For Jihad Monsters

The time is the future. The fight for jihad continues to this day. Imperial infidels are setting up unknown facilities! They are developing warp gate technol...

Filenames
for_jihad_monstersv14.wad, jihamons.wad
Size
45.44 MB
MD5
9a90298eabad99fe7f293b076b71ea07
SHA-1
7c14d3bfaa90717744733945565c6669cf456938
SHA-256
da56718afab150a9067dec70d1794c2bed119c35225a0ce1d246253346cb7175
WAD Type
PWAD
IWAD
Unknown
Engines
Doom II, Hexen, ZDoom
Lumps
2151

Read Me

===========================================================================
Archive Maintainer      : Just maintain this file and that's it.
Update to               : v14
Advanced engine needed  : ZDoom 2.7.0+
Primary purpose         : No levels included
===========================================================================
Title                   : For Jihad Monsters
Filename                : jihamons.zip
Release date            : n/a
Author                  : Mujahid
Email Address           : [redacted]
Other Files By Author   : For Jihad Skins (jihaskin.zip)
			  For Jihad Ally Mujahid Items ACS Enter Script 
			  (jihaamia.zip)
Misc. Author Info       : I am, an mujahid, lol.

Description             : The time is the future.
                          The fight for jihad continues to this
                          day.
                          Imperial infidels are setting up unknown
                          facilities!
                          They are developing warp gate
                          technologies.
                          They might use or make warp gates for their
                          nefarious purposes.
                          Right now, they are making haraam space food for
                          the war over outer space.
                          Go stop them before it's too late!

Additional Credits to   : n/a
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Change of monster behavior
Other files required    : Doom iwads (works for doom.wad + doom2.wad), but
                          not Ultimate Doom (doom1.wad)


* Play Information *

Game                    : Doom
Map #                   : n/a
Single Player           : Player starts only
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : n/a
Editor(s) used          : n/a
Known Bugs              : Not that I know of, but areas w/ lots of
                          activities will spam + lag audio/visual.
May Not Run With...     : Infidels/Azlam/Haraam
Tested With             : ZDoom 2.7.0+


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: n/a
FTP sites: n/a