Update to : unnecess.zip Advanced engine needed : none Primary purpose : Single Player =========================================================================== Title : UnNecessary: 30 Days, 32 Maps, Zero Texture Alignment; or, UnAligned 2: A WAD No One Asked For Filename : unnecess.wad Release date : January 30, 2018 Author : Ryath/scwiba Email Address : [email protected] Other Files By Author : Return to Daro (rtd.zip) UnAligned (unalign.zip) Absolutely Killed (killed.zip) Tower of Lies (lies.zip) Misc. Author Info : Will never stop making garbage WADs Description : The highly UnAnticipated sequel to 2016’s highly UnDerwhelming UnAligned! 32 bigger, badder, and even more bizarre maps for vanilla Doom II. Additional Credits to : Jayextee for the stellar TITLEPIC art id Software CodeImp, SlayeR, exl, Visual Vincent, and anotak -- creators of Doom Builder, SLADE, WhackEd 4, Doom Writer, and Demopadr Playtesters: Albertoni anotak Breezeep David Newton Jayextee NoisyVelvet Voltcom9 Special Thanks to Altazimuth and anotak for help fixing the desync in DEMO2 =========================================================================== * What is included * New levels : 32 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : Included in WAD Demos : Yes Other : No Other files required : None * Play Information * Game : DOOM II Map # : MAP01-MAP32 Single Player : Designed for Cooperative 2-4 Player : Starts only (untested) Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : November of 2017, with playtesting and bugfixing through December and January Editor(s) used : Doom Builder 2, SLADE3, WhackEd 4, Doom Writer, Demopadr Known Bugs : Map26 relies on infinitely tall barrels as barriers. If you play in any port that allows walking over other actors (and doesn't support the MAPINFO lump that changes the compatibility setting for just this map), you'll find you can skip all the "puzzles" here! Tested With : Chocolate Doom, Eternity, ZDoom * Map List * Base Maps 01 - A Journey of 32 Maps... Begins With a Single Sector 02 - Futurebase 5000 03 - The Silver Bullet 04 - Chrome Dome 05 - Electric Boxaloo 06 - At the Mazes of Madness 07 - Choice and Consequence 08 - Thread the Needle 09 - The Crushlosseum 10 - Circle of Agitation 11 - Pipe Dream City Maps 12 - The Great Infight 13 - Barrelville 14 - Ye Olde Citye 15 - Rocket Defense Grid 16 - In the Trenches 17 - Stucco on the Styx-o 18 - Tower 1024 19 - Doom Roulette 20 - The Hunt for Red Octeleporters Hell Maps 21 - Dance of the Arch-Vile 22 - Don't Smack My Marine Up 23 - Brain Freeze 24 - Crimson Tide 25 - Quiet Please 26 - Rocket League 2.0 27 - Pattern Recognition 28 - Gaze Into the Abyss 29 - Hell's Gallbladder 30 - Sins of the Icon Secret Maps 31 - Space Race 32 - God Save the Keen * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors